Vault Shield: Difference between revisions
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|| Cannot be legendary. | || Cannot be legendary. | ||
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| '''Living''' || | | '''Living''' || Living will level your held/worn gear upon leveling up after a completed vault, or from leveling from a Bounty. || | ||
* Level 0â100: 2% chance | * Level 0â100: 2% chance | ||
|| Cannot be legendary. | || Cannot be legendary. | ||
| Line 182: | Line 182: | ||
* Level 75: 17%-20% | * Level 75: 17%-20% | ||
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{{VH3}} | |||
Latest revision as of 22:56, 14 August 2025
Vault Shields
See also: Weapons
Base Attribute
| Name | Description | Tiers | Legendary Tiers values |
|---|---|---|---|
| Durability | Base durability. |
|
Cannot be legendary. |
| Soulbound | Keeps item on death. |
|
Cannot be legendary. |
| Living | Living will level your held/worn gear upon leveling up after a completed vault, or from leveling from a Bounty. |
|
Cannot be legendary. |
Implicit
| Name | Description | Tiers | Legendary Tier Values |
|---|---|---|---|
| Block Chance | Chance to reduce incoming damage. |
|
Cannot be legendary. |
| Thorns Damage | Flat damage returned when hit. |
|
Cannot be legendary. |
Prefix
| Name | Description | Tiers | Legendary Tier Values |
|---|---|---|---|
| Health | Increases maximum health. |
|
|
| Thorns Damage | Flat damage returned when hit. |
|
|
| Resistance | Reduces incoming damage. |
|
|
| Soul Quantity | Increases quantity of soul shards. |
|
|
| Durability Reduction | Reduces durability loss. |
|
|
Suffix
| Name | Description | Tiers | Legendary Tier Values |
|---|---|---|---|
| Knockback Resistance | Reduces knockback taken. |
|
|
| Durability | Increases item durability. |
|
Cannot be legendary. |
| Healing Cloud | Chance to spawn healing cloud when hit. |
|
|
| Chilling Cloud | Chance to spawn chilling cloud when hit. |
|
|
| Effect Avoidance | Chance to avoid negative effects. |
|
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| Lucky Hit Chance | Chance for bonus effects on hit. |
|
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