<?xml version="1.0"?>
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	<id>https://wiki.vaulthunters.gg/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=El1cid</id>
	<title>Vault Hunters Official Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.vaulthunters.gg/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=El1cid"/>
	<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/Special:Contributions/El1cid"/>
	<updated>2026-05-26T10:43:40Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Transmogrification_Table&amp;diff=7768</id>
		<title>Transmogrification Table</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Transmogrification_Table&amp;diff=7768"/>
		<updated>2025-08-04T13:23:35Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox station&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
The Transmogrification Table is an interactive Block where the player can change the model of any armor, main- or offhand item. Different transmog are unlocked by rolling gear and unlocking the different models for each gear piece. The Unique Transmogs all have a special feature to unlock them. Place a gear piece and some bronze to begin viewing all unlocked transmogs. The Transmogrification Table also supports the Coin Pouch. The different Transmogs are listed on the [[Vault Armour]] Page.&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Transmogrification_Table&amp;diff=7767</id>
		<title>Transmogrification Table</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Transmogrification_Table&amp;diff=7767"/>
		<updated>2025-08-04T13:23:23Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox station&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
The Transmogrification Table is an interactive Block where the player can change the model of any armor, main- or offhand item. Different transmog are unlocked by rolling gear and unlocking the different models for each gear piece. The Unique Transmogs all have a special feature to unlock them. Place a gear piece and some bronze to begin viewing all unlocked transmogs. The Transmogrification Table also supports the Coin Pouch.&lt;br /&gt;
&lt;br /&gt;
{{VH3}}The different Transmogs are listed on the [[Vault Armour]] Page.&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Transmogrification_Table&amp;diff=7766</id>
		<title>Transmogrification Table</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Transmogrification_Table&amp;diff=7766"/>
		<updated>2025-08-04T13:21:32Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox station&lt;br /&gt;
The Transmogrification Table is an interactive Block where the player can change the model of any armor, main- or offhand item. Different transmog are unlocked by rolling gear and unlocking the different models for each gear piece. There Unique Transmogs all have a special feature to unlock them. Place a gear piece and some bronze to begin viewing all unlocked transmogs. The Transmogrification Table also supports the Coin Pouch.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VH3}}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Wiki_Team&amp;diff=7590</id>
		<title>Wiki Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Wiki_Team&amp;diff=7590"/>
		<updated>2025-07-22T22:30:14Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;display: flex;flex-wrap: wrap;gap: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
{{StaffCard&lt;br /&gt;
| handle = Mnooseman&lt;br /&gt;
| ign = mnooseman&lt;br /&gt;
| roles = Wiki Admin, VH Dev Team (JSON), Benevolent Dictator In Charge (BDIC)&lt;br /&gt;
| status = active&lt;br /&gt;
| discord = mnooseman&lt;br /&gt;
}}{{StaffCard&lt;br /&gt;
| handle = Carolinet&lt;br /&gt;
| ign = CarolineT93&lt;br /&gt;
| roles = Bug Hunter, Wiki Editor, Dylan Set Enjoyer&lt;br /&gt;
| twitch = Carolinet&lt;br /&gt;
| status = active&lt;br /&gt;
| bio = I do things, no-one knows what they are least of all me&lt;br /&gt;
| joined = May 2025&lt;br /&gt;
}}{{StaffCard&lt;br /&gt;
| handle = Csaba (Chubba)&lt;br /&gt;
| ign = _Csaba_&lt;br /&gt;
| bio = IT everything-ist: coding, networking, troubleshooting. Powered by snacks and sheer determination.&lt;br /&gt;
| pronouns = He/Him&lt;br /&gt;
| roles = Wiki Editor, The Source Man&lt;br /&gt;
| twitch = Csabbesz&lt;br /&gt;
| discord = xabbes&lt;br /&gt;
| status = active&lt;br /&gt;
| joined = June 2025&lt;br /&gt;
}}{{StaffCard&lt;br /&gt;
| handle = BanditBen&lt;br /&gt;
| roles = Wiki Editor&lt;br /&gt;
| bio = Big fan of helping others. Love aslo building and Create.&lt;br /&gt;
| status = Active&lt;br /&gt;
| joined = June 2025&lt;br /&gt;
| discord = banditben&lt;br /&gt;
| pronouns = He/Him&lt;br /&gt;
| ign = Bandit_Ben&lt;br /&gt;
}}{{StaffCard&lt;br /&gt;
| handle = El1cid&lt;br /&gt;
| ign = el2cid&lt;br /&gt;
| roles = Wiki Editor&lt;br /&gt;
| twitch = El2cid&lt;br /&gt;
| status = active&lt;br /&gt;
| joined = June 2025&lt;br /&gt;
| bio = Love to entertain and sing to people. Ooooh jeah and obviously in love with VH.&lt;br /&gt;
}}{{StaffCard&lt;br /&gt;
| handle = Massuus&lt;br /&gt;
| ing = Massuus&lt;br /&gt;
| roles = Wiki Editor&lt;br /&gt;
| status = Active&lt;br /&gt;
| discord = massuus#4420&lt;br /&gt;
| ign = Massuus&lt;br /&gt;
| pronouns = He / Him&lt;br /&gt;
| bio = I dove into modded Minecraft with FoolCraft, then discovered VH and I’ve been hooked ever since. When I’m not in my Tardis, I’m coding side projects and working toward my Software Engineering degree.&lt;br /&gt;
| joined = June 2025&lt;br /&gt;
}}{{StaffCard&lt;br /&gt;
| handle = SatansMark&lt;br /&gt;
| ign = QiyanaMark&lt;br /&gt;
| roles = Wiki Editor&lt;br /&gt;
| bio = Been playing VH Since Season 1, I love helping players progress VH coding and MMO RPGs.&lt;br /&gt;
| status = active&lt;br /&gt;
| joined = June 2025&lt;br /&gt;
| discord = satansmark&lt;br /&gt;
| pronouns = He/Him&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{VH3}}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Research&amp;diff=6530</id>
		<title>Research</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Research&amp;diff=6530"/>
		<updated>2025-07-10T12:39:07Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Most mods in Vault Hunters are locked behind Research. The player can find Knowledge Essence inside living chests and craft Knowledge Stars with some Vault Diamonds and Benitoite.&lt;br /&gt;
&lt;br /&gt;
Recipe &amp;lt;-&lt;br /&gt;
&lt;br /&gt;
After right clicking a Knowledge Star in the air the player receive one unspent knowledge point. Those points can be spent inside the Research tab. &lt;br /&gt;
&lt;br /&gt;
Different categories:&lt;br /&gt;
&lt;br /&gt;
Storage&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Colossal Chest&lt;br /&gt;
|Colossal Chest allows you to build  massive chests that can store a lot of items in them.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Simple Storage Network&lt;br /&gt;
|Simple Storage Network is a mod  that lets you connect up several inventories and browse their content. &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Drawers&lt;br /&gt;
|This mod can multiple stacks of  one item in one block.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mekanism QIO&lt;br /&gt;
|Storage System of the mekanism mod.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Refined Storage&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Applied Energistics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Looting&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Stack Upgrading&lt;br /&gt;
|Stack Upgrades increases the  amount of items that can be stored in a single slot.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Auto Refill&lt;br /&gt;
|Refill Upgrades can automatically  refill your hotbar with your selected blocks and/or items.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Auto Feeding&lt;br /&gt;
|Feeding Upgraded can automatically  feed you directly from your pouches, belts &amp;amp; backpacks and removes the  need to eat food manually.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Double Pouches&lt;br /&gt;
|Unlocks the ability to craft  Double Pouches, which offers more storage space and one more upgrade slot  than Pouches.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Belts&lt;br /&gt;
|Unlocks the ability to craft Belts,  which offers more storage space than Double Pouches.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Backpacks&lt;br /&gt;
|Unlocks the ability to craft  Backpacks, which offers more storage space and two more upgrade slots than  Belts.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Big Backpacks&lt;br /&gt;
|Unlocks the ability to craft Big Backpacks,  which offers more storage space and two more upgrade slots than Backpacks.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Soul Harvester&lt;br /&gt;
|Unlocks the Soul Harvester which  is a much faster way to breaking down items to Soul Essence.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Junk Management&lt;br /&gt;
|Unlocks the Void Crucible and the  ability to void items inside the vault.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Power&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Iron Generators&lt;br /&gt;
|Unlocks the Iron Generator mod. &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Powah&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Flux Networks&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Thermal Dynamos&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mekanism Generators&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Botania Flux Fields&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Handling&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Xnet&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Modular Routers&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pipez&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Iron Furnaces&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Automatic Genius&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dark Utilities&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Big Mods&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Botania&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mekanism&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Thermal Expansion&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Create&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Qol&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Waystones&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Torch Master&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Trashcan&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Elevators&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Altar Automation&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Big Toys&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Building Gadgets&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Weirding Gadgets&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mining Gadgets&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Laser Bridges&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Digital Miner&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Entangled&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Production&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Easy Villagers&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Easy Piglins&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Botany Pots&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|SNAD&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Cagerium&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mob Spawners&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Phytogenic Insulator&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Vault Upgrades&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Potions&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mixtures&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Brews&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vault Compass&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Map Markers&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vault Map&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Hunt_the_Runes_(objective)&amp;diff=6495</id>
		<title>Hunt the Runes (objective)</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Hunt_the_Runes_(objective)&amp;diff=6495"/>
		<updated>2025-07-10T11:49:16Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Hunt the Runes your objective is to find runes and apply them to a rune boss pillar. Each rune will have different negative modifier, and a different reward item. Once the player has inserted the correct amount of runes. The player can right click the boss pillar with an empty hand to spawn the boss. Upon spawning the boss the room will close and the timer will stop. The player can’t leave the vault without either dying or killing the boss.&lt;br /&gt;
&lt;br /&gt;
After level 50 this can be rolled randomly on any crystal. You can set the objective of a crystal to this using the Seal of the Executioner. &lt;br /&gt;
&lt;br /&gt;
Each rune rewards items and the will be added to the completion crate. Some of those items can include gear, focus, inscriptions, trinkets and gold.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Unidentified Vault Gear&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Gold&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Trinket&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dungeon Capstone&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pylon Capstone&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Merchant Capstone&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Treasure Capstone&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Any Inscription&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Any Booster Pack&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Cryonic Focus&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Fundamental Focus&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pyretic Focus&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each Rune inserted will always add extra health and another negative modifier.&lt;br /&gt;
&lt;br /&gt;
Negative Modifiers:&lt;br /&gt;
&lt;br /&gt;
-         Increased Damage&lt;br /&gt;
&lt;br /&gt;
-         Extra Health&lt;br /&gt;
&lt;br /&gt;
-         Heavy Ranged Attack&lt;br /&gt;
&lt;br /&gt;
-         Melee Attack&lt;br /&gt;
&lt;br /&gt;
-         Area of Effect Attack&lt;br /&gt;
&lt;br /&gt;
-         On Hit Effect&lt;br /&gt;
&lt;br /&gt;
-         Heavy Melee Attack&lt;br /&gt;
&lt;br /&gt;
-         Ranged Attack&lt;br /&gt;
&lt;br /&gt;
-         Buff Effect&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Bingo_(objective)&amp;diff=6490</id>
		<title>Bingo (objective)</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Bingo_(objective)&amp;diff=6490"/>
		<updated>2025-07-10T11:31:04Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Invicon Seal Of The Prophet.gif|thumb|253x253px]]&lt;br /&gt;
Bingo vaults are very similar to the normal bingo game. The objective is to complete generated tasks within the vault to complete rows on a randomly generated 4x4 board. After level 50 this can be rolled randomly on any crystal. After level 90 the bingo board is a 5x5. &lt;br /&gt;
&lt;br /&gt;
You can set the objective of a crystal to this using the [[Vault Seals|Seal of the prophet]].&lt;br /&gt;
&lt;br /&gt;
Rows are counted horizontally, vertically and diagonally. &lt;br /&gt;
&lt;br /&gt;
The more rows you have completed the better the reward will be from the crate and will scale based on the number of players that enter the vault.&lt;br /&gt;
&lt;br /&gt;
Some of the challenges are :&lt;br /&gt;
&lt;br /&gt;
Challenges are divided into categories, including [[#Looting Tasks|Looting]], [[#Killing Tasks|Killing]], [[#Discovery Tasks|Discovery]], and [[#Special Tasks|Special]].&lt;br /&gt;
&lt;br /&gt;
== Looting Tasks ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Objective !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Loot Wooden || Loot Wooden Chests&lt;br /&gt;
|-&lt;br /&gt;
| Loot Gilded || Loot Gilded Chests&lt;br /&gt;
|-&lt;br /&gt;
| Loot Ornate || Loot Ornate Chests&lt;br /&gt;
|-&lt;br /&gt;
| Loot Living || Loot Living Chests&lt;br /&gt;
|-&lt;br /&gt;
| Loot Coins || Loot Coin Piles&lt;br /&gt;
|-&lt;br /&gt;
| Rapidly Loot Wooden || Loot Wooden Chests in 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Rapidly Loot Gilded || Loot Gilded Chests in 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Rapidly Loot Ornate || Loot Ornate Chests in 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Rapidly Loot Living || Loot Living Chests in 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Rapidly Loot Coins || Loot Coin Piles in 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Loot Wooden || Loot Wooden Chests without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Loot Gilded || Loot Gilded Chests without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Loot Ornate || Loot Ornate Chests without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Loot Living || Loot Living Chests without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Silently Loot Wooden || Loot Wooden Chests without doing damage&lt;br /&gt;
|-&lt;br /&gt;
| Silently Loot Gilded || Loot Gilded Chests without doing damage&lt;br /&gt;
|-&lt;br /&gt;
| Silently Loot Ornate || Loot Ornate Chests without doing damage&lt;br /&gt;
|-&lt;br /&gt;
| Silently Loot Living || Loot Living Chests without doing damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Killing Tasks ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Objective !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Kill Dungeon Mobs || Kill Dungeon mobs&lt;br /&gt;
|-&lt;br /&gt;
| Kill Hordes || Kill Horde mobs&lt;br /&gt;
|-&lt;br /&gt;
| Kill Assassins || Kill Assassins&lt;br /&gt;
|-&lt;br /&gt;
| Kill Champions || Kill Champions&lt;br /&gt;
|-&lt;br /&gt;
| Kill Tanks || Kill Tanks&lt;br /&gt;
|-&lt;br /&gt;
| Kill Guardians || Kill Guardians&lt;br /&gt;
|-&lt;br /&gt;
| Rapidly Kill Hordes || Kill Horde mobs in 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Rapidly Kill Assassins || Kill Assassins in 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Rapidly Kill Guardians || Kill Guardians in 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Rapidly Kill Dwellers || Kill Dwellers in 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Multikill || Kill enemies within .25 seconds (5 ticks)&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Kill Tanks || Kill Tanks without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Kill Champions || Kill Champions without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Kill Hordes || Kill Horde mobs without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Kill Assassins || Kill Assassins without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Kill Dwellers || Kill Dwellers without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Primitively Kill Hordes || Kill Horde mobs without spending mana&lt;br /&gt;
|-&lt;br /&gt;
| Primitively Kill Guardians || Kill Guardians without spending mana&lt;br /&gt;
|-&lt;br /&gt;
| Primitively Kill Assassins || Kill Assassins without spending mana&lt;br /&gt;
|-&lt;br /&gt;
| Primitively Kill Tanks || Kill Tanks without spending mana&lt;br /&gt;
|-&lt;br /&gt;
| Primitively Kill Dwellers || Kill Dwellers without spending mana&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Discovery Tasks ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Objective !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Discover Rooms || Discover rooms without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Discover Omega Rooms || Discover Mush Room, Blacksmith, Cove, Digsite, Library, Mine, or Painting Rooms&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Tasks ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Objective !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Free Villager || Find a Village room, locate the villager, and break the Barred Door&lt;br /&gt;
|-&lt;br /&gt;
| Mine Vault Ores || Mine Vault Ores&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Mine Ores || Mine Vault Ores without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Open Treasure Door || Open a Treasure Door&lt;br /&gt;
|-&lt;br /&gt;
| Activate Pylons || Activate Pylons&lt;br /&gt;
|-&lt;br /&gt;
| Open Vendoors || Open Vendoors&lt;br /&gt;
|-&lt;br /&gt;
| Rapidly Mitigate Damage || Take an amount of damage within 6 seconds. Amount is determined by the mob&#039;s damage before your defence is applied&lt;br /&gt;
|-&lt;br /&gt;
| Combo || Complete 3 to 4 tasks in 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Chain || Complete 2 tasks without taking damage&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Bingo_(objective)&amp;diff=6464</id>
		<title>Bingo (objective)</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Bingo_(objective)&amp;diff=6464"/>
		<updated>2025-07-10T11:02:12Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Invicon Seal Of The Prophet.gif|thumb|253x253px]]&lt;br /&gt;
Bingo vaults are very similar to the normal bingo game. The objective is to complete generated tasks within the vault to complete rows on a randomly generated 4x4 board. After level 50 this can be rolled randomely on any crystal. After level 90 the bingo board is a 5x5. &lt;br /&gt;
&lt;br /&gt;
You can set the objective of a crystal to this using the [[Vault Seals|Seal of the prophet]].&lt;br /&gt;
