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Magnet: Difference between revisions

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|| Cannot be legendary.
|| Cannot be legendary.
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| '''Living''' || Auto-upgrades to user level. || Β 
| '''Living''' || Living will level your held/worn gear upon leveling up after a completed vault, or from leveling from a Bounty. || Β 
* Level 0–100: 2% chanceΒ  Β 
* Level 0–100: 2% chanceΒ  Β 
|| Cannot be legendary.
|| Cannot be legendary.
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* Level 50: 26%–30%
* Level 50: 26%–30%
|}
|}
{{VH3}}

Latest revision as of 22:56, 14 August 2025

Magnets Found in Gilded Chests essential item to the vault pulling items to the players to make looting easier while providing stats when worn.

Base Attributes

Name Description Tiers Legendary Tier Values
Durability Base durability of the magnet.
  • Level 0–49: 15,000–23,400
  • Level 50–100: 23,401–30,000
Cannot be legendary.
Soulbound Keeps item upon death in the vault.
  • Level 0–100: 20% chance
Cannot be legendary.
Living Living will level your held/worn gear upon leveling up after a completed vault, or from leveling from a Bounty.
  • Level 0–100: 2% chance
Cannot be legendary.

Implicits

Name Description Tiers Legendary Tier Values
Pickup Range Increases item pickup range.
  • Level 0: 3.0–5.0
  • Level 13: 3.1–7.0
  • Level 25: 7.1–9.0
  • Level 38: 9.1–12.0
  • Level 51: 13.1–15.0
  • Level 65: 15.1–18.0
  • Level 76: 18.1–20.0
  • Level 99: 20.1–25.0
Cannot be legendary.
Pull Speed Increases item attraction speed.
  • Level 0: 5–10
  • Level 30: 11–15
  • Level 50: 16–20
  • Level 85: 21–25
Cannot be legendary.

Prefix

Name Description Tiers Legendary Tier Values
Mining Speed Increases block breaking speed.
  • Level 0: 3.0–8.0
  • Level 21: 8.1–12.0
  • Level 40: 12.1–20.0
  • Level 0: 12.1–15.0
  • Level 21: 15.1–18.0
  • Level 40: 18.1–30.0
Range Adds extra pickup radius.
  • Level 0: 1.0–2.5
  • Level 19: 2.6–4.5
  • Level 45: 4.6–6.5
  • Level 70: 6.6–8.5
  • Level 88: 8.6–10.0
  • Level 0: 4.6–6.5
  • Level 19: 6.6–8.5
  • Level 45: 8.6–10.0
  • Level 70: 10.1–11.0
  • Level 88: 11.1–12.0
Velocity Increases pull speed of items.
  • Level 0: 1–3
  • Level 22: 4–6
  • Level 38: 7–9
  • Level 57: 11–13
  • Level 67: 14–16
  • Level 89: 17–19
  • Level 0: 7–9
  • Level 22: 11–13
  • Level 38: 14–16
  • Level 57: 17–19
  • Level 67: 20–22
  • Level 89: 23–24
Reach Adds interaction distance.
  • Level 0: 0.1–0.4
  • Level 30: 0.41–0.8
  • Level 43: 0.81–1.0
  • Level 62: 1.01–1.2
  • Level 78: 1.21–1.5
  • Level 0: 0.81–1.0
  • Level 30: 1.01–1.2
  • Level 43: 1.21–1.5
  • Level 62: 1.51–1.6
  • Level 78: 1.61–1.75
Durability Adds extra durability to magnet.
  • Level 0: 3000–6000
  • Level 25: 6001–12000
  • Level 60: 12001–18000
  • Level 0: 12001–15000
  • Level 25: 15001–18000
  • Level 60: 18001–24000

Suffix

Name Description Tiers Legendary Tier Values
Item Quantity Increases loot quantity.
  • Level 0: 3%–5%
  • Level 22: 6%–8%
  • Level 45: 9%–11%
  • Level 72: 12%–13%
  • Level 93: 14%–15%
  • Level 0: 9%–11%
  • Level 22: 12%–13%
  • Level 45: 14%–15%
  • Level 72: 16%–17%
  • Level 93: 18%–19%
Item Rarity Boosts loot rarity.
  • Level 0: 5%–8%
  • Level 25: 9%–13%
  • Level 51: 14%–19%
  • Level 78: 20%–25%
  • Level 95: 26%–30%
  • Level 0: 14%–19%
  • Level 25: 20%–25%
  • Level 51: 26%–30%
  • Level 78: 31%–33%
  • Level 95: 34%–36%
Copiously Chance for extra ore drops.
  • Level 0: 1%–5%
  • Level 21: 6%–10%
  • Level 46: 11%–15%
  • Level 72: 16%–20%
  • Level 93: 21%–25%
  • Level 0: 11%–15%
  • Level 21: 16%–20%
  • Level 46: 21%–25%
  • Level 72: 26%–28%
  • Level 93: 29%–30%
Soul Chance Chance to gain soul shards.
  • Level 22: 10%–20%
  • Level 44: 21%–30%
  • Level 66: 31%–40%
  • Level 87: 41%–50%
  • Level 22: 31%–40%
  • Level 44: 41%–50%
  • Level 66: 51%–55%
  • Level 87: 56%–60%
Trap Disarming Chance to disarm trapped chests.
  • Level 10: 5%–8%
  • Level 21: 9%–12%
  • Level 35: 13%–16%
  • Level 50: 17%–20%
  • Level 10: 13%–16%
  • Level 21: 17%–20%
  • Level 35: 21%–25%
  • Level 50: 26%–30%