Focus (gear): Difference between revisions
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== Implicits == | === Implicits === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Name !! Description !! Tiers !! Can be Legendary? | ! Name !! Description !! Tiers !! Can be Legendary? | ||
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== Prefix == | === Prefix === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Name !! Description !! Tiers !! Legendary Tier Values | ! Name !! Description !! Tiers !! Legendary Tier Values | ||
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* Level 0: +2 levels | * Level 0: +2 levels | ||
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===Suffix=== | |||
{| class="wikitable" | {| class="wikitable" | ||
Revision as of 10:49, 29 June 2025
Focus (Gear)
See also: Weapons
Base Attributes
| Name | Description | Tiers | Can be Legendary? |
|---|---|---|---|
| Durability | Base durability. |
|
Cannot be legendary. |
| Soulbound | Keeps item on death. |
|
Cannot be legendary. |
| Living | Auto-upgrades to user level. |
|
Cannot be legendary. |
Implicits
| Name | Description | Tiers | Can be Legendary? |
|---|---|---|---|
| Mana | Increases maximum mana. |
|
Cannot be legendary. |
Prefix
| Name | Description | Tiers | Legendary Tier Values |
|---|---|---|---|
| Soul Quantity | Increases soul shards. |
|
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| Random Ability | Random ability level bonus |
|
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Suffix
| Name | Description | Tiers | Legendary Tiers values |
|---|---|---|---|
| Mana Regen | Increases mana regeneration. |
|
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| Healing Effectiveness | Enhances healing. |
|
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| Lucky Hit Chance | Chance for lucky hits. |
|
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| Trap Disarming | Chance to disarm traps. |
|
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| Durability | Increases durability. |
|
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| Cooldown Reduction | Reduces cooldowns. |
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