&lt;br /&gt;
Rows are counted horizontally, vertically and diagonally. &lt;br /&gt;
&lt;br /&gt;
The more rows you have completed the better the reward will be from the crate and will scale based on the number of players that enter the vault.&lt;br /&gt;
&lt;br /&gt;
Some of the challenges are :&lt;br /&gt;
&lt;br /&gt;
Challenges are divided into categories, including [[#Looting Tasks|Looting]], [[#Killing Tasks|Killing]], [[#Discovery Tasks|Discovery]], and [[#Special Tasks|Special]].&lt;br /&gt;
&lt;br /&gt;
== Looting Tasks ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Objective !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Loot Wooden || Loot Wooden Chests&lt;br /&gt;
|-&lt;br /&gt;
| Loot Gilded || Loot Gilded Chests&lt;br /&gt;
|-&lt;br /&gt;
| Loot Ornate || Loot Ornate Chests&lt;br /&gt;
|-&lt;br /&gt;
| Loot Living || Loot Living Chests&lt;br /&gt;
|-&lt;br /&gt;
| Loot Coins || Loot Coin Piles&lt;br /&gt;
|-&lt;br /&gt;
| Rapidly Loot Wooden || Loot Wooden Chests in 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Rapidly Loot Gilded || Loot Gilded Chests in 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Rapidly Loot Ornate || Loot Ornate Chests in 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Rapidly Loot Living || Loot Living Chests in 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Rapidly Loot Coins || Loot Coin Piles in 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Loot Wooden || Loot Wooden Chests without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Loot Gilded || Loot Gilded Chests without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Loot Ornate || Loot Ornate Chests without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Loot Living || Loot Living Chests without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Silently Loot Wooden || Loot Wooden Chests without doing damage&lt;br /&gt;
|-&lt;br /&gt;
| Silently Loot Gilded || Loot Gilded Chests without doing damage&lt;br /&gt;
|-&lt;br /&gt;
| Silently Loot Ornate || Loot Ornate Chests without doing damage&lt;br /&gt;
|-&lt;br /&gt;
| Silently Loot Living || Loot Living Chests without doing damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Killing Tasks ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Objective !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Kill Dungeon Mobs || Kill Dungeon mobs&lt;br /&gt;
|-&lt;br /&gt;
| Kill Hordes || Kill Horde mobs&lt;br /&gt;
|-&lt;br /&gt;
| Kill Assassins || Kill Assassins&lt;br /&gt;
|-&lt;br /&gt;
| Kill Champions || Kill Champions&lt;br /&gt;
|-&lt;br /&gt;
| Kill Tanks || Kill Tanks&lt;br /&gt;
|-&lt;br /&gt;
| Kill Guardians || Kill Guardians&lt;br /&gt;
|-&lt;br /&gt;
| Rapidly Kill Hordes || Kill Horde mobs in 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Rapidly Kill Assassins || Kill Assassins in 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Rapidly Kill Guardians || Kill Guardians in 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Rapidly Kill Dwellers || Kill Dwellers in 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Multikill || Kill enemies within .25 seconds (5 ticks)&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Kill Tanks || Kill Tanks without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Kill Champions || Kill Champions without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Kill Hordes || Kill Horde mobs without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Kill Assassins || Kill Assassins without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Kill Dwellers || Kill Dwellers without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Primitively Kill Hordes || Kill Horde mobs without spending mana&lt;br /&gt;
|-&lt;br /&gt;
| Primitively Kill Guardians || Kill Guardians without spending mana&lt;br /&gt;
|-&lt;br /&gt;
| Primitively Kill Assassins || Kill Assassins without spending mana&lt;br /&gt;
|-&lt;br /&gt;
| Primitively Kill Tanks || Kill Tanks without spending mana&lt;br /&gt;
|-&lt;br /&gt;
| Primitively Kill Dwellers || Kill Dwellers without spending mana&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Discovery Tasks ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Objective !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Discover Rooms || Discover rooms without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Discover Omega Rooms || Discover Mush Room, Blacksmith, Cove, Digsite, Library, Mine, or Painting Rooms&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Tasks ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Objective !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Free Villager || Find a Village room, locate the villager, and break the Barred Door&lt;br /&gt;
|-&lt;br /&gt;
| Mine Vault Ores || Mine Vault Ores&lt;br /&gt;
|-&lt;br /&gt;
| Flawlessly Mine Ores || Mine Vault Ores without taking damage&lt;br /&gt;
|-&lt;br /&gt;
| Open Treasure Door || Open a Treasure Door&lt;br /&gt;
|-&lt;br /&gt;
| Activate Pylons || Activate Pylons&lt;br /&gt;
|-&lt;br /&gt;
| Open Vendoors || Open Vendoors&lt;br /&gt;
|-&lt;br /&gt;
| Rapidly Mitigate Damage || Take an amount of damage within 6 seconds. Amount is determined by the mob&#039;s damage before your defence is applied&lt;br /&gt;
|-&lt;br /&gt;
| Combo || Complete 3 to 4 tasks in 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Chain || Complete 2 tasks without taking damage&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Altar_Automation&amp;diff=6463</id>
		<title>Altar Automation</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Altar_Automation&amp;diff=6463"/>
		<updated>2025-07-10T10:52:01Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Altar Conduit is a midgame craftable block. That allows the player to automatically send items from the Refined Storage System or Applied Energistics Storage System into the [[Vault Altar]] to complete the recipe. To be able to craft the Altar Conduit the player has to unlock the Research “Altar Automation” in the “Qol” category. When unlocked, the player can craft the Altar Conduit and place it onto the [[Vault Altar]].&lt;br /&gt;
&lt;br /&gt;
Recipe ß&lt;br /&gt;
&lt;br /&gt;
The Altar Conduit will automatically pull from the computer system, if the player has right clicked the Altar Conduit onto the controller of the computer system. It will constantly use 250 FE/t.&lt;br /&gt;
&lt;br /&gt;
To speed up the process the player can add three different upgrades to the Altar Conduit. Those upgrades will not increase the energy use of the Altar Conduit:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Speed Enhancement&lt;br /&gt;
|Increase the speed of items  transported by the Altar Conduit.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Quantity Enhancement&lt;br /&gt;
|Increases the quantity of items  transported by the Altar Conduit.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Teleport Enhancement&lt;br /&gt;
|Teleports items transported by the  Altar Conduit.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Abilities&amp;diff=6443</id>
		<title>Abilities</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Abilities&amp;diff=6443"/>
		<updated>2025-07-10T10:29:20Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Abilities&#039;&#039;&#039; in Vault Hunters are actions or powers that can be used in or outside the vault. They can be separated into different kinds of abilities, such as &#039;&#039;&#039;[[#Movement Abilities|Movement]]&#039;&#039;&#039;, &#039;&#039;&#039;[[#Combat Abilities|Combat]]&#039;&#039;&#039;, &#039;&#039;&#039;[[#Support Abilities|Support]]&#039;&#039;&#039;, and &#039;&#039;&#039;[[#Utility Abilities|Utility]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Movement Abilities ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon !! Name !! Use !! Description !! Lvl Range &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Ghost_Walk.png|50x50px]] || Ghost Walk || Cast || Makes you invisible for a &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;duration of time&amp;lt;/span&amp;gt;. Attacking anything during the Ghost Walk will cancel its effect. || 1 - 2 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Ghost_Walk_Spirit_Walk.png|50x50px]] || Spirit Walk || Cast || Makes you invisible for a &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;duration of time&amp;lt;/span&amp;gt;. Attack anything, breaking a block, or opening a container during the &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Spirit Walk&amp;lt;/span&amp;gt; will cancel its effect. || 1 - 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Dash.png|50x50px]] || Dash || Cast || Propels you a &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;distance&amp;lt;/span&amp;gt; in the direction you are facing! || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Dash_Damage.png|50x50px]] || Bullet || Cast || Turns your dashes into bullets, making you deal a percentage of your &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;physical damage&amp;lt;/span&amp;gt; to any mob you hit with your dash. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Dash_Warp.png|50x50px]] || Warp || Cast || Shoot a &amp;lt;span style=&amp;quot;color:#92d050&amp;quot;&amp;gt;magic arrow&amp;lt;/span&amp;gt; that teleports you to its location on impact. If you hit a mob or another player, you swap places with them. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Mega_Jump.png|50x50px]] || Mega Jump || Cast || Gives you the ability to &amp;lt;span style=&amp;quot;color:#00b050&amp;quot;&amp;gt;mega jump&amp;lt;/span&amp;gt; up in the air. || 1 - 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Mega_Jump_Break_Down.png|50x50px]] || Mega Dig || Cast || Changes Mega Jump to a Mega Dig! Instead of launching you up in the air it drills you downwards into blocks, breaking them on the way.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;Note: This ability does not work in the overworld.&amp;lt;/span&amp;gt; || 1 - 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon !! Name !! Use !! Description !! Lvl Range &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Nova.png|50x50px]] || Nova || Cast || Deal a percentage of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt; in a &amp;lt;span style=&amp;quot;color:#c3eab5&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; around yourself. &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Nova’s&amp;lt;/span&amp;gt; damage decreases the further away the target is hit in its radius. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Nova_Dot.png|50x50px]] || Poison Nova || Cast || Changes Nova to instead inflict a percentage of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt; through &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;poison&amp;lt;/span&amp;gt;. The damage will be dealt over &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;a period of time&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Totem_Mob_Damage.png|50x50px]] || Hatred Totem || Cast || Creates a totem near you that does a minimal percentage of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt; to all mobs in a &amp;lt;span style=&amp;quot;color:#c3eab5&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; on a &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;delay&amp;lt;/span&amp;gt;. These hits apply any &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;on-hit effect&amp;lt;/span&amp;gt;s you may have, with the exception of Lucky Hit. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Javelin.png|50x50px]] || Javelin || Cast || Summon a magical Javelin to hit your foes afar. Deals an amount of &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;damage&amp;lt;/span&amp;gt; based on your weapon damage and &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;knocks mobs away&amp;lt;/span&amp;gt; on impact. || 1 - 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Javelin_Piercing.png|50x50px]] || Piercing Javelin || Cast || Summon a magical Javelin to hit your foes afar. Deals an amount of &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;damage&amp;lt;/span&amp;gt; based on your weapon damage and &amp;lt;span style=&amp;quot;color:#153d63&amp;quot;&amp;gt;pierces an amount of mobs&amp;lt;/span&amp;gt; on impact. || 1 - 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Javelin_Scatter.png|50x50px]] || Scatter Javelin || Cast || Summon a magical Javelin to hit your foes afar. Deals an amount of &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;damage&amp;lt;/span&amp;gt; based on your weapon damage and &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;scatters an amount&amp;lt;/span&amp;gt; of javelins on impact &amp;lt;span style=&amp;quot;color:#153d63&amp;quot;&amp;gt;bouncing several times&amp;lt;/span&amp;gt;. || 1 - 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Smite.png|50x50px]] || Smite || Toggle || While active, &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Smite&amp;lt;/span&amp;gt; will &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;periodically&amp;lt;/span&amp;gt; strike a mob within &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;range&amp;lt;/span&amp;gt; dealing a random percentage of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;, and transferring any on-hit modifiers to the target. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Smite_Archon.png|50x50px]] || Archon || Toggle || While active, &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Smite Archon&amp;lt;/span&amp;gt; will turn you into a spark. Making any mob you physically touch get bolted for a random percentage of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Stonefall_Snow.png|50x50px]] || Hero´s Landing || Cast || Reduces &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;fall damage&amp;lt;/span&amp;gt; when landing while &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;active&amp;lt;/span&amp;gt; dealing damage based on &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt; to nearby mobs in a radius. The radius is increased with your fall distance. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Thunderstorm.png|50x50px]] || Storm Arrow || Cast || Shoot an arrow that creates a storm above upon impact. Deals a random amount of &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;damage&amp;lt;/span&amp;gt; based on your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;. The storm cloud stays for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; and will &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;strike&amp;lt;/span&amp;gt; every so often. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Fireball.png|50x50px]] || Fireball || Cast || Summon a magical Fireball to hit your foes afar. Deals an amount of &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;damage&amp;lt;/span&amp;gt; based of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Fireball_Volley.png|50x50px]] || Fire Volley || Cast || Summon a magical bouncing Fireball that scorches mobs in its path and deals an amount of damage based on your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;. After a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time, it explodes in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; dealing its full damage. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Fireball_Fireshot.png|50x50px]] || Fireshot || Cast || Summon a small magical fireshot to hit mobs from afar. Deals an amount of damage based of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;, and transfers any &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;on-hit effects&amp;lt;/span&amp;gt; from you. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Implode.png|50x50px]] || Implode || Cast || Drains all of your mana dealing damage equal to a &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;percentage&amp;lt;/span&amp;gt; of the mana drained to all enemies in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Shield_Bash_Retribution.png|50x50px]] || Shield Bash || Cast || Bash mobs with your shield, dealing &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;Thorns Damage&amp;lt;/span&amp;gt; in front of you in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;line&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Retribution.png|50x50px]] || Retribution || Cast || Gives you a powerful aura of vengeance. When activated any incoming damage from mobs will build up &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;Retribution Stacks&amp;lt;/span&amp;gt; and when the aura &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;expires&amp;lt;/span&amp;gt; it will unleash a powerful blast in a spherical &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;, dealing &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;Thorns Damage per stack&amp;lt;/span&amp;gt; accumulated, to all mobs around you. || 1 - 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Support Abilities ==&lt;br /&gt;
Directly enhancing teammates&#039; capabilities or providing direct protection. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon !! Name !! Use !! Description !! Lvl Range &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Nova_Speed.png|50x50px]] || Frost Nova || Cast || Changes Nova to freeze mobs around you in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;. The mobs will stay frozen for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time, and then get &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Hypothermia&amp;lt;/span&amp;gt;, causing them to be permanently &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;chilled&amp;lt;/span&amp;gt; and take damage every 3 seconds. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Rampage.png|50x50px]] || Rampage || Toggle || Puts you in a state of rampage, giving you an additional &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;physical damage&amp;lt;/span&amp;gt; increase while active. || 1 - 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Rampage_Leech.png|50x50px]] || Vampiric || Toggle || Changes rampage to give you &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;life leech&amp;lt;/span&amp;gt; instead of increasing your damage while rampaging. || 1 - 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Rampage_Chain.png|50x50px]] || Chaining || Toggle || Changes rampage to give your attacks a &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;chaining effect&amp;lt;/span&amp;gt;, hitting multiple mobs beyond the first, instead of increasing your damage while rampaging. || 1 - 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Shell.png|50x50px]] || Shell || Toggle || While active, &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Shell&amp;lt;/span&amp;gt; will give you hardened skin, giving you a &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;chance to stun mobs&amp;lt;/span&amp;gt; when getting hit. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Shell_Porcupine.png|50x50px]] || Porcupine || Toggle || While active, &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Porcupine&amp;lt;/span&amp;gt; will increase your &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;Thorns Damage&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Shell_Quill.png|50x50px]] || Quill || Toggle || While active, Quill will increase your &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;Thorns Damage&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;chain your thorns&amp;lt;/span&amp;gt; to hit additional targets. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Totem_Player_Damage.png|50x50px]] || Wrath Totem || Cast || Creates a totem near you that increases &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;physical damage&amp;lt;/span&amp;gt; of all players in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Empower_Ice_Armour.png|50x50px]] || Ice Armor || Toggle || Encase yourself in a barrier of frost, &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;chilling&amp;lt;/span&amp;gt; any mob that hits you for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time while active. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Empower_Entropy.png|50x50px]] || Entropic Bind || Toggle || Gives you an aura of entropy &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;slowing down&amp;lt;/span&amp;gt; mobs in a radius around you while active. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Taunt.png|50x50px]] || Taunt || Cast || Taunts mobs around you in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;, angering them towards you, and making them &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;vulnerable&amp;lt;/span&amp;gt; for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. Each &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;level of Vulnerability&amp;lt;/span&amp;gt; increases damage taken to that mob by &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;10 %&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Taunt_Repel.png|50x50px]] || Fear || Cast || Instead of taunting mobs around you, they are now feared by you in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;. A feared mob will get &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;pushed away&amp;lt;/span&amp;gt; and refuse to attack you for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Taunt_Charm.png|50x50px]] || Charm || Cast || Charms a &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;random mob&amp;lt;/span&amp;gt; within a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; around you to fight for you. Charmed mobs deal a &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;percentage of your attack damage&amp;lt;/span&amp;gt; as damage to their targets and can trigger &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;on-hit effects&amp;lt;/span&amp;gt;. Charmed mobs also have  &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;increased speed&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Stonefall_Cold.png|50x50px]] || Coldsnap || Cast || Reduces &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;fall damage&amp;lt;/span&amp;gt; when landing while &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;active&amp;lt;/span&amp;gt;. &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;Chilling&amp;lt;/span&amp;gt; and creating &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;glacial prisons&amp;lt;/span&amp;gt; to mobs in a radius. The radius is affected by fall distance. