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Once you passed into a vault you will be presented with a variety of rooms. These are connected via a tunnel you can walk, run or fly through. | |||
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The room types are: | |||
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!Starter Room | |||
!This is the room you enter and sometimes exit through. When you first load into a vault the timer will not start until you have exited this room | |||
! | |||
! | |||
|- | |||
|Common Rooms | |||
|These are the most common rooms within the vault and have a mixture of ore and chest loot | |||
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|- | |||
|Ore Room | |||
|These room contains only ores. | |||
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|- | |||
|Challenge Room | |||
|These contain a variety of guardian mobs and loot | |||
| | |||
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|- | |||
|Omega Room | |||
|These are the rarest type of room and contain large amounts of loot without the trouble of any mobs | |||
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|} | |||
Omega and Challenge rooms can be forced onto a crystal using [[Inscriptions]] in the crystal workbench. | |||
{{VH3}} |
Latest revision as of 15:58, 15 July 2025
Once you passed into a vault you will be presented with a variety of rooms. These are connected via a tunnel you can walk, run or fly through.
The room types are:
Starter Room | This is the room you enter and sometimes exit through. When you first load into a vault the timer will not start until you have exited this room | ||
---|---|---|---|
Common Rooms | These are the most common rooms within the vault and have a mixture of ore and chest loot | ||
Ore Room | These room contains only ores. | ||
Challenge Room | These contain a variety of guardian mobs and loot | ||
Omega Room | These are the rarest type of room and contain large amounts of loot without the trouble of any mobs |
Omega and Challenge rooms can be forced onto a crystal using Inscriptions in the crystal workbench.