Dungeon: Difference between revisions
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Satanmarks (talk | contribs) Created page with "Appearing at <span style="color:#ffc000">Level 20+</span> in hidden areas looks like a door with the mob type that will spawn in the vault, right clicking it will show the difficulty of the dungeon as a pop up and above your hotbar. It has the rare items that normally spawn in '''Vault Chests''' making it rewarding and challenging based on difficulty, also it has two important tables at the end of the dungeon '''Modifier Archive - Alchemy Archive''' with a dungeon champ..." |
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Appearing at <span style="color:#ffc000">Level 20+</span> | [[File:Dungeon.png|thumb]] | ||
Appearing at <span style="color:#ffc000">Level 20+</span>, Dungeons can generate. | |||
A Dungeon entrance looks like a vault door themed after the mob type that will spawn inside. Right-clicking the door reveals the Dungeon’s difficulty in a pop-up and above the hotbar. | |||
Dungeons contain rare items normally found in '''Vault Chests''' and now feature a final encounter with a '''Dungeon Boss''' guarding either an [[Imbuement Altar]], and [[Alchemy Archive]] or a [[Discovery Globe]]. | |||
Loot Barrels are placed near mob spawners, creating a “fight-before-loot” challenge. | |||
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==Dungeon Difficulty== | ==Dungeon Difficulty== | ||
| Line 17: | Line 24: | ||
|- | |- | ||
| Impossible || 4.0x Multiplier || | | Impossible || 4.0x Multiplier || | ||
|} | |} | ||
===Types of Dungeon Mobs | |||
---- | |||
== Dungeon Bosses == | |||
A Dungeon Boss is a stronger type of Champion with more damage and HP. They must be defeated to unlock the final reward structure of the dungeon: | |||
* An [[Imbuement Altar]], | |||
* an [[Alchemy Archive]] or | |||
* a [[Discovery Globe]]. | |||
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==Types of Dungeon Mobs== | |||
{| class="wikitable" | {| class="wikitable" | ||
! Icon !! Dungeon Mob | ! Icon !! Dungeon Mob | ||
|- | |- | ||
| | | [[File:Dungeon_Skeleton.png|frameless|50px]] || Skeleton || | ||
|- | |- | ||
| | | [[File:Dungeon_Zombie.png|frameless|50px]] || Zombies || | ||
|- | |- | ||
| | | [[File:Dungeon_Piglin.png|frameless|50px]] || Piglins || | ||
|- | |- | ||
| | | [[File:Dungeon_Illager.png|frameless|50px]] || Vindicators and Pillagers || | ||
|- | |- | ||
| ( | | [[File:Dungeon_Spider.png|frameless|50px]] || Spiders || | ||
|} | |||
---- | |||
==Dungeon Barrel== | |||
Barrels spawn behind spawners, ensuring players must defeat mobs before looting. | |||
{| class="wikitable" | |||
! Icon !! Name !! Description !! Loot | |||
|- | |||
| [[File:Invicon_Living_Barrel.png|frameless|50px]] || Living Barrel || Contains rare Living materials. || | |||
* [[Inscriptions|Inscription]] | |||
* [[Mystery Egg|Mystery Egg]] | |||
* [[Living Chests|Inscription Piece]] | |||
* [[Vault Gods|Vault God Charm]] | |||
|- | |||
| [[File:Invicon_Ornate_Barrel.png|frameless|50px]] || Ornate Barrel || Contains rare Ornate materials and additional loot. || | |||
* [[Armour|Unidentified Rare+ Helmet]] | |||
* [[Armour|Unidentified Rare+ Chestplate]] | |||
* [[Armour|Unidentified Rare+ Leggings]] | |||
* [[Armour|Unidentified Rare+ Boots]] | |||
* [[Weapons|Unidentified Rare+ Sword]] | |||
* [[Weapons|Unidentified Rare+ Axe]] | |||
* [[Weapons|Unidentified Rare+ Shield]] | |||
* [[Weapons|Unidentified Rare+ Focus]] | |||
* [[Weapons|Unidentified Rare+ Wand]] | |||
* [[Focus (item)|Waning Focus]] | |||
* [[Focus (item)|Waxing Focus]] | |||
* [[Focus (item)|Fundamental Focus]] | |||
* [[Focus (item)|Opportunistic Focus]] | |||
|- | |- | ||
| [[File:Invicon_Gilded_Barrel.png|frameless|50px]] || Gilded Barrel || Contains rare