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Battle_Cry.png|50x50px]] || Battle Cry || Cast || Drain the essence of mobs around you gathering &amp;lt;span style=&amp;quot;color:#84e290&amp;quot;&amp;gt;Battle Cry stacks&amp;lt;/span&amp;gt; and release an &amp;lt;span style=&amp;quot;color:#c00000&amp;quot;&amp;gt;amount&amp;lt;/span&amp;gt; of stacks, giving you &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;bonus attack damage&amp;lt;/span&amp;gt; on your next direct on-hit attack. The stacks will fizzle after a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time if not used. || 1 - 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Battle_Cry_Spectral_Strike.png|50x50px]] || Spectral Cry || Cast || Drain the essence of mobs around you, gathering &amp;lt;span style=&amp;quot;color:#84e290&amp;quot;&amp;gt;Battle Cry stacks&amp;lt;/span&amp;gt; and release an &amp;lt;span style=&amp;quot;color:#c00000&amp;quot;&amp;gt;amount&amp;lt;/span&amp;gt; of stacks, adding &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt; as damage, on your next direct on-hit attack. The stacks will fizzle after a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time if not used. || 1 - 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Battle_Cry_Lucky_Strike.png|50x50px]] || Lucky Cry || Cast || Drains the essence of mobs around you, gathering &amp;lt;span style=&amp;quot;color:#84e290&amp;quot;&amp;gt;Battle Cry stacks&amp;lt;/span&amp;gt; and releases an &amp;lt;span style=&amp;quot;color:#c00000&amp;quot;&amp;gt;amount&amp;lt;/span&amp;gt; of stacks, giving you &amp;lt;span style=&amp;quot;color:#84e290&amp;quot;&amp;gt;bonus Lucky Hit chance&amp;lt;/span&amp;gt; on your next direct on-hit attack. The stacks will fizzle after a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time if not used. || 1 - 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Blizzard.png|50x50px]] || Blizzard Arrow || Cast || Shoot an arrow that creates an ice storm above upon impact. Each ice shard will freeze mobs on hit for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt;. Also has a &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;chance&amp;lt;/span&amp;gt; to frostbite the mobs for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; every so often. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Ice_Bolt.png|50x50px]] || Ice Bolt || Cast || Summon a small Ice Bolt, dealing no damage but &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;chilling&amp;lt;/span&amp;gt; mobs hit for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Ice_Blast.png|50x50px]] || Glacial Blast || Cast || Summon a large Glacial Blast, that on impact explodes, &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;chills&amp;lt;/span&amp;gt; and potentially &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;glacial imprisons&amp;lt;/span&amp;gt; mobs in its &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;, for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. || 1 - 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Utility Abilities ==&lt;br /&gt;
Providing broader benefits that enhance gameplay, often not directly combat-related. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon !! Name !! Use !! Description !! Lvl range &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Vein_Miner.png|50x50px]] || Vein Miner || Hold || Allows you to mine multiple &amp;lt;span style=&amp;quot;color:#80340d&amp;quot;&amp;gt;blocks&amp;lt;/span&amp;gt; at once! || 1 - 4 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Vein_Miner_Durability.png|50x50px]] || Finesse Miner || Hold || Changes Vein Miner to gain a chance of ignoring taking &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;durability damage&amp;lt;/span&amp;gt; while using it to mine blocks. However, the number of &amp;lt;span style=&amp;quot;color:#80340d&amp;quot;&amp;gt;blocks mined&amp;lt;/span&amp;gt; is lowered. || 1 - 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Vein_Miner_Void.png|50x50px]] || Void Miner || Hold || Changes Vein Miner to void any blocks it mines &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;inside a vault&amp;lt;/span&amp;gt; with the exception of vault ores. However, the amount of &amp;lt;span style=&amp;quot;color:#80340d&amp;quot;&amp;gt;blocks mined&amp;lt;/span&amp;gt; is lowered. || 1 - 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Totem.png|50x50px]] || Rejuvenation Totem || Cast || Creates a totem near you that &amp;lt;span style=&amp;quot;color:#3a7c22&amp;quot;&amp;gt;heals&amp;lt;/span&amp;gt; all players in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; per second. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Heal.png|50x50px]] || Heal || Cast || Heals you for an amount of &amp;lt;span style=&amp;quot;color:#3a7c22&amp;quot;&amp;gt;hitpoints&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Totem_Mana_Regen.png|50x50px]] || Spirit Totem || Cast || Creates a totem near you that regenerates &amp;lt;span style=&amp;quot;color:#4c94d8&amp;quot;&amp;gt;mana&amp;lt;/span&amp;gt; of all players in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Heal_Group.png|50x50px]] || Group Heal || Cast || Changes your Heal to a group heal! Healing yourself and teammates in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; around you for an amount of &amp;lt;span style=&amp;quot;color:#3a7c22&amp;quot;&amp;gt;hitpoints&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Cleanse.png|50x50px]] || Cleanse || Cast || Changes Heal to instead Cleanse any negative effect affecting you. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Empower.png|50x50px]] || Empower || Toggle || Gives you an aura of &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;movement speed&amp;lt;/span&amp;gt;. Affecting you and other players within range while active. || 1 - 8 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Hunter.png|50x50px]] || Hunter || Cast || Highlights all &amp;lt;span style=&amp;quot;color:#002060&amp;quot;&amp;gt;POI’s&amp;lt;/span&amp;gt; in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. &amp;lt;span style=&amp;quot;color:#002060&amp;quot;&amp;gt;POI’s&amp;lt;/span&amp;gt; include &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;all chests&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;coins&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;god altars&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;objective points&amp;lt;/span&amp;gt;. || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Hunter_Wooden.png|50x50px]] || Hunter: Javelin || Cast || Shoot a magical &amp;lt;span style=&amp;quot;color:#002060&amp;quot;&amp;gt;Javelin&amp;lt;/span&amp;gt; that’s scans the area on impact in a radius revealing all &amp;lt;span style=&amp;quot;color:#002060&amp;quot;&amp;gt;chests&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#002060&amp;quot;&amp;gt;mobs&amp;lt;/span&amp;gt; for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Stonefall.png|50x50px]] || Stonefall || Cast || Reduces &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;fall damage&amp;lt;/span&amp;gt; when landing while &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;active&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;knocking back&amp;lt;/span&amp;gt; mobs in a radius. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Mana_Shield.png|50x50px]] || Mana Shield || Cast || Grants a &amp;lt;span style=&amp;quot;color:#83caeb&amp;quot;&amp;gt;protective barrier&amp;lt;/span&amp;gt; for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;limited time&amp;lt;/span&amp;gt; absorbing all incoming damage until the shield is depleted or the time runs out. || 1 - 8&lt;br /&gt;
|}&lt;br /&gt;
{{VH3}}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Abilities&amp;diff=6438</id>
		<title>Abilities</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Abilities&amp;diff=6438"/>
		<updated>2025-07-10T10:23:43Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Abilities&#039;&#039;&#039; in Vault Hunters are actions or powers that can be used in or outside the vault. They can be separated into different kinds of abilities, such as &#039;&#039;&#039;[[#Movement Abilities|Movement]]&#039;&#039;&#039;, &#039;&#039;&#039;[[#Combat Abilities|Combat]]&#039;&#039;&#039;, &#039;&#039;&#039;[[#Support Abilities|Support]]&#039;&#039;&#039;, and &#039;&#039;&#039;[[#Utility Abilities|Utility]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Movement Abilities ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon !! Name !! Use !! Description !! Lvl Range &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Ghost_Walk.png|50x50px]] || Ghost Walk || Cast || Makes you invisible for a &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;duration of time&amp;lt;/span&amp;gt;. Attacking anything during the Ghost Walk will cancel its effect. || 1 - 2 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Ghost_Walk_Spirit_Walk.png|50x50px]] || Spirit Walk || Cast || Makes you invisible for a &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;duration of time&amp;lt;/span&amp;gt;. Attack anything, breaking a block, or opening a container during the &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Spirit Walk&amp;lt;/span&amp;gt; will cancel its effect. || 1 - 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Dash.png|50x50px]] || Dash || Cast || Propels you a &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;distance&amp;lt;/span&amp;gt; in the direction you are facing! || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Dash_Damage.png|50x50px]] || Bullet || Cast || Turns your dashes into bullets, making you deal a percentage of your &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;physical damage&amp;lt;/span&amp;gt; to any mob you hit with your dash. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Dash_Warp.png|50x50px]] || Warp || Cast || Shoot a &amp;lt;span style=&amp;quot;color:#92d050&amp;quot;&amp;gt;magic arrow&amp;lt;/span&amp;gt; that teleports you to its location on impact. If you hit a mob or another player, you swap places with them. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Mega_Jump.png|50x50px]] || Mega Jump || Cast || Gives you the ability to &amp;lt;span style=&amp;quot;color:#00b050&amp;quot;&amp;gt;mega jump&amp;lt;/span&amp;gt; up in the air. || 1 - 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Mega_Jump_Break_Down.png|50x50px]] || Mega Dig || Cast || Changes Mega Jump to a Mega Dig! Instead of launching you up in the air it drills you downwards into blocks, breaking them on the way.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;Note: This ability does not work in the overworld.&amp;lt;/span&amp;gt; || 1 - 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon !! Name !! Use !! Description !! Lvl Range &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Nova.png|50x50px]] || Nova || Cast || Deal a percentage of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt; in a &amp;lt;span style=&amp;quot;color:#c3eab5&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; around yourself. &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Nova’s&amp;lt;/span&amp;gt; damage decreases the further away the target is hit in its radius. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Nova_Dot.png|50x50px]] || Poison Nova || Cast || Changes Nova to instead inflict a percentage of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt; through &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;poison&amp;lt;/span&amp;gt;. The damage will be dealt over &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;a period of time&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Totem_Mob_Damage.png|50x50px]] || Hatred Totem || Cast || Creates a totem near you that does a minimal percentage of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt; to all mobs in a &amp;lt;span style=&amp;quot;color:#c3eab5&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; on a &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;delay&amp;lt;/span&amp;gt;. These hits apply any &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;on-hit effect&amp;lt;/span&amp;gt;s you may have, with the exception of Lucky Hit. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Javelin.png|50x50px]] || Javelin || Cast || Summon a magical Javelin to hit your foes afar. Deals an amount of &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;damage&amp;lt;/span&amp;gt; based on your weapon damage and &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;knocks mobs away&amp;lt;/span&amp;gt; on impact. || 1 - 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Javelin_Piercing.png|50x50px]] || Piercing Javelin || Cast || Summon a magical Javelin to hit your foes afar. Deals an amount of &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;damage&amp;lt;/span&amp;gt; based on your weapon damage and &amp;lt;span style=&amp;quot;color:#153d63&amp;quot;&amp;gt;pierces an amount of mobs&amp;lt;/span&amp;gt; on impact. || 1 - 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Javelin_Scatter.png|50x50px]] || Scatter Javelin || Cast || Summon a magical Javelin to hit your foes afar. Deals an amount of &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;damage&amp;lt;/span&amp;gt; based on your weapon damage and &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;scatters an amount&amp;lt;/span&amp;gt; of javelins on impact &amp;lt;span style=&amp;quot;color:#153d63&amp;quot;&amp;gt;bouncing several times&amp;lt;/span&amp;gt;. || 1 - 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Smite.png|50x50px]] || Smite || Toggle || While active, &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Smite&amp;lt;/span&amp;gt; will &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;periodically&amp;lt;/span&amp;gt; strike a mob within &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;range&amp;lt;/span&amp;gt; dealing a random percentage of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;, and transferring any on-hit modifiers to the target. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Smite_Archon.png|50x50px]] || Archon || Toggle || While active, &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Smite Archon&amp;lt;/span&amp;gt; will turn you into a spark. Making any mob you physically touch get bolted for a random percentage of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Stonefall_Snow.png|50x50px]] || Hero´s Landing || Cast || Reduces &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;fall damage&amp;lt;/span&amp;gt; when landing while &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;active&amp;lt;/span&amp;gt; dealing damage based on &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt; to nearby mobs in a radius. The radius is increased with your fall distance. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Thunderstorm.png|50x50px]] || Storm Arrow || Cast || Shoot an arrow that creates a storm above upon impact. Deals a random amount of &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;damage&amp;lt;/span&amp;gt; based on your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;. The storm cloud stays for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; and will &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;strike&amp;lt;/span&amp;gt; every so often. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Fireball.png|50x50px]] || Fireball || Cast || Summon a magical Fireball to hit your foes afar. Deals an amount of &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;damage&amp;lt;/span&amp;gt; based of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Fireball_Volley.png|50x50px]] || Fire Volley || Cast || Summon a magical bouncing Fireball that scorches mobs in its path and deals an amount of damage based on your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;. After a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time, it explodes in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; dealing its full damage. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Fireball_Fireshot.png|50x50px]] || Fireshot || Cast || Summon a small magical fireshot to hit mobs from afar. Deals an amount of damage based of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;, and transfers any &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;on-hit effects&amp;lt;/span&amp;gt; from you. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Implode.png|50x50px]] || Implode || Cast || Drains all of your mana dealing damage equal to a &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;percentage&amp;lt;/span&amp;gt; of the mana drained to all enemies in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Shield_Bash_Retribution.png|50x50px]] || Shield Bash || Cast || Bash mobs with your shield, dealing &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;Thorns Damage&amp;lt;/span&amp;gt; in front of you in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;line&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Retribution.png|50x50px]] || Retribution || Cast || Gives you a powerful aura of vengeance. When activated any incoming damage from mobs will build up &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;Retribution Stacks&amp;lt;/span&amp;gt; and when the aura &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;expires&amp;lt;/span&amp;gt; it will unleash a powerful blast in a spherical &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;, dealing &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;Thorns Damage per stack&amp;lt;/span&amp;gt; accumulated, to all mobs around you. || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Support Abilities ==&lt;br /&gt;
