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The '''Vault Portal''' is the primary gateway for players to enter '''Vaults''', the procedurally generated dungeons at the core of ''Vault Hunters 3''. This portal enables progression, loot acquisition, and boss challenges throughout the modpack. | |||
'''[[ | === Portal Frame === | ||
To construct a Vault Portal, players must create a rectangular frame using '''Vault Stone''' (or Polished Vault Stone). The frame follows the standard Nether Portal dimensions (minimum 4Γ5, maximum 23Γ23). | |||
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==== Frame Block: ==== | |||
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* '''Vault Stone''' β Mined from the Overworld beneath Y-level 0. | |||
* Can be polished with stonecutters for aesthetic purposes. | |||
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=== Activation Block === | |||
Place a '''Vault Crystal''' into the portal frame to activate it. This crystal determines the Vaultβs difficulty, objectives, and modifiers. | |||
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==== Steps to Activate: ==== | |||
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# Build the frame using Vault Stone. | |||
# Craft a '''[[Vault Crystals|Vault Crystal]]''' using the [[Vault Altar|Vault Alta]]<nowiki/>r (see below). | |||
# Right-click the centre of the portal frame with the completed crystal. | |||
# The portal will ignite with a swirling animation and become enterable. | |||
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== Entering the Vault == | |||
Once the portal is active: | |||
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* Right-click or walk into the portal to teleport into the '''Vault Dimension'''. | |||
* Each Vault is unique, time-limited, and randomly generated. | |||
* Players must make a vault party to enter the same portal. This can be complete using [[Player Commands]]. | |||
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== Portal Rules & Behaviour == | |||
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* A '''25-minute timer''' begins upon exiting the first vault room(Starter Room). | |||
* Once everyone who enters the vault exits the vault will break and a new one can be placed in its location. | |||
* Each crystal can only be used once. | |||
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== Related Mechanics == | |||
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* '''[[Vault Objectives]]''' β Vary based on the type of crystal used (e.g., Boss Kill, Scavenger Hunt). | |||
* '''[[Vault Modifiers|Modifiers]]''' β Affect loot, mobs, and challenge level. | |||
* '''[[Catalyst|Catalysts]]''' β Used to alter or reroll modifiers on a Vault Crystal. | |||
* '''[[Vault Difficulties|Vault Difficulty]]''' β Vault content scales based on player level and Vault Difficulty set. | |||
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'''[[Beginners_Guide| Check out our Beginners Guide!]]''' | |||
{{VH3}} |
Latest revision as of 21:46, 22 July 2025
The Vault Portal is the primary gateway for players to enter Vaults, the procedurally generated dungeons at the core of Vault Hunters 3. This portal enables progression, loot acquisition, and boss challenges throughout the modpack.
Portal Frame
To construct a Vault Portal, players must create a rectangular frame using Vault Stone (or Polished Vault Stone). The frame follows the standard Nether Portal dimensions (minimum 4Γ5, maximum 23Γ23).
Frame Block:
- Vault Stone β Mined from the Overworld beneath Y-level 0.
- Can be polished with stonecutters for aesthetic purposes.
Activation Block
Place a Vault Crystal into the portal frame to activate it. This crystal determines the Vaultβs difficulty, objectives, and modifiers.
Steps to Activate:
- Build the frame using Vault Stone.
- Craft a Vault Crystal using the Vault Altar (see below).
- Right-click the centre of the portal frame with the completed crystal.
- The portal will ignite with a swirling animation and become enterable.
Entering the Vault
Once the portal is active:
- Right-click or walk into the portal to teleport into the Vault Dimension.
- Each Vault is unique, time-limited, and randomly generated.
- Players must make a vault party to enter the same portal. This can be complete using Player Commands.
Portal Rules & Behaviour
- A 25-minute timer begins upon exiting the first vault room(Starter Room).
- Once everyone who enters the vault exits the vault will break and a new one can be placed in its location.
- Each crystal can only be used once.
Related Mechanics
- Vault Objectives β Vary based on the type of crystal used (e.g., Boss Kill, Scavenger Hunt).
- Modifiers β Affect loot, mobs, and challenge level.
- Catalysts β Used to alter or reroll modifiers on a Vault Crystal.
- Vault Difficulty β Vault content scales based on player level and Vault Difficulty set.