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Module:Animate: Difference between revisions

From Vault Hunters Official Wiki
Created page with "local p = {} function p.animate( f ) local args = f if f == mw.getCurrentFrame() then args = f:getParent().args end local files = args[1] or '' local size = args[2] or '' local link = args['link'] or args[3] or '' if size ~= '' then size = '|' .. size end if link ~= '' then link = '|link=' .. link end local images = {} for image in mw.text.gsplit( files, '%s*;%s*' ) do if image == '' then table.insert( images, '<span><br></span>' ) else t..."
 
m Protected "Module:Animate": Module page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
 
(No difference)

Latest revision as of 16:24, 16 June 2025

Documentation for this module may be created at Module:Animate/doc

local p = {}
function p.animate( f )
	local args = f
	if f == mw.getCurrentFrame() then
		args = f:getParent().args
	end
	local files = args[1] or ''
	local size = args[2] or ''
	local link = args['link'] or args[3] or ''
	
	if size ~= '' then
		size = '|' .. size
	end

	if link ~= '' then
		link = '|link=' .. link
	end
	
	local images = {}
	for image in mw.text.gsplit( files, '%s*;%s*' ) do
		if image == '' then
			table.insert( images, '<span><br></span>' )
		else
			table.insert( images, '<span>[[File:' .. image .. size .. link .. ']]</span>' )
		end
	end
	images[1] = images[1]:gsub( '^<span>', '<span class="animated-active">' )
	
	return '<span class="animated">' .. table.concat( images ) .. '</span>'
end
return p