Directly enhancing teammates&#039; capabilities or providing direct protection. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon !! Name !! Use !! Description !! Lvl Range &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Nova_Speed.png|50x50px]] || Frost Nova || Cast || Changes Nova to freeze mobs around you in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;. The mobs will stay frozen for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time, and then get &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Hypothermia&amp;lt;/span&amp;gt;, causing them to be permanently &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;chilled&amp;lt;/span&amp;gt; and take damage every 3 seconds. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Rampage.png|50x50px]] || Rampage || Toggle || Puts you in a state of rampage, giving you an additional &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;physical damage&amp;lt;/span&amp;gt; increase while active. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Rampage_Leech.png|50x50px]] || Vampiric || Toggle || Changes rampage to give you &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;life leech&amp;lt;/span&amp;gt; instead of increasing your damage while rampaging. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Rampage_Chain.png|50x50px]] || Chaining || Toggle || Changes rampage to give your attacks a &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;chaining effect&amp;lt;/span&amp;gt;, hitting multiple mobs beyond the first, instead of increasing your damage while rampaging. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Shell.png|50x50px]] || Shell || Toggle || While active, &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Shell&amp;lt;/span&amp;gt; will give you hardened skin, giving you a &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;chance to stun mobs&amp;lt;/span&amp;gt; when getting hit. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Shell_Porcupine.png|50x50px]] || Porcupine || Toggle || While active, &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Porcupine&amp;lt;/span&amp;gt; will increase your &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;Thorns Damage&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Shell_Quill.png|50x50px]] || Quill || Toggle || While active, Quill will increase your &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;Thorns Damage&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;chain your thorns&amp;lt;/span&amp;gt; to hit additional targets. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Totem_Player_Damage.png|50x50px]] || Wrath Totem || Cast || Creates a totem near you that increases &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;physical damage&amp;lt;/span&amp;gt; of all players in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Empower_Ice_Armour.png|50x50px]] || Ice Armor || Toggle || Encase yourself in a barrier of frost, &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;chilling&amp;lt;/span&amp;gt; any mob that hits you for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time while active. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Empower_Entropy.png|50x50px]] || Entropic Bind || Toggle || Gives you an aura of entropy &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;slowing down&amp;lt;/span&amp;gt; mobs in a radius around you while active. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Taunt.png|50x50px]] || Taunt || Cast || Taunts mobs around you in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;, angering them towards you, and making them &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;vulnerable&amp;lt;/span&amp;gt; for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. Each &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;level of Vulnerability&amp;lt;/span&amp;gt; increases damage taken to that mob by &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;10 %&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Taunt_Repel.png|50x50px]] || Fear || Cast || Instead of taunting mobs around you, they are now feared by you in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;. A feared mob will get &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;pushed away&amp;lt;/span&amp;gt; and refuse to attack you for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Taunt_Charm.png|50x50px]] || Charm || Cast || Charms a &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;random mob&amp;lt;/span&amp;gt; within a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; around you to fight for you. Charmed mobs deal a &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;percentage of your attack damage&amp;lt;/span&amp;gt; as damage to their targets and can trigger &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;on-hit effects&amp;lt;/span&amp;gt;. Charmed mobs also have  &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;increased speed&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Stonefall_Cold.png|50x50px]] || Coldsnap || Cast || Reduces &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;fall damage&amp;lt;/span&amp;gt; when landing while &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;active&amp;lt;/span&amp;gt;. &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;Chilling&amp;lt;/span&amp;gt; and creating &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;glacial prisons&amp;lt;/span&amp;gt; to mobs in a radius. The radius is affected by fall distance. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Battle_Cry.png|50x50px]] || Battle Cry || Cast || Drain the essence of mobs around you gathering &amp;lt;span style=&amp;quot;color:#84e290&amp;quot;&amp;gt;Battle Cry stacks&amp;lt;/span&amp;gt; and release an &amp;lt;span style=&amp;quot;color:#c00000&amp;quot;&amp;gt;amount&amp;lt;/span&amp;gt; of stacks, giving you &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;bonus attack damage&amp;lt;/span&amp;gt; on your next direct on-hit attack. The stacks will fizzle after a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time if not used. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Battle_Cry_Spectral_Strike.png|50x50px]] || Spectral Cry || Cast || Drain the essence of mobs around you, gathering &amp;lt;span style=&amp;quot;color:#84e290&amp;quot;&amp;gt;Battle Cry stacks&amp;lt;/span&amp;gt; and release an &amp;lt;span style=&amp;quot;color:#c00000&amp;quot;&amp;gt;amount&amp;lt;/span&amp;gt; of stacks, adding &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt; as damage, on your next direct on-hit attack. The stacks will fizzle after a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time if not used. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Battle_Cry_Lucky_Strike.png|50x50px]] || Lucky Cry || Cast || Drains the essence of mobs around you, gathering &amp;lt;span style=&amp;quot;color:#84e290&amp;quot;&amp;gt;Battle Cry stacks&amp;lt;/span&amp;gt; and releases an &amp;lt;span style=&amp;quot;color:#c00000&amp;quot;&amp;gt;amount&amp;lt;/span&amp;gt; of stacks, giving you &amp;lt;span style=&amp;quot;color:#84e290&amp;quot;&amp;gt;bonus Lucky Hit chance&amp;lt;/span&amp;gt; on your next direct on-hit attack. The stacks will fizzle after a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time if not used. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Blizzard.png|50x50px]] || Blizzard Arrow || Cast || Shoot an arrow that creates an ice storm above upon impact. Each ice shard will freeze mobs on hit for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt;. Also has a &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;chance&amp;lt;/span&amp;gt; to frostbite the mobs for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; every so often. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Ice_Bolt.png|50x50px]] || Ice Bolt || Cast || Summon a small Ice Bolt, dealing no damage but &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;chilling&amp;lt;/span&amp;gt; mobs hit for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Ice_Blast.png|50x50px]] || Glacial Blast || Cast || Summon a large Glacial Blast, that on impact explodes, &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;chills&amp;lt;/span&amp;gt; and potentially &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;glacial imprisons&amp;lt;/span&amp;gt; mobs in its &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;, for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Utility Abilities ==&lt;br /&gt;
Providing broader benefits that enhance gameplay, often not directly combat-related. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon !! Name !! Use !! Description !! Lvl range &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Vein_Miner.png|50x50px]] || Vein Miner || Hold || Allows you to mine multiple &amp;lt;span style=&amp;quot;color:#80340d&amp;quot;&amp;gt;blocks&amp;lt;/span&amp;gt; at once! || 1 - 4 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Vein_Miner_Durability.png|50x50px]] || Finesse Miner || Hold || Changes Vein Miner to gain a chance of ignoring taking &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;durability damage&amp;lt;/span&amp;gt; while using it to mine blocks. However, the number of &amp;lt;span style=&amp;quot;color:#80340d&amp;quot;&amp;gt;blocks mined&amp;lt;/span&amp;gt; is lowered. || 1 - 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Vein_Miner_Void.png|50x50px]] || Void Miner || Hold || Changes Vein Miner to void any blocks it mines &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;inside a vault&amp;lt;/span&amp;gt; with the exception of vault ores. However, the amount of &amp;lt;span style=&amp;quot;color:#80340d&amp;quot;&amp;gt;blocks mined&amp;lt;/span&amp;gt; is lowered. || 1 - 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Totem.png|50x50px]] || Rejuvenation Totem || Cast || Creates a totem near you that &amp;lt;span style=&amp;quot;color:#3a7c22&amp;quot;&amp;gt;heals&amp;lt;/span&amp;gt; all players in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; per second. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Heal.png|50x50px]] || Heal || Cast || Heals you for an amount of &amp;lt;span style=&amp;quot;color:#3a7c22&amp;quot;&amp;gt;hitpoints&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Totem_Mana_Regen.png|50x50px]] || Spirit Totem || Cast || Creates a totem near you that regenerates &amp;lt;span style=&amp;quot;color:#4c94d8&amp;quot;&amp;gt;mana&amp;lt;/span&amp;gt; of all players in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Heal_Group.png|50x50px]] || Group Heal || Cast || Changes your Heal to a group heal! Healing yourself and teammates in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; around you for an amount of &amp;lt;span style=&amp;quot;color:#3a7c22&amp;quot;&amp;gt;hitpoints&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Cleanse.png|50x50px]] || Cleanse || Cast || Changes Heal to instead Cleanse any negative effect affecting you. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Empower.png|50x50px]] || Empower || Toggle || Gives you an aura of &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;movement speed&amp;lt;/span&amp;gt;. Affecting you and other players within range while active. || 1 - 8 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Hunter.png|50x50px]] || Hunter || Cast || Highlights all &amp;lt;span style=&amp;quot;color:#002060&amp;quot;&amp;gt;POI’s&amp;lt;/span&amp;gt; in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. &amp;lt;span style=&amp;quot;color:#002060&amp;quot;&amp;gt;POI’s&amp;lt;/span&amp;gt; include &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;all chests&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;coins&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;god altars&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;objective points&amp;lt;/span&amp;gt;. || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Hunter_Wooden.png|50x50px]] || Hunter: Javelin || Cast || Shoot a magical &amp;lt;span style=&amp;quot;color:#002060&amp;quot;&amp;gt;Javelin&amp;lt;/span&amp;gt; that’s scans the area on impact in a radius revealing all &amp;lt;span style=&amp;quot;color:#002060&amp;quot;&amp;gt;chests&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#002060&amp;quot;&amp;gt;mobs&amp;lt;/span&amp;gt; for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Stonefall.png|50x50px]] || Stonefall || Cast || Reduces &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;fall damage&amp;lt;/span&amp;gt; when landing while &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;active&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;knocking back&amp;lt;/span&amp;gt; mobs in a radius. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Mana_Shield.png|50x50px]] || Mana Shield || Cast || Grants a &amp;lt;span style=&amp;quot;color:#83caeb&amp;quot;&amp;gt;protective barrier&amp;lt;/span&amp;gt; for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;limited time&amp;lt;/span&amp;gt; absorbing all incoming damage until the shield is depleted or the time runs out. || 1 - 8&lt;br /&gt;
|}&lt;br /&gt;
{{VH3}}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Abilities&amp;diff=6434</id>
		<title>Abilities</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Abilities&amp;diff=6434"/>
		<updated>2025-07-10T10:19:26Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Abilities&#039;&#039;&#039; in Vault Hunters are actions or powers that can be used in or outside the vault. They can be separated into different kinds of abilities, such as &#039;&#039;&#039;[[#Movement Abilities|Movement]]&#039;&#039;&#039;, &#039;&#039;&#039;[[#Combat Abilities|Combat]]&#039;&#039;&#039;, &#039;&#039;&#039;[[#Support Abilities|Support]]&#039;&#039;&#039;, and &#039;&#039;&#039;[[#Utility Abilities|Utility]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Movement Abilities ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon !! Name !! Use !! Description !! Lvl Range &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Ghost_Walk.png|50x50px]] || Ghost Walk || Cast || Makes you invisible for a &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;duration of time&amp;lt;/span&amp;gt;. Attacking anything during the Ghost Walk will cancel its effect. || 1 - 2 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Ghost_Walk_Spirit_Walk.png|50x50px]] || Spirit Walk || Cast || Makes you invisible for a &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;duration of time&amp;lt;/span&amp;gt;. Attack anything, breaking a block, or opening a container during the &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Spirit Walk&amp;lt;/span&amp;gt; will cancel its effect. || 1 - 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Dash.png|50x50px]] || Dash || Cast || Propels you a &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;distance&amp;lt;/span&amp;gt; in the direction you are facing! || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Dash_Damage.png|50x50px]] || Bullet || Cast || Turns your dashes into bullets, making you deal a percentage of your &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;physical damage&amp;lt;/span&amp;gt; to any mob you hit with your dash. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Dash_Warp.png|50x50px]] || Warp || Cast || Shoot a &amp;lt;span style=&amp;quot;color:#92d050&amp;quot;&amp;gt;magic arrow&amp;lt;/span&amp;gt; that teleports you to its location on impact. If you hit a mob or another player, you swap places with them. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Mega_Jump.png|50x50px]] || Mega Jump || Cast || Gives you the ability to &amp;lt;span style=&amp;quot;color:#00b050&amp;quot;&amp;gt;mega jump&amp;lt;/span&amp;gt; up in the air. || 1 - 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Mega_Jump_Break_Down.png|50x50px]] || Mega Dig || Cast || Changes Mega Jump to a Mega Dig! Instead of launching you up in the air it drills you downwards into blocks, breaking them on the way.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;Note: This ability does not work in the overworld.&amp;lt;/span&amp;gt; || 1 - 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon !! Name !! Use !! Description !! Lvl Range &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Nova.png|50x50px]] || Nova || Cast || Deal a percentage of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt; in a &amp;lt;span style=&amp;quot;color:#c3eab5&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; around yourself. &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Nova’s&amp;lt;/span&amp;gt; damage decreases the further away the target is hit in its radius. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Nova_Dot.png|50x50px]] || Poison Nova || Cast || Changes Nova to instead inflict a percentage of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt; through &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;poison&amp;lt;/span&amp;gt;. The damage will be dealt over &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;a period of time&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Totem_Mob_Damage.png|50x50px]] || Hatred Totem || Cast || Creates a totem near you that does a minimal percentage of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt; to all mobs in a &amp;lt;span style=&amp;quot;color:#c3eab5&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; on a &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;delay&amp;lt;/span&amp;gt;. These hits apply any &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;on-hit effect&amp;lt;/span&amp;gt;s you may have, with the exception of Lucky Hit. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Javelin.png|50x50px]] || Javelin || Cast || Summon a magical Javelin to hit your foes afar. Deals an amount of &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;damage&amp;lt;/span&amp;gt; based on your weapon damage and &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;knocks mobs away&amp;lt;/span&amp;gt; on impact. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Javelin_Piercing.png|50x50px]] || Piercing Javelin || Cast || Summon a magical Javelin to hit your foes afar. Deals an amount of &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;damage&amp;lt;/span&amp;gt; based on your weapon damage and &amp;lt;span style=&amp;quot;color:#153d63&amp;quot;&amp;gt;pierces an amount of mobs&amp;lt;/span&amp;gt; on impact. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Javelin_Scatter.png|50x50px]] || Scatter Javelin || Cast || Summon a magical Javelin to hit your foes afar. Deals an amount of &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;damage&amp;lt;/span&amp;gt; based on your weapon damage and &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;scatters an amount&amp;lt;/span&amp;gt; of javelins on impact &amp;lt;span style=&amp;quot;color:#153d63&amp;quot;&amp;gt;bouncing several times&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Smite.png|50x50px]] || Smite || Toggle || While active, &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Smite&amp;lt;/span&amp;gt; will &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;periodically&amp;lt;/span&amp;gt; strike a mob within &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;range&amp;lt;/span&amp;gt; dealing a random percentage of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;, and transferring any on-hit modifiers to the target. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Smite_Archon.png|50x50px]] || Archon || Toggle || While active, &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Smite Archon&amp;lt;/span&amp;gt; will turn you into a spark. Making any mob you physically touch get bolted for a random percentage of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Stonefall_Snow.png|50x50px]] || Hero´s Landing || Cast || Reduces &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;fall damage&amp;lt;/span&amp;gt; when landing while &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;active&amp;lt;/span&amp;gt; dealing damage based on &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt; to nearby mobs in a radius. The radius is increased with your fall distance. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Thunderstorm.png|50x50px]] || Storm Arrow || Cast || Shoot an arrow that creates a storm above upon impact. Deals a random amount of &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;damage&amp;lt;/span&amp;gt; based on your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;. The storm cloud stays for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; and will &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;strike&amp;lt;/span&amp;gt; every so often. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Fireball.png|50x50px]] || Fireball || Cast || Summon a magical Fireball to hit your foes afar. Deals an amount of &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;damage&amp;lt;/span&amp;gt; based of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Fireball_Volley.png|50x50px]] || Fire Volley || Cast || Summon a magical bouncing Fireball that scorches mobs in its path and deals an amount of damage based on your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;. After a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time, it explodes in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; dealing its full damage. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Fireball_Fireshot.png|50x50px]] || Fireshot || Cast || Summon a small magical fireshot to hit mobs from afar. Deals an amount of damage based of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;, and transfers any &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;on-hit effects&amp;lt;/span&amp;gt; from you. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Implode.png|50x50px]] || Implode || Cast || Drains all of your mana dealing damage equal to a &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;percentage&amp;lt;/span&amp;gt; of the mana drained to all enemies in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Shield_Bash_Retribution.png|50x50px]] || Shield Bash || Cast || Bash mobs with your shield, dealing &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;Thorns Damage&amp;lt;/span&amp;gt; in front of you in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;line&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Retribution.png|50x50px]] || Retribution || Cast || Gives you a powerful aura of vengeance. When activated any incoming damage from mobs will build up &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;Retribution Stacks&amp;lt;/span&amp;gt; and when the aura &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;expires&amp;lt;/span&amp;gt; it will unleash a powerful blast in a spherical &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;, dealing &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;Thorns Damage per stack&amp;lt;/span&amp;gt; accumulated, to all mobs around you. || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Support Abilities ==&lt;br /&gt;
Directly enhancing teammates&#039; capabilities or providing direct protection. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon !! Name !! Use !! Description !! Lvl Range &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Nova_Speed.png|50x50px]] || Frost Nova || Cast || Changes Nova to freeze mobs around you in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;. The mobs will stay frozen for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time, and then get &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Hypothermia&amp;lt;/span&amp;gt;, causing them to be permanently &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;chilled&amp;lt;/span&amp;gt; and take damage every 3 seconds. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Rampage.png|50x50px]] || Rampage || Toggle || Puts you in a state of rampage, giving you an additional &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;physical damage&amp;lt;/span&amp;gt; increase while active. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Rampage_Leech.png|50x50px]] || Vampiric || Toggle || Changes rampage to give you &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;life leech&amp;lt;/span&amp;gt; instead of increasing your damage while rampaging. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Rampage_Chain.png|50x50px]] || Chaining || Toggle || Changes rampage to give your attacks a &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;chaining effect&amp;lt;/span&amp;gt;, hitting multiple mobs beyond the first, instead of increasing your damage while rampaging. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Shell.png|50x50px]] || Shell || Toggle || While active, &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Shell&amp;lt;/span&amp;gt; will give you hardened skin, giving you a &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;chance to stun mobs&amp;lt;/span&amp;gt; when getting hit. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Shell_Porcupine.png|50x50px]] || Porcupine || Toggle || While active, &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Porcupine&amp;lt;/span&amp;gt; will increase your &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;Thorns Damage&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Shell_Quill.png|50x50px]] || Quill || Toggle || While active, Quill will increase your &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;Thorns Damage&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;chain your thorns&amp;lt;/span&amp;gt; to hit additional targets. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Totem_Player_Damage.png|50x50px]] || Wrath Totem || Cast || Creates a totem near you that increases &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;physical damage&amp;lt;/span&amp;gt; of all players in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Empower_Ice_Armour.png|50x50px]] || Ice Armor || Toggle || Encase yourself in a barrier of frost, &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;chilling&amp;lt;/span&amp;gt; any mob that hits you for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time while active. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Empower_Entropy.png|50x50px]] || Entropic Bind || Toggle || Gives you an aura of entropy &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;slowing down&amp;lt;/span&amp;gt; mobs in a radius around you while active. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Taunt.png|50x50px]] || Taunt || Cast || Taunts mobs around you in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;, angering them towards you, and making them &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;vulnerable&amp;lt;/span&amp;gt; for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. Each &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;level of Vulnerability&amp;lt;/span&amp;gt; increases damage taken to that mob by &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;10 %&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Taunt_Repel.png|50x50px]] || Fear || Cast || Instead of taunting mobs around you, they are now feared by you in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;. A feared mob will get &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;pushed away&amp;lt;/span&amp;gt; and refuse to attack you for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Taunt_Charm.png|50x50px]] || Charm || Cast || Charms a &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;random mob&amp;lt;/span&amp;gt; within a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; around you to fight for you. Charmed mobs deal a &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;percentage of your attack damage&amp;lt;/span&amp;gt; as damage to their targets and can trigger &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;on-hit effects&amp;lt;/span&amp;gt;. Charmed mobs also have  &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;increased speed&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Stonefall_Cold.png|50x50px]] || Coldsnap || Cast || Reduces &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;fall damage&amp;lt;/span&amp;gt; when landing while &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;active&amp;lt;/span&amp;gt;. &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;Chilling&amp;lt;/span&amp;gt; and creating &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;glacial prisons&amp;lt;/span&amp;gt; to mobs in a radius. The radius is affected by fall distance. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Battle_Cry.png|50x50px]] || Battle Cry || Cast || Drain the essence of mobs around you gathering &amp;lt;span style=&amp;quot;color:#84e290&amp;quot;&amp;gt;Battle Cry stacks&amp;lt;/span&amp;gt; and release an &amp;lt;span style=&amp;quot;color:#c00000&amp;quot;&amp;gt;amount&amp;lt;/span&amp;gt; of stacks, giving you &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;bonus attack damage&amp;lt;/span&amp;gt; on your next direct on-hit attack. The stacks will fizzle after a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time if not used. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Battle_Cry_Spectral_Strike.png|50x50px]] || Spectral Cry || Cast || Drain the essence of mobs around you, gathering &amp;lt;span style=&amp;quot;color:#84e290&amp;quot;&amp;gt;Battle Cry stacks&amp;lt;/span&amp;gt; and release an &amp;lt;span style=&amp;quot;color:#c00000&amp;quot;&amp;gt;amount&amp;lt;/span&amp;gt; of stacks, adding &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt; as damage, on your next direct on-hit attack. The stacks will fizzle after a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time if not used. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Battle_Cry_Lucky_Strike.png|50x50px]] || Lucky Cry || Cast || Drains the essence of mobs around you, gathering &amp;lt;span style=&amp;quot;color:#84e290&amp;quot;&amp;gt;Battle Cry stacks&amp;lt;/span&amp;gt; and releases an &amp;lt;span style=&amp;quot;color:#c00000&amp;quot;&amp;gt;amount&amp;lt;/span&amp;gt; of stacks, giving you &amp;lt;span style=&amp;quot;color:#84e290&amp;quot;&amp;gt;bonus Lucky Hit chance&amp;lt;/span&amp;gt; on your next direct on-hit attack. The stacks will fizzle after a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time if not used. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Blizzard.png|50x50px]] || Blizzard Arrow || Cast || Shoot an arrow that creates an ice storm above upon impact. Each ice shard will freeze mobs on hit for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt;. Also has a &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;chance&amp;lt;/span&amp;gt; to frostbite the mobs for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; every so often. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Ice_Bolt.png|50x50px]] || Ice Bolt || Cast || Summon a small Ice Bolt, dealing no damage but &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;chilling&amp;lt;/span&amp;gt; mobs hit for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Ice_Blast.png|50x50px]] || Glacial Blast || Cast || Summon a large Glacial Blast, that on impact explodes, &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;chills&amp;lt;/span&amp;gt; and potentially &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;glacial imprisons&amp;lt;/span&amp;gt; mobs in its &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;, for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Utility Abilities ==&lt;br /&gt;
Providing broader benefits that enhance gameplay, often not directly combat-related. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon !! Name !! Use !! Description !! Lvl range &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Vein_Miner.png|50x50px]] || Vein Miner || Hold || Allows you to mine multiple &amp;lt;span style=&amp;quot;color:#80340d&amp;quot;&amp;gt;blocks&amp;lt;/span&amp;gt; at once! || 1 - 4 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Vein_Miner_Durability.png|50x50px]] || Finesse Miner || Hold || Changes Vein Miner to gain a chance of ignoring taking &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;durability damage&amp;lt;/span&amp;gt; while using it to mine blocks. However, the number of &amp;lt;span style=&amp;quot;color:#80340d&amp;quot;&amp;gt;blocks mined&amp;lt;/span&amp;gt; is lowered. || 1 - 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Vein_Miner_Void.png|50x50px]] || Void Miner || Hold || Changes Vein Miner to void any blocks it mines &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;inside a vault&amp;lt;/span&amp;gt; with the exception of vault ores. However, the amount of &amp;lt;span style=&amp;quot;color:#80340d&amp;quot;&amp;gt;blocks mined&amp;lt;/span&amp;gt; is lowered. || 1 - 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Totem.png|50x50px]] || Rejuvenation Totem || Cast || Creates a totem near you that &amp;lt;span style=&amp;quot;color:#3a7c22&amp;quot;&amp;gt;heals&amp;lt;/span&amp;gt; all players in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; per second. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Heal.png|50x50px]] || Heal || Cast || Heals you for an amount of &amp;lt;span style=&amp;quot;color:#3a7c22&amp;quot;&amp;gt;hitpoints&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Totem_Mana_Regen.png|50x50px]] || Spirit Totem || Cast || Creates a totem near you that regenerates &amp;lt;span style=&amp;quot;color:#4c94d8&amp;quot;&amp;gt;mana&amp;lt;/span&amp;gt; of all players in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Heal_Group.png|50x50px]] || Group Heal || Cast || Changes your Heal to a group heal! Healing yourself and teammates in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; around you for an amount of &amp;lt;span style=&amp;quot;color:#3a7c22&amp;quot;&amp;gt;hitpoints&amp;lt;/span&amp;gt;. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Cleanse.png|50x50px]] || Cleanse || Cast || Changes Heal to instead Cleanse any negative effect affecting you. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Empower.png|50x50px]] || Empower || Toggle || Gives you an aura of &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;movement speed&amp;lt;/span&amp;gt;. Affecting you and other players within range while active. || 1 - 8 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Hunter.png|50x50px]] || Hunter || Cast || Highlights all &amp;lt;span style=&amp;quot;color:#002060&amp;quot;&amp;gt;POI’s&amp;lt;/span&amp;gt; in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. &amp;lt;span style=&amp;quot;color:#002060&amp;quot;&amp;gt;POI’s&amp;lt;/span&amp;gt; include &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;all chests&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;coins&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;god altars&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;objective points&amp;lt;/span&amp;gt;. || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Hunter_Wooden.png|50x50px]] || Hunter: Javelin || Cast || Shoot a magical &amp;lt;span style=&amp;quot;color:#002060&amp;quot;&amp;gt;Javelin&amp;lt;/span&amp;gt; that’s scans the area on impact in a radius revealing all &amp;lt;span style=&amp;quot;color:#002060&amp;quot;&amp;gt;chests&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#002060&amp;quot;&amp;gt;mobs&amp;lt;/span&amp;gt; for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Stonefall.png|50x50px]] || Stonefall || Cast || Reduces &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;fall damage&amp;lt;/span&amp;gt; when landing while &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;active&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;knocking back&amp;lt;/span&amp;gt; mobs in a radius. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Mana_Shield.png|50x50px]] || Mana Shield || Cast || Grants a &amp;lt;span style=&amp;quot;color:#83caeb&amp;quot;&amp;gt;protective barrier&amp;lt;/span&amp;gt; for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;limited time&amp;lt;/span&amp;gt; absorbing all incoming damage until the shield is depleted or the time runs out. || 1 - 8&lt;br /&gt;
|}&lt;br /&gt;
{{VH3}}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Abilities&amp;diff=6429</id>
		<title>Abilities</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Abilities&amp;diff=6429"/>
		<updated>2025-07-10T10:16:03Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Abilities&#039;&#039;&#039; in Vault Hunters are actions or powers that can be used in or outside the vault. They can be separated into different kinds of abilities, such as &#039;&#039;&#039;[[#Movement Abilities|Movement]]&#039;&#039;&#039;, &#039;&#039;&#039;[[#Combat Abilities|Combat]]&#039;&#039;&#039;, &#039;&#039;&#039;[[#Support Abilities|Support]]&#039;&#039;&#039;, and &#039;&#039;&#039;[[#Utility Abilities|Utility]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Movement Abilities ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon !! Name !! Use !! Description !! Lvl Range &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Ghost_Walk.png|50x50px]] || Ghost Walk || Cast || Makes you invisible for a &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;duration of time&amp;lt;/span&amp;gt;. Attacking anything during the Ghost Walk will cancel its effect. || 1 - 2 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Ghost_Walk_Spirit_Walk.png|50x50px]] || Spirit Walk || Cast || Makes you invisible for a &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;duration of time&amp;lt;/span&amp;gt;. Attack anything, breaking a block, or opening a container during the &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Spirit Walk&amp;lt;/span&amp;gt; will cancel its effect. || 1 - 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Dash.png|50x50px]] || Dash || Cast || Propels you a &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;distance&amp;lt;/span&amp;gt; in the direction you are facing! || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Dash_Damage.png|50x50px]] || Bullet || Cast || Turns your dashes into bullets, making you deal a percentage of your &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;physical damage&amp;lt;/span&amp;gt; to any mob you hit with your dash. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Dash_Warp.png|50x50px]] || Warp || Cast || Shoot a &amp;lt;span style=&amp;quot;color:#92d050&amp;quot;&amp;gt;magic arrow&amp;lt;/span&amp;gt; that teleports you to its location on impact. If you hit a mob or another player, you swap places with them. || 1 - 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Mega_Jump.png|50x50px]] || Mega Jump || Cast || Gives you the ability to &amp;lt;span style=&amp;quot;color:#00b050&amp;quot;&amp;gt;mega jump&amp;lt;/span&amp;gt; up in the air. || 1 - 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Mega_Jump_Break_Down.png|50x50px]] || Mega Dig || Cast || Changes Mega Jump to a Mega Dig! Instead of launching you up in the air it drills you downwards into blocks, breaking them on the way.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;Note: This ability does not work in the overworld.&amp;lt;/span&amp;gt; || 1 - 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon !! Name !! Use !! Description !! Lvl Range &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Nova.png|50x50px]] || Nova || Cast || Deal a percentage of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt; in a &amp;lt;span style=&amp;quot;color:#c3eab5&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; around yourself. &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Nova’s&amp;lt;/span&amp;gt; damage decreases the further away the target is hit in its radius. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Nova_Dot.png|50x50px]] || Poison Nova || Cast || Changes Nova to instead inflict a percentage of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt; through &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;poison&amp;lt;/span&amp;gt;. The damage will be dealt over &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;a period of time&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Totem_Mob_Damage.png|50x50px]] || Hatred Totem || Cast || Creates a totem near you that does a minimal percentage of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt; to all mobs in a &amp;lt;span style=&amp;quot;color:#c3eab5&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; on a &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;delay&amp;lt;/span&amp;gt;. These hits apply any &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;on-hit effect&amp;lt;/span&amp;gt;s you may have, with the exception of Lucky Hit. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Javelin.png|50x50px]] || Javelin || Cast || Summon a magical Javelin to hit your foes afar. Deals an amount of &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;damage&amp;lt;/span&amp;gt; based on your weapon damage and &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;knocks mobs away&amp;lt;/span&amp;gt; on impact. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Javelin_Piercing.png|50x50px]] || Piercing Javelin || Cast || Summon a magical Javelin to hit your foes afar. Deals an amount of &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;damage&amp;lt;/span&amp;gt; based on your weapon damage and &amp;lt;span style=&amp;quot;color:#153d63&amp;quot;&amp;gt;pierces an amount of mobs&amp;lt;/span&amp;gt; on impact. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Javelin_Scatter.png|50x50px]] || Scatter Javelin || Cast || Summon a magical Javelin to hit your foes afar. Deals an amount of &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;damage&amp;lt;/span&amp;gt; based on your weapon damage and &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;scatters an amount&amp;lt;/span&amp;gt; of javelins on impact &amp;lt;span style=&amp;quot;color:#153d63&amp;quot;&amp;gt;bouncing several times&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Smite.png|50x50px]] || Smite || Toggle || While active, &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Smite&amp;lt;/span&amp;gt; will &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;periodically&amp;lt;/span&amp;gt; strike a mob within &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;range&amp;lt;/span&amp;gt; dealing a random percentage of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;, and transferring any on-hit modifiers to the target. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Smite_Archon.png|50x50px]] || Archon || Toggle || While active, &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Smite Archon&amp;lt;/span&amp;gt; will turn you into a spark. Making any mob you physically touch get bolted for a random percentage of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Stonefall_Snow.png|50x50px]] || Hero´s Landing || Cast || Reduces &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;fall damage&amp;lt;/span&amp;gt; when landing while &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;active&amp;lt;/span&amp;gt; dealing damage based on &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt; to nearby mobs in a radius. The radius is increased with your fall distance. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Thunderstorm.png|50x50px]] || Storm Arrow || Cast || Shoot an arrow that creates a storm above upon impact. Deals a random amount of &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;damage&amp;lt;/span&amp;gt; based on your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;. The storm cloud stays for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; and will &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;strike&amp;lt;/span&amp;gt; every so often. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Fireball.png|50x50px]] || Fireball || Cast || Summon a magical Fireball to hit your foes afar. Deals an amount of &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;damage&amp;lt;/span&amp;gt; based of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Fireball_Volley.png|50x50px]] || Fire Volley || Cast || Summon a magical bouncing Fireball that scorches mobs in its path and deals an amount of damage based on your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;. After a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time, it explodes in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; dealing its full damage. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Fireball_Fireshot.png|50x50px]] || Fireshot || Cast || Summon a small magical fireshot to hit mobs from afar. Deals an amount of damage based of your &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt;, and transfers any &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;on-hit effects&amp;lt;/span&amp;gt; from you. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Implode.png|50x50px]] || Implode || Cast || Drains all of your mana dealing damage equal to a &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;percentage&amp;lt;/span&amp;gt; of the mana drained to all enemies in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Shield_Bash_Retribution.png|50x50px]] || Shield Bash || Cast || Bash mobs with your shield, dealing &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;Thorns Damage&amp;lt;/span&amp;gt; in front of you in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;line&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Retribution.png|50x50px]] || Retribution || Cast || Gives you a powerful aura of vengeance. When activated any incoming damage from mobs will build up &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;Retribution Stacks&amp;lt;/span&amp;gt; and when the aura &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;expires&amp;lt;/span&amp;gt; it will unleash a powerful blast in a spherical &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;, dealing &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;Thorns Damage per stack&amp;lt;/span&amp;gt; accumulated, to all mobs around you. || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Support Abilities ==&lt;br /&gt;
Directly enhancing teammates&#039; capabilities or providing direct protection. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon !! Name !! Use !! Description !! Lvl Range &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Nova_Speed.png|50x50px]] || Frost Nova || Cast || Changes Nova to freeze mobs around you in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;. The mobs will stay frozen for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time, and then get &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Hypothermia&amp;lt;/span&amp;gt;, causing them to be permanently &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;chilled&amp;lt;/span&amp;gt; and take damage every 3 seconds. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Rampage.png|50x50px]] || Rampage || Toggle || Puts you in a state of rampage, giving you an additional &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;physical damage&amp;lt;/span&amp;gt; increase while active. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Rampage_Leech.png|50x50px]] || Vampiric || Toggle || Changes rampage to give you &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;life leech&amp;lt;/span&amp;gt; instead of increasing your damage while rampaging. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Rampage_Chain.png|50x50px]] || Chaining || Toggle || Changes rampage to give your attacks a &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;chaining effect&amp;lt;/span&amp;gt;, hitting multiple mobs beyond the first, instead of increasing your damage while rampaging. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Shell.png|50x50px]] || Shell || Toggle || While active, &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Shell&amp;lt;/span&amp;gt; will give you hardened skin, giving you a &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;chance to stun mobs&amp;lt;/span&amp;gt; when getting hit. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Shell_Porcupine.png|50x50px]] || Porcupine || Toggle || While active, &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;Porcupine&amp;lt;/span&amp;gt; will increase your &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;Thorns Damage&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Shell_Quill.png|50x50px]] || Quill || Toggle || While active, Quill will increase your &amp;lt;span style=&amp;quot;color:#bf4e14&amp;quot;&amp;gt;Thorns Damage&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;chain your thorns&amp;lt;/span&amp;gt; to hit additional targets. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Totem_Player_Damage.png|50x50px]] || Wrath Totem || Cast || Creates a totem near you that increases &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;physical damage&amp;lt;/span&amp;gt; of all players in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Empower_Ice_Armour.png|50x50px]] || Ice Armor || Toggle || Encase yourself in a barrier of frost, &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;chilling&amp;lt;/span&amp;gt; any mob that hits you for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time while active. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Empower_Entropy.png|50x50px]] || Entropic Bind || Toggle || Gives you an aura of entropy &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;slowing down&amp;lt;/span&amp;gt; mobs in a radius around you while active. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Taunt.png|50x50px]] || Taunt || Cast || Taunts mobs around you in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;, angering them towards you, and making them &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;vulnerable&amp;lt;/span&amp;gt; for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. Each &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;level of Vulnerability&amp;lt;/span&amp;gt; increases damage taken to that mob by &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;10 %&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Taunt_Repel.png|50x50px]] || Fear || Cast || Instead of taunting mobs around you, they are now feared by you in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;. A feared mob will get &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;pushed away&amp;lt;/span&amp;gt; and refuse to attack you for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Taunt_Charm.png|50x50px]] || Charm || Cast || Charms a &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;random mob&amp;lt;/span&amp;gt; within a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; around you to fight for you. Charmed mobs deal a &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;percentage of your attack damage&amp;lt;/span&amp;gt; as damage to their targets and can trigger &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;on-hit effects&amp;lt;/span&amp;gt;. Charmed mobs also have  &amp;lt;span style=&amp;quot;color:#f6c5ac&amp;quot;&amp;gt;increased speed&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Stonefall_Cold.png|50x50px]] || Coldsnap || Cast || Reduces &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;fall damage&amp;lt;/span&amp;gt; when landing while &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;active&amp;lt;/span&amp;gt;. &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;Chilling&amp;lt;/span&amp;gt; and creating &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;glacial prisons&amp;lt;/span&amp;gt; to mobs in a radius. The radius is affected by fall distance. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Battle_Cry.png|50x50px]] || Battle Cry || Cast || Drain the essence of mobs around you gathering &amp;lt;span style=&amp;quot;color:#84e290&amp;quot;&amp;gt;Battle Cry stacks&amp;lt;/span&amp;gt; and release an &amp;lt;span style=&amp;quot;color:#c00000&amp;quot;&amp;gt;amount&amp;lt;/span&amp;gt; of stacks, giving you &amp;lt;span style=&amp;quot;color:#ee0000&amp;quot;&amp;gt;bonus attack damage&amp;lt;/span&amp;gt; on your next direct on-hit attack. The stacks will fizzle after a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time if not used. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Battle_Cry_Spectral_Strike.png|50x50px]] || Spectral Cry || Cast || Drain the essence of mobs around you, gathering &amp;lt;span style=&amp;quot;color:#84e290&amp;quot;&amp;gt;Battle Cry stacks&amp;lt;/span&amp;gt; and release an &amp;lt;span style=&amp;quot;color:#c00000&amp;quot;&amp;gt;amount&amp;lt;/span&amp;gt; of stacks, adding &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;ability power&amp;lt;/span&amp;gt; as damage, on your next direct on-hit attack. The stacks will fizzle after a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time if not used. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Battle_Cry_Lucky_Strike.png|50x50px]] || Lucky Cry || Cast || Drains the essence of mobs around you, gathering &amp;lt;span style=&amp;quot;color:#84e290&amp;quot;&amp;gt;Battle Cry stacks&amp;lt;/span&amp;gt; and releases an &amp;lt;span style=&amp;quot;color:#c00000&amp;quot;&amp;gt;amount&amp;lt;/span&amp;gt; of stacks, giving you &amp;lt;span style=&amp;quot;color:#84e290&amp;quot;&amp;gt;bonus Lucky Hit chance&amp;lt;/span&amp;gt; on your next direct on-hit attack. The stacks will fizzle after a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time if not used. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Blizzard.png|50x50px]] || Blizzard Arrow || Cast || Shoot an arrow that creates an ice storm above upon impact. Each ice shard will freeze mobs on hit for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt;. Also has a &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;chance&amp;lt;/span&amp;gt; to frostbite the mobs for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; every so often. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Ice_Bolt.png|50x50px]] || Ice Bolt || Cast || Summon a small Ice Bolt, dealing no damage but &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;chilling&amp;lt;/span&amp;gt; mobs hit for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Ice_Blast.png|50x50px]] || Glacial Blast || Cast || Summon a large Glacial Blast, that on impact explodes, &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;chills&amp;lt;/span&amp;gt; and potentially &amp;lt;span style=&amp;quot;color:#0b769f&amp;quot;&amp;gt;glacial imprisons&amp;lt;/span&amp;gt; mobs in its &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;, for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Utility Abilities ==&lt;br /&gt;
Providing broader benefits that enhance gameplay, often not directly combat-related. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon !! Name !! Use !! Description !! Lvl range &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Vein_Miner.png|50x50px]] || Vein Miner || Hold || Allows you to mine multiple &amp;lt;span style=&amp;quot;color:#80340d&amp;quot;&amp;gt;blocks&amp;lt;/span&amp;gt; at once! || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Vein_Miner_Durability.png|50x50px]] || Finesse Miner || Hold || Changes Vein Miner to gain a chance of ignoring taking &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;durability damage&amp;lt;/span&amp;gt; while using it to mine blocks. However, the number of &amp;lt;span style=&amp;quot;color:#80340d&amp;quot;&amp;gt;blocks mined&amp;lt;/span&amp;gt; is lowered. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Vein_Miner_Void.png|50x50px]] || Void Miner || Hold || Changes Vein Miner to void any blocks it mines &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;inside a vault&amp;lt;/span&amp;gt; with the exception of vault ores. However, the amount of &amp;lt;span style=&amp;quot;color:#80340d&amp;quot;&amp;gt;blocks mined&amp;lt;/span&amp;gt; is lowered. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Totem.png|50x50px]] || Rejuvenation Totem || Cast || Creates a totem near you that &amp;lt;span style=&amp;quot;color:#3a7c22&amp;quot;&amp;gt;heals&amp;lt;/span&amp;gt; all players in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; per second. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Heal.png|50x50px]] || Heal || Cast || Heals you for an amount of &amp;lt;span style=&amp;quot;color:#3a7c22&amp;quot;&amp;gt;hitpoints&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Totem_Mana_Regen.png|50x50px]] || Spirit Totem || Cast || Creates a totem near you that regenerates &amp;lt;span style=&amp;quot;color:#4c94d8&amp;quot;&amp;gt;mana&amp;lt;/span&amp;gt; of all players in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Heal_Group.png|50x50px]] || Group Heal || Cast || Changes your Heal to a group heal! Healing yourself and teammates in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; around you for an amount of &amp;lt;span style=&amp;quot;color:#3a7c22&amp;quot;&amp;gt;hitpoints&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Cleanse.png|50x50px]] || Cleanse || Cast || Changes Heal to instead Cleanse any negative effect affecting you. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Empower.png|50x50px]] || Empower || Toggle || Gives you an aura of &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;movement speed&amp;lt;/span&amp;gt;. Affecting you and other players within range while active. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Hunter.png|50x50px]] || Hunter || Cast || Highlights all &amp;lt;span style=&amp;quot;color:#002060&amp;quot;&amp;gt;POI’s&amp;lt;/span&amp;gt; in a &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;radius&amp;lt;/span&amp;gt; for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. &amp;lt;span style=&amp;quot;color:#002060&amp;quot;&amp;gt;POI’s&amp;lt;/span&amp;gt; include &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;all chests&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;coins&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;god altars&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#ffc000&amp;quot;&amp;gt;objective points&amp;lt;/span&amp;gt;. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Hunter_Wooden.png|50x50px]] || Hunter: Javelin || Cast || Shoot a magical &amp;lt;span style=&amp;quot;color:#002060&amp;quot;&amp;gt;Javelin&amp;lt;/span&amp;gt; that’s scans the area on impact in a radius revealing all &amp;lt;span style=&amp;quot;color:#002060&amp;quot;&amp;gt;chests&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#002060&amp;quot;&amp;gt;mobs&amp;lt;/span&amp;gt; for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;duration&amp;lt;/span&amp;gt; of time. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Stonefall.png|50x50px]] || Stonefall || Cast || Reduces &amp;lt;span style=&amp;quot;color:#d86dcb&amp;quot;&amp;gt;fall damage&amp;lt;/span&amp;gt; when landing while &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;active&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#b3e5a1&amp;quot;&amp;gt;knocking back&amp;lt;/span&amp;gt; mobs in a radius. || &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Mana_Shield.png|50x50px]] || Mana Shield || Cast || Grants a &amp;lt;span style=&amp;quot;color:#83caeb&amp;quot;&amp;gt;protective barrier&amp;lt;/span&amp;gt; for a &amp;lt;span style=&amp;quot;color:#7030a0&amp;quot;&amp;gt;limited time&amp;lt;/span&amp;gt; absorbing all incoming damage until the shield is depleted or the time runs out. || &lt;br /&gt;
|}&lt;br /&gt;
{{VH3}}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Void_Crucible&amp;diff=6287</id>
		<title>Void Crucible</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Void_Crucible&amp;diff=6287"/>
		<updated>2025-07-07T08:10:14Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Invicon_Void_Crucible.png|thumb]]&lt;br /&gt;
The Void Crucible is a midgame craftable block. That allows the player to automatically void items inside a vault. To be able to craft the Void Crucible the player has to unlock the Research “Junk Management” in the “Looting” category. When unlocked, the player can craft the Void Crucible and wear a Void Stone Pendant as well as unlock the Dank-Set.&lt;br /&gt;
&lt;br /&gt;
{{Crafting table&lt;br /&gt;
|A1= Magic Silk Block |B1= Magic Silk Block |C1= Magic Silk Block  &lt;br /&gt;
|A2= Black Chromatic Steel Ingot.gif |B2= Echo Pog.gif |C2= Black Chromatic Steel Ingot.gif&lt;br /&gt;
|A3=  |B3= Black Chromatic Steel Ingot.gif |C3= &lt;br /&gt;
|Output= Void Crucible&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Void Crucible will automatically void non-vault blocks that are dropped inside the vault, without damaging the magnet as long as the player is wearing a Void Stone Pendant. These can also be crafted in the Void Crucible. Each Void Stone Pendant costs four vault gold and two vault alloy and will have one roll of the different modifier groups. Each modifier will grant the player some bonus stats.&lt;br /&gt;
&lt;br /&gt;
=== List Void Stone Pendant ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Image&lt;br /&gt;
!Name&lt;br /&gt;
!Uses&lt;br /&gt;
!Rarity&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Void_Stone_1.png|50x50px]]&lt;br /&gt;
|Void Stone #1&lt;br /&gt;
|5 – 8 &lt;br /&gt;
| Scrappy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Void_Stone_2.png|50x50px]]&lt;br /&gt;
|Void Stone #2&lt;br /&gt;
|9 – 12 &lt;br /&gt;
| {{Rarity|common}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Void_Stone_3.png|50x50px]]&lt;br /&gt;
|Void Stone #3&lt;br /&gt;
|9 – 12 &lt;br /&gt;
| {{Rarity|common}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Void_Stone_4.png|50x50px]]&lt;br /&gt;
|Void Stone #4&lt;br /&gt;
|13 – 20 &lt;br /&gt;
| {{Rarity|rare}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Void_Stone_5.png|50x50px]]&lt;br /&gt;
|Void Stone #5&lt;br /&gt;
|13 – 20 &lt;br /&gt;
| {{Rarity|rare}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Void_Stone_6.png|50x50px]]&lt;br /&gt;
|Void Stone #6&lt;br /&gt;
|21 – 29 &lt;br /&gt;
| {{Rarity|epic}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Void_Stone_7.png|50x50px]]&lt;br /&gt;
|Void Stone #7&lt;br /&gt;
|21 – 29 &lt;br /&gt;
| {{Rarity|epic}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Void_Stone_8.png|50x50px]]&lt;br /&gt;
|Void Stone #8&lt;br /&gt;
|30 – 40 &lt;br /&gt;
| {{Rarity|omega}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invicon_Void_Stone_9.png|50x50px]]&lt;br /&gt;
|Void Stone #9&lt;br /&gt;
|30 – 40 &lt;br /&gt;
| {{Rarity|omega}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If a Void Stone Pendant runs out of Uses it looses its effect and will no longer void any items neither give the player the bonus stats.&lt;br /&gt;
&lt;br /&gt;
=== Different modifier Groups: ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Modifier – Implicit&lt;br /&gt;
|Level range&lt;br /&gt;
|Value&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Mana Regen&lt;br /&gt;
|0 – 29&lt;br /&gt;
|10 – 15 %  &lt;br /&gt;
|-&lt;br /&gt;
|30 – 49&lt;br /&gt;
|10 – 20 %&lt;br /&gt;
|-&lt;br /&gt;
|50 – 79&lt;br /&gt;
|10 – 25 %&lt;br /&gt;
|-&lt;br /&gt;
|80 – 100&lt;br /&gt;
|10 – 30 %&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Increased Attack Damage&lt;br /&gt;
|0 – 29&lt;br /&gt;
|1 – 2 %&lt;br /&gt;
|-&lt;br /&gt;
|30 – 49&lt;br /&gt;
|1 – 4 %&lt;br /&gt;
|-&lt;br /&gt;
|50 – 79&lt;br /&gt;
|1 – 6 %&lt;br /&gt;
|-&lt;br /&gt;
|80 – 100&lt;br /&gt;
|1 – 8 %&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Increased Ability Power&lt;br /&gt;
|0 – 29&lt;br /&gt;
|1 – 2 %&lt;br /&gt;
|-&lt;br /&gt;
|30 – 49&lt;br /&gt;
|1 – 4 %&lt;br /&gt;
|-&lt;br /&gt;
|50 – 79&lt;br /&gt;
|1 – 6 %&lt;br /&gt;
|-&lt;br /&gt;
|80 – 100&lt;br /&gt;
|1 – 8 %&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Movement Speed&lt;br /&gt;
|0 – 29&lt;br /&gt;
|1 – 2 %&lt;br /&gt;
|-&lt;br /&gt;
|30 – 49&lt;br /&gt;
|1 – 4 %&lt;br /&gt;
|-&lt;br /&gt;
|50 – 79&lt;br /&gt;
|1 – 6 %&lt;br /&gt;
|-&lt;br /&gt;
|80 – 100&lt;br /&gt;
|1 – 8 %&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Item Rarity&lt;br /&gt;
|0 – 29&lt;br /&gt;
|1 – 3 % &lt;br /&gt;
|-&lt;br /&gt;
|30 – 49&lt;br /&gt;
|1 – 5 % &lt;br /&gt;
|-&lt;br /&gt;
|50 – 79&lt;br /&gt;
|1 – 8 % &lt;br /&gt;
|-&lt;br /&gt;
|80 – 100&lt;br /&gt;
|1 – 10 %&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Item Quantity&lt;br /&gt;
|0 – 29&lt;br /&gt;
|1 – 3 % &lt;br /&gt;
|-&lt;br /&gt;
|30 – 49&lt;br /&gt;
|1 – 5 % &lt;br /&gt;
|-&lt;br /&gt;
|50 – 79&lt;br /&gt;
|1 – 8 % &lt;br /&gt;
|-&lt;br /&gt;
|80 – 100&lt;br /&gt;
|1 – 10 %&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Pull Speed&lt;br /&gt;
|0 – 29 &lt;br /&gt;
|5 – 8 &lt;br /&gt;
|-&lt;br /&gt;
|30 – 49 &lt;br /&gt;
|5 – 12 &lt;br /&gt;
|-&lt;br /&gt;
|50 – 79 &lt;br /&gt;
|5 – 16 &lt;br /&gt;
|-&lt;br /&gt;
|80 – 100 &lt;br /&gt;
|5 – 20 &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Mining Speed&lt;br /&gt;
|0 – 29 &lt;br /&gt;
|5 – 7 &lt;br /&gt;
|-&lt;br /&gt;
|30 – 49 &lt;br /&gt;
|5 – 12 &lt;br /&gt;
|-&lt;br /&gt;
|50 – 79 &lt;br /&gt;
|5 – 16 &lt;br /&gt;
|-&lt;br /&gt;
|80 – 100 &lt;br /&gt;
|5 – 20 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The player has also the option to select items or blocks that should not be voided. The Void Crucible also offers a theme selector, where the player can specify items based on themes to not void. The player can select up to 54 Blocks or Items that should not be voided. It is possible to drag and drop the items from JEI as well as clicking the specific item inside a theme.&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Void_Crucible&amp;diff=2407</id>
		<title>Void Crucible</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Void_Crucible&amp;diff=2407"/>
		<updated>2025-07-05T11:36:46Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Void Crucible is a midgame craftable block. That allows the player to automatically void items inside a vault. To be able to craft the Void Crucible the player has to unlock the Research “Junk Management” in the “Looting” category. When unlocked, the player can craft the Void Crucible and wear a Void Stone Pendant as well as unlock the Dank-Set.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;code&amp;gt;Recipe Void crucible&amp;lt;/code&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Void Crucible will automatically void non-vault blocks that are dropped inside the vault, without damaging the magnet as long as the player is wearing a Void Stone Pendant. These can also be crafted in the Void Crucible. Each Void Stone Pendant costs four vault gold and two vault alloy and will have one roll of the different modifier groups. Each modifier will grant the player some bonus stats.&lt;br /&gt;
&lt;br /&gt;
=== List Void Stone Pendant ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Image&lt;br /&gt;
|Name&lt;br /&gt;
|Uses&lt;br /&gt;
|Rarity&lt;br /&gt;
|Probability&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Void Stone #1&lt;br /&gt;
|5 – 8 &lt;br /&gt;
|Scrappy&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Void Stone #2&lt;br /&gt;
|9 – 12 &lt;br /&gt;
|Common&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Void Stone #3&lt;br /&gt;
|9 – 12 &lt;br /&gt;
|Common&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Void Stone #4&lt;br /&gt;
|13 – 20 &lt;br /&gt;
|Rare&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Void Stone #5&lt;br /&gt;
|13 – 20 &lt;br /&gt;
|Rare&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Void Stone #6&lt;br /&gt;
|21 – 29 &lt;br /&gt;
|Epic&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Void Stone #7&lt;br /&gt;
|21 – 29 &lt;br /&gt;
|Epic&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Void Stone #8&lt;br /&gt;
|30 – 40 &lt;br /&gt;
|Omega&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Void Stone #9&lt;br /&gt;
|30 – 40 &lt;br /&gt;
|Omega&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If a Void Stone Pendant runs out of Uses it looses its effect and will no longer void any items neither give the player the bonus stats.&lt;br /&gt;
&lt;br /&gt;
=== Different modifier Groups: ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Modifier – Implicit&lt;br /&gt;
|Level range&lt;br /&gt;
|Value&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Mana Regen&lt;br /&gt;
|0 – 29&lt;br /&gt;
|10 – 15 %  &lt;br /&gt;
|-&lt;br /&gt;
|30 – 49&lt;br /&gt;
|10 – 20 %&lt;br /&gt;
|-&lt;br /&gt;
|50 – 79&lt;br /&gt;
|10 – 25 %&lt;br /&gt;
|-&lt;br /&gt;
|80 – 100&lt;br /&gt;
|10 – 30 %&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Increased Attack Damage&lt;br /&gt;
|0 – 29&lt;br /&gt;
|1 – 2 %&lt;br /&gt;
|-&lt;br /&gt;
|30 – 49&lt;br /&gt;
|1 – 4 %&lt;br /&gt;
|-&lt;br /&gt;
|50 – 79&lt;br /&gt;
|1 – 6 %&lt;br /&gt;
|-&lt;br /&gt;
|80 – 100&lt;br /&gt;
|1 – 8 %&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Increased Ability Power&lt;br /&gt;
|0 – 29&lt;br /&gt;
|1 – 2 %&lt;br /&gt;
|-&lt;br /&gt;
|30 – 49&lt;br /&gt;
|1 – 4 %&lt;br /&gt;
|-&lt;br /&gt;
|50 – 79&lt;br /&gt;
|1 – 6 %&lt;br /&gt;
|-&lt;br /&gt;
|80 – 100&lt;br /&gt;
|1 – 8 %&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Movement Speed&lt;br /&gt;
|0 – 29&lt;br /&gt;
|1 – 2 %&lt;br /&gt;
|-&lt;br /&gt;
|30 – 49&lt;br /&gt;
|1 – 4 %&lt;br /&gt;
|-&lt;br /&gt;
|50 – 79&lt;br /&gt;
|1 – 6 %&lt;br /&gt;
|-&lt;br /&gt;
|80 – 100&lt;br /&gt;
|1 – 8 %&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Item Rarity&lt;br /&gt;
|0 – 29&lt;br /&gt;
|1 – 3 % &lt;br /&gt;
|-&lt;br /&gt;
|30 – 49&lt;br /&gt;
|1 – 5 % &lt;br /&gt;
|-&lt;br /&gt;
|50 – 79&lt;br /&gt;
|1 – 8 % &lt;br /&gt;
|-&lt;br /&gt;
|80 – 100&lt;br /&gt;
|1 – 10 %&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Item Quantity&lt;br /&gt;
|0 – 29&lt;br /&gt;
|1 – 3 % &lt;br /&gt;
|-&lt;br /&gt;
|30 – 49&lt;br /&gt;
|1 – 5 % &lt;br /&gt;
|-&lt;br /&gt;
|50 – 79&lt;br /&gt;
|1 – 8 % &lt;br /&gt;
|-&lt;br /&gt;
|80 – 100&lt;br /&gt;
|1 – 10 %&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Pull Speed&lt;br /&gt;
|0 – 29 &lt;br /&gt;
|5 – 8 &lt;br /&gt;
|-&lt;br /&gt;
|30 – 49 &lt;br /&gt;
|5 – 12 &lt;br /&gt;
|-&lt;br /&gt;
|50 – 79 &lt;br /&gt;
|5 – 16 &lt;br /&gt;
|-&lt;br /&gt;
|80 – 100 &lt;br /&gt;
|5 – 20 &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Mining Speed&lt;br /&gt;
|0 – 29 &lt;br /&gt;
|5 – 7 &lt;br /&gt;
|-&lt;br /&gt;
|30 – 49 &lt;br /&gt;
|5 – 12 &lt;br /&gt;
|-&lt;br /&gt;
|50 – 79 &lt;br /&gt;
|5 – 16 &lt;br /&gt;
|-&lt;br /&gt;
|80 – 100 &lt;br /&gt;
|5 – 20 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The player has also the option to select items or blocks that should not be voided. The Void Crucible also offers a theme selector, where the player can specify items based on themes to not void. The player can select up to 54 Blocks or Items that should not be voided. It is possible to drag and drop the items from JEI as well as clicking the specific item inside a theme.&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Void_Crucible&amp;diff=2406</id>
		<title>Void Crucible</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Void_Crucible&amp;diff=2406"/>
		<updated>2025-07-05T11:34:23Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Void Crucible is a midgame craftable block. That allows the player to automatically void items inside a vault. To be able to craft the Void Crucible the player has to unlock the Research “Junk Management” in the “Looting” category. When unlocked, the player can craft the Void Crucible and wear a Void Stone Pendant as well as unlock the Dank-Set.&lt;br /&gt;
&lt;br /&gt;
Recipe Void crucible&lt;br /&gt;
&lt;br /&gt;
The Void Crucible will automatically void non-vault blocks that are dropped inside the vault, without damaging the magnet as long as the player is wearing a Void Stone Pendant. These can also be crafted in the Void Crucible. Each Void Stone Pendant costs four vault gold and two vault alloy and will have one roll of the different modifier groups. Each modifier will grant the player some bonus stats.&lt;br /&gt;
&lt;br /&gt;
List Void Stone Pendant&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Image&lt;br /&gt;
|Name&lt;br /&gt;
|Uses&lt;br /&gt;
|Rarity&lt;br /&gt;
|Probability&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Void Stone #1&lt;br /&gt;
|5 – 8 &lt;br /&gt;
|Scrappy&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Void Stone #2&lt;br /&gt;
|9 – 12 &lt;br /&gt;
|Common&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Void Stone #3&lt;br /&gt;
|9 – 12 &lt;br /&gt;
|Common&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Void Stone #4&lt;br /&gt;
|13 – 20 &lt;br /&gt;
|Rare&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Void Stone #5&lt;br /&gt;
|13 – 20 &lt;br /&gt;
|Rare&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Void Stone #6&lt;br /&gt;
|21 – 29 &lt;br /&gt;
|Epic&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Void Stone #7&lt;br /&gt;
|21 – 29 &lt;br /&gt;
|Epic&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Void Stone #8&lt;br /&gt;
|30 – 40 &lt;br /&gt;
|Omega&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Void Stone #9&lt;br /&gt;
|30 – 40 &lt;br /&gt;
|Omega&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a Void Stone Pendant runs out of Uses it looses its effect and will no longer void any items neither give the player the bonus stats.&lt;br /&gt;
&lt;br /&gt;
Different modifier Groups:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Modifier – Implicit&lt;br /&gt;
|Level range&lt;br /&gt;
|Value&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Mana Regen&lt;br /&gt;
|0 – 29&lt;br /&gt;
|10 – 15 %  &lt;br /&gt;
|-&lt;br /&gt;
|30 – 49&lt;br /&gt;
|10 – 20 %&lt;br /&gt;
|-&lt;br /&gt;
|50 – 79&lt;br /&gt;
|10 – 25 %&lt;br /&gt;
|-&lt;br /&gt;
|80 – 100&lt;br /&gt;
|10 – 30 %&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Increased Attack Damage&lt;br /&gt;
|0 – 29&lt;br /&gt;
|1 – 2 %&lt;br /&gt;
|-&lt;br /&gt;
|30 – 49&lt;br /&gt;
|1 – 4 %&lt;br /&gt;
|-&lt;br /&gt;
|50 – 79&lt;br /&gt;
|1 – 6 %&lt;br /&gt;
|-&lt;br /&gt;
|80 – 100&lt;br /&gt;
|1 – 8 %&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Increased Ability Power&lt;br /&gt;
|0 – 29&lt;br /&gt;
|1 – 2 %&lt;br /&gt;
|-&lt;br /&gt;
|30 – 49&lt;br /&gt;
|1 – 4 %&lt;br /&gt;
|-&lt;br /&gt;
|50 – 79&lt;br /&gt;
|1 – 6 %&lt;br /&gt;
|-&lt;br /&gt;
|80 – 100&lt;br /&gt;
|1 – 8 %&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Movement Speed&lt;br /&gt;
|0 – 29&lt;br /&gt;
|1 – 2 %&lt;br /&gt;
|-&lt;br /&gt;
|30 – 49&lt;br /&gt;
|1 – 4 %&lt;br /&gt;
|-&lt;br /&gt;
|50 – 79&lt;br /&gt;
|1 – 6 %&lt;br /&gt;
|-&lt;br /&gt;
|80 – 100&lt;br /&gt;
|1 – 8 %&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Item Rarity&lt;br /&gt;
|0 – 29&lt;br /&gt;
|1 – 3 % &lt;br /&gt;
|-&lt;br /&gt;
|30 – 49&lt;br /&gt;
|1 – 5 % &lt;br /&gt;
|-&lt;br /&gt;
|50 – 79&lt;br /&gt;
|1 – 8 % &lt;br /&gt;
|-&lt;br /&gt;
|80 – 100&lt;br /&gt;
|1 – 10 %&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Item Quantity&lt;br /&gt;
|0 – 29&lt;br /&gt;
|1 – 3 % &lt;br /&gt;
|-&lt;br /&gt;
|30 – 49&lt;br /&gt;
|1 – 5 % &lt;br /&gt;
|-&lt;br /&gt;
|50 – 79&lt;br /&gt;
|1 – 8 % &lt;br /&gt;
|-&lt;br /&gt;
|80 – 100&lt;br /&gt;
|1 – 10 %&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Pull Speed&lt;br /&gt;
|0 – 29 &lt;br /&gt;
|5 – 8 &lt;br /&gt;
|-&lt;br /&gt;
|30 – 49 &lt;br /&gt;
|5 – 12 &lt;br /&gt;
|-&lt;br /&gt;
|50 – 79 &lt;br /&gt;
|5 – 16 &lt;br /&gt;
|-&lt;br /&gt;
|80 – 100 &lt;br /&gt;
|5 – 20 &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Mining Speed&lt;br /&gt;
|0 – 29 &lt;br /&gt;
|5 – 7 &lt;br /&gt;
|-&lt;br /&gt;
|30 – 49 &lt;br /&gt;
|5 – 12 &lt;br /&gt;
|-&lt;br /&gt;
|50 – 79 &lt;br /&gt;
|5 – 16 &lt;br /&gt;
|-&lt;br /&gt;
|80 – 100 &lt;br /&gt;
|5 – 20 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The player has also the option to select items or blocks that should not be voided. The Void Crucible also offers a theme selector, where the player can specify items based on themes to not void. The player can select up to 54 Blocks or Items that should not be voided. It is possible to drag and drop the items from JEI as well as clicking the specific item inside a theme.&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=2402</id>
		<title>Treasure Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=2402"/>
		<updated>2025-07-04T18:45:09Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Treasure Sand is a minable block inside the vault, that looks similar to yellow concrete powder. You can find Treasure Sand inside [[Treasure Keys and Doors|Treasure Rooms]] and inside the Omega Digsite Room.&lt;br /&gt;
&lt;br /&gt;
If you mine Treasure Sand you can get various amounts of items from Chromatic Iron to Catalysts. &lt;br /&gt;
&lt;br /&gt;
Obtainable Items from Treasure Sand inside Treasure Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|27,51  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mod Box]]&lt;br /&gt;
|1,9  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Catalysts|Infused Catalyst]]&lt;br /&gt;
|0,63  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Waxing Focus]]&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Waning Focus]]&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Empowered Chaotic Focus]]&lt;br /&gt;
|0,1  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bounties|Lost  Bounty]]&lt;br /&gt;
|0,02  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Deck|Treasure  Deck]]&lt;br /&gt;
|0,01  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Vault Chest Scrolls|Treasure Chest Scroll]]&lt;br /&gt;
|0,004  %&lt;br /&gt;
|}&lt;br /&gt;
Obtainable Items from Treasure Sand inside Digsite Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Catalysts|Catalyst Fragment]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bounty Pearl&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Chromatic Iron Ingot&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Silver Scrap&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Soul Shard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Gemstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dreamstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Key Piece&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Catalysts|Infused Catalyst]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Vault Gear|Unidentified Gear]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Jewel Pouch]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=2401</id>
		<title>Treasure Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=2401"/>
		<updated>2025-07-04T18:43:47Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Treasure Sand is a minable block inside the vault, that looks similar to yellow concrete powder. You can find Treasure Sand inside [[Treasure Keys and Doors|Treasure Rooms]] and inside the Omega Digsite Room.&lt;br /&gt;
&lt;br /&gt;
If you mine Treasure Sand you can get various amounts of items from Chromatic Iron to Catalysts. &lt;br /&gt;
&lt;br /&gt;
Obtainable Items from Treasure Sand inside Treasure Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|27,51  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mod Box]]&lt;br /&gt;
|1,9  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Catalysts|Infused Catalyst]]&lt;br /&gt;
|0,63  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Waxing Focus]]&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Waning Focus]]&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Empowered Chaotic Focus]]&lt;br /&gt;
|0,1  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bounties|Lost  Bounty]]&lt;br /&gt;
|0,02  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Deck|Treasure  Deck]]&lt;br /&gt;
|0,01  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Vault Chest Scrolls|Treasure Chest Scroll]]&lt;br /&gt;
|0,004  %&lt;br /&gt;
|}&lt;br /&gt;
Obtainable Items from Treasure Sand inside Digsite Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Catalyst Fragment&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bounty Pearl&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Chromatic Iron Ingot&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Silver Scrap&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Soul Shard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Gemstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dreamstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Key Piece&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Catalysts|Infused Catalyst]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Vault Gear|Unidentified Gear]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Jewel Pouch]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=2400</id>
		<title>Treasure Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=2400"/>
		<updated>2025-07-04T18:43:05Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Treasure Sand is a minable block inside the vault, that looks similar to yellow concrete powder. You can find Treasure Sand inside [[Treasure Keys and Doors|Treasure Rooms]] and inside the Omega Digsite Room.&lt;br /&gt;
&lt;br /&gt;
If you mine Treasure Sand you can get various amounts of items from Chromatic Iron to Catalysts. &lt;br /&gt;
&lt;br /&gt;
Obtainable Items from Treasure Sand inside Treasure Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|27,51  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mod Box&lt;br /&gt;
|1,9  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused Catalyst&lt;br /&gt;
|0,63  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Waxing Focus]]&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Waning Focus]]&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Empowered Chaotic Focus]]&lt;br /&gt;
|0,1  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bounties|Lost  Bounty]]&lt;br /&gt;
|0,02  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Deck|Treasure  Deck]]&lt;br /&gt;
|0,01  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Vault Chest Scrolls|Treasure Chest Scroll]]&lt;br /&gt;
|0,004  %&lt;br /&gt;
|}&lt;br /&gt;
Obtainable Items from Treasure Sand inside Digsite Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Catalyst Fragment&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bounty Pearl&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Chromatic Iron Ingot&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Silver Scrap&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Soul Shard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Gemstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dreamstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Key Piece&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Catalysts|Infused Catalyst]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Vault Gear|Unidentified Gear]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Jewel Pouch]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=2399</id>
		<title>Treasure Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=2399"/>
		<updated>2025-07-04T18:41:20Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Treasure Sand is a minable block inside the vault, that looks similar to yellow concrete powder. You can find Treasure Sand inside [[Treasure Keys and Doors|Treasure Rooms]] and inside the Omega Digsite Room.&lt;br /&gt;
&lt;br /&gt;
If you mine Treasure Sand you can get various amounts of items from Chromatic Iron to Catalysts. &lt;br /&gt;
&lt;br /&gt;
Obtainable Items from Treasure Sand inside Treasure Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|27,51  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mod  Box&lt;br /&gt;
|1,9  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused  Catalyst&lt;br /&gt;
|0,63  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Waxing  Focus]]&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Waning  Focus]]&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Empowered  Chaotic Focus]]&lt;br /&gt;
|0,1  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bounties|Lost  Bounty]]&lt;br /&gt;
|0,02  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Deck|Treasure  Deck]]&lt;br /&gt;
|0,01  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Treasure  Chest Scroll&lt;br /&gt;
|0,004  %&lt;br /&gt;
|}&lt;br /&gt;
Obtainable Items from Treasure Sand inside Digsite Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Catalyst  Fragment&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bounty  Pearl&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Chromatic  Iron Ingot&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Silver  Scrap&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Soul  Shard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Gemstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dreamstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Key  Piece&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Catalysts|Infused  Catalyst]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Vault Gear|Unidentified Gear]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Jewel Pouch]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=2398</id>
		<title>Treasure Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=2398"/>
		<updated>2025-07-04T18:40:31Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Treasure Sand is a minable block inside the vault, that looks similar to yellow concrete powder. You can find Treasure Sand inside [[Treasure Keys and Doors|Treasure Rooms]] and inside the Omega Digsite Room.&lt;br /&gt;
&lt;br /&gt;
If you mine Treasure Sand you can get various amounts of items from Chromatic Iron to Catalysts. &lt;br /&gt;
&lt;br /&gt;
Obtainable Items from Treasure Sand inside Treasure Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|27,51  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mod  Box&lt;br /&gt;
|1,9  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused  Catalyst&lt;br /&gt;
|0,63  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Waxing  Focus]]&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Waning  Focus]]&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Empowered  Chaotic Focus]]&lt;br /&gt;
|0,1  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bounties|Lost  Bounty]]&lt;br /&gt;
|0,02  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Deck|Treasure  Deck]]&lt;br /&gt;
|0,01  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Treasure  Chest Scroll&lt;br /&gt;
|0,004  %&lt;br /&gt;
|}&lt;br /&gt;
Obtainable Items from Treasure Sand inside Digsite Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Catalyst  Fragment&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bounty  Pearl&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Chromatic  Iron Ingot&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Silver  Scrap&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Soul  Shard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Gemstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dreamstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Key  Piece&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused  Catalyst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Vault Gear|Unidentified Gear]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Jewel Pouch]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=2397</id>
		<title>Treasure Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=2397"/>
		<updated>2025-07-04T18:28:08Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Treasure Sand is a minable block inside the vault, that looks similar to yellow concrete powder. You can find Treasure Sand inside [[Treasure Keys and Doors|Treasure Rooms]] and inside the Omega Digsite Room.&lt;br /&gt;
&lt;br /&gt;
If you mine Treasure Sand you can get various amounts of items from Chromatic Iron to Catalysts. &lt;br /&gt;
&lt;br /&gt;
Obtainable Items from Treasure Sand inside Treasure Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|27,51  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mod  Box&lt;br /&gt;
|1,9  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused  Catalyst&lt;br /&gt;
|0,63  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Waxing  Focus]]&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Waning  Focus]]&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Empowered  Chaotic Focus]]&lt;br /&gt;
|0,1  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bounties|Lost  Bounty]]&lt;br /&gt;
|0,02  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Deck|Treasure  Deck]]&lt;br /&gt;
|0,01  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Treasure  Chest Scroll&lt;br /&gt;
|0,004  %&lt;br /&gt;
|}&lt;br /&gt;
Obtainable Items from Treasure Sand inside Digsite Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Catalyst  Fragment&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bounty  Pearl&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Chromatic  Iron Ingot&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Silver  Scrap&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Soul  Shard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Gemstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dreamstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Key  Piece&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused  Catalyst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Vault Gear|Unidentified Gear]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Jewel  Pouch&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=2396</id>
		<title>Treasure Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=2396"/>
		<updated>2025-07-04T18:20:17Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Treasure Sand is a minable block inside the vault, that looks similar to yellow concrete powder. You can find Treasure Sand inside [[Treasure Keys and Doors|Treasure Rooms]] and inside the Omega Digsite Room.&lt;br /&gt;
&lt;br /&gt;
If you mine Treasure Sand you can get various amounts of items from Chromatic Iron to Catalysts. &lt;br /&gt;
&lt;br /&gt;
Obtainable Items from Treasure Sand inside Treasure Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|27,51  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mod  Box&lt;br /&gt;
|1,9  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused  Catalyst&lt;br /&gt;
|0,63  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Waxing  Focus]]&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Waning  Focus]]&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Empowered  Chaotic Focus]]&lt;br /&gt;
|0,1  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bounties|Lost  Bounty]]&lt;br /&gt;
|0,02  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Deck|Treasure  Deck]]&lt;br /&gt;
|0,01  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Treasure  Chest Scroll&lt;br /&gt;
|0,004  %&lt;br /&gt;
|}&lt;br /&gt;
Obtainable Items from Treasure Sand inside Digsite Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Catalyst  Fragment&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bounty  Pearl&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Chromatic  Iron Ingot&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Silver  Scrap&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Soul  Shard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Gemstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dreamstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Key  Piece&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused  Catalyst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified Gear&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Jewel  Pouch&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=1937</id>
		<title>Treasure Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=1937"/>
		<updated>2025-07-01T13:48:12Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Treasure Sand is a minable block inside the vault, that looks similar to yellow concrete powder. You can find Treasure Sand inside [[Treasure Keys and Doors|Treasure Rooms]] and inside the Omega Digsite Room.&lt;br /&gt;
&lt;br /&gt;
If you mine Treasure Sand you can get various amounts of items from Chromatic Iron to Catalysts. &lt;br /&gt;
&lt;br /&gt;
Obtainable Items from Treasure Sand inside Treasure Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|27,51  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mod  Box&lt;br /&gt;
|1,9  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused  Catalyst&lt;br /&gt;
|0,63  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Waxing  Focus]]&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Waning  Focus]]&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus (item)|Empowered  Chaotic Focus]]&lt;br /&gt;
|0,1  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bounties|Lost  Bounty]]&lt;br /&gt;
|0,02  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Deck|Treasure  Deck]]&lt;br /&gt;
|0,01  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Treasure  Chest Scroll&lt;br /&gt;
|0,004  %&lt;br /&gt;
|}&lt;br /&gt;
Obtainable Items from Treasure Sand inside Digsite Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Catalyst  Fragment&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bounty  Pearl&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Chromatic  Iron Ingot&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Silver  Scrap&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Soul  Shard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Gemstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dreamstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Key  Piece&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused  Catalyst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Sword&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Axe&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Helmet&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Chestplate&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Leggings&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Boots&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Shield&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Wand&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Focus&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Jewel  Pouch&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=1936</id>
		<title>Treasure Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=1936"/>
		<updated>2025-07-01T13:47:06Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Treasure Sand is a minable block inside the vault, that looks similar to yellow concrete powder. You can find Treasure Sand inside [[Treasure Keys and Doors|Treasure Rooms]] and inside the Omega Digsite Room.&lt;br /&gt;
&lt;br /&gt;
If you mine Treasure Sand you can get various amounts of items from Chromatic Iron to Catalysts. &lt;br /&gt;
&lt;br /&gt;
Obtainable Items from Treasure Sand inside Treasure Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|27,51  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mod  Box&lt;br /&gt;
|1,9  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused  Catalyst&lt;br /&gt;
|0,63  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus|Waxing  Focus]]&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus|Waning  Focus]]&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Focus|Empowered  Chaotic Focus]]&lt;br /&gt;
|0,1  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bounties|Lost  Bounty]]&lt;br /&gt;
|0,02  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Deck|Treasure  Deck]]&lt;br /&gt;
|0,01  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Treasure  Chest Scroll&lt;br /&gt;
|0,004  %&lt;br /&gt;
|}&lt;br /&gt;
Obtainable Items from Treasure Sand inside Digsite Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Catalyst  Fragment&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bounty  Pearl&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Chromatic  Iron Ingot&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Silver  Scrap&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Soul  Shard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Gemstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dreamstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Key  Piece&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused  Catalyst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Sword&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Axe&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Helmet&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Chestplate&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Leggings&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Boots&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Shield&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Wand&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Focus&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Jewel  Pouch&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=1729</id>
		<title>Treasure Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=1729"/>
		<updated>2025-06-29T11:31:03Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Treasure Sand is a minable block inside the vault, that looks similar to yellow concrete powder. You can find Treasure Sand inside [[Treasure Keys and Doors|Treasure Rooms]] and inside the Omega Digsite Room.&lt;br /&gt;
&lt;br /&gt;
If you mine Treasure Sand you can get various amounts of items from Chromatic Iron to Catalysts. &lt;br /&gt;
&lt;br /&gt;
Obtainable Items from Treasure Sand inside Treasure Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|27,51  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mod  Box&lt;br /&gt;
|1,9  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused  Catalyst&lt;br /&gt;
|0,63  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Waxing  Focus&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Waning  Focus&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Empowered  Chaotic Focus&lt;br /&gt;
|0,1  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Lost  Bounty&lt;br /&gt;
|0,02  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Treasure  Deck&lt;br /&gt;
|0,01  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Treasure  Chest Scroll&lt;br /&gt;
|0,004  %&lt;br /&gt;
|}&lt;br /&gt;
Obtainable Items from Treasure Sand inside Digsite Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Catalyst  Fragment&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bounty  Pearl&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Chromatic  Iron Ingot&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Silver  Scrap&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Soul  Shard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Gemstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dreamstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Key  Piece&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused  Catalyst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Sword&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Axe&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Helmet&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Chestplate&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Leggings&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Boots&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Shield&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Wand&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Focus&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Jewel  Pouch&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=1728</id>
		<title>Treasure Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=1728"/>
		<updated>2025-06-29T11:30:39Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Treasure Sand is a minable block inside the vault, that looks similar to yellow concrete powder. You can find Treasure Sand inside [[Treasure Keys and Doors|Treasure Rooms]] and inside the Omega Digsite Room.&lt;br /&gt;
&lt;br /&gt;
If you mine Treasure Sand you can get various amounts of items from Chromatic Iron to Catalysts. &lt;br /&gt;
&lt;br /&gt;
Obtainable Items from Treasure Sand inside Treasure Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|27,51  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mod  Box&lt;br /&gt;
|1,9  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused  Catalyst&lt;br /&gt;
|0,63  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Waxing  Focus&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Waning  Focus&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Empowered  Chaotic Focus&lt;br /&gt;
|0,1  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Lost  Bounty&lt;br /&gt;
|0,02  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Treasure  Deck&lt;br /&gt;
|0,01  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Treasure  Chest Scroll&lt;br /&gt;
|0,004  %&lt;br /&gt;
|}&lt;br /&gt;
Obtainable Items from Treasure Sand inside Digsite Room:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Catalyst  Fragment&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bounty  Pearl&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Chromatic  Iron Ingot&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Silver  Scrap&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Soul  Shard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Gemstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dreamstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Key  Piece&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused  Catalyst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Sword&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Axe&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Helmet&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Chestplate&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Leggings&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Boots&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Shield&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Wand&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Focus&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Jewel  Pouch&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=1727</id>
		<title>Treasure Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=1727"/>
		<updated>2025-06-29T11:30:15Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Treasure Sand is a minable block inside the vault, that looks similar to yellow concrete powder. You can find Treasure Sand inside [[Treasure Keys and Doors|Treasure Rooms]] and inside the Omega Digsite Room.&lt;br /&gt;
&lt;br /&gt;
If you mine Treasure Sand you can get various amounts of items from Chromatic Iron to Catalysts. &lt;br /&gt;
&lt;br /&gt;
Obtainable Items from Treasure Sand from Treasure Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|27,51  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mod  Box&lt;br /&gt;
|1,9  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused  Catalyst&lt;br /&gt;
|0,63  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Waxing  Focus&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Waning  Focus&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Empowered  Chaotic Focus&lt;br /&gt;
|0,1  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Lost  Bounty&lt;br /&gt;
|0,02  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Treasure  Deck&lt;br /&gt;
|0,01  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Treasure  Chest Scroll&lt;br /&gt;
|0,004  %&lt;br /&gt;
|}&lt;br /&gt;
Obtainable Items from Treasure Sand inside Digsite Room:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Catalyst  Fragment&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bounty  Pearl&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Chromatic  Iron Ingot&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Silver  Scrap&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Soul  Shard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Gemstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dreamstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Key  Piece&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused  Catalyst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Sword&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Axe&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Helmet&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Chestplate&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Leggings&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Boots&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Shield&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Wand&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Focus&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Jewel  Pouch&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=1726</id>
		<title>Treasure Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=1726"/>
		<updated>2025-06-29T11:29:09Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Treasure Sand is a minable block inside the vault, that looks similar to yellow concrete powder. You can find Treasure Sand inside [[Treasure Keys and Doors|Treasure Rooms]] and inside the Omega Digsite Room.&lt;br /&gt;
&lt;br /&gt;
If you mine treasure sand you can get various amounts of items from Chromatic Iron to Catalysts. &lt;br /&gt;
&lt;br /&gt;
Obtainable Items from Treasure Sand from Treasure Rooms:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|27,51  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mod  Box&lt;br /&gt;
|1,9  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused  Catalyst&lt;br /&gt;
|0,63  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Waxing  Focus&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Waning  Focus&lt;br /&gt;
|0,79  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Empowered  Chaotic Focus&lt;br /&gt;
|0,1  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Lost  Bounty&lt;br /&gt;
|0,02  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Treasure  Deck&lt;br /&gt;
|0,01  %&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Treasure  Chest Scroll&lt;br /&gt;
|0,004  %&lt;br /&gt;
|}&lt;br /&gt;
Obtainable Items from Treasure Sand inside Digsite Room:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Catalyst  Fragment&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bounty  Pearl&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Chromatic  Iron Ingot&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Silver  Scrap&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Soul  Shard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Gemstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dreamstone&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Key  Piece&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused  Catalyst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Sword&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Axe&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Helmet&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Chestplate&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Leggings&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Boots&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Shield&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Wand&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Unidentified  Focus&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Jewel  Pouch&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=1724</id>
		<title>Treasure Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=1724"/>
		<updated>2025-06-29T11:01:25Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Treasure Sand is a minable block inside the vault, that looks similar to yellow concrete powder. You can find Treasure Sand inside [[Treasure Keys and Doors|Treasure Rooms]] and inside the Omega Digsite Room.&lt;br /&gt;
&lt;br /&gt;
If you mine treasure sand you can get various amounts of items from Chromatic Iron to Catalysts. &lt;br /&gt;
&lt;br /&gt;
Obtainable Item from Treasure Sand:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Roles&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|2 -  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mod  Box&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused  Catalyst&lt;br /&gt;
|1 -  2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Waxing  Focus&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Waning  Focus&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Empowered  Chaotic Focus&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Lost  Bounty&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Treasure  Deck&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Treasure  Chest Scroll&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
	<entry>
		<id>https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=1723</id>
		<title>Treasure Sand</title>
		<link rel="alternate" type="text/html" href="https://wiki.vaulthunters.gg/index.php?title=Treasure_Sand&amp;diff=1723"/>
		<updated>2025-06-29T10:58:14Z</updated>

		<summary type="html">&lt;p&gt;El1cid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Treasure Sand is a minable block inside the vault, that looks similar to yellow concrete powder. You can find Treasure Sand inside Treasure Rooms and inside the Omega Digsite Room.&lt;br /&gt;
&lt;br /&gt;
If you mine treasure sand you can get various amounts of items from Chromatic Iron to Catalysts. &lt;br /&gt;
&lt;br /&gt;
Obtainable Item from Treasure Sand:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Icon&lt;br /&gt;
|Name&lt;br /&gt;
|Roles&lt;br /&gt;
|Probability  &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Bronze&lt;br /&gt;
|2 -  6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mod  Box&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infused  Catalyst&lt;br /&gt;
|1 -  2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Waxing  Focus&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Waning  Focus&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Empowered  Chaotic Focus&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Lost  Bounty&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Treasure  Deck&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Treasure  Chest Scroll&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>El1cid</name></author>
	</entry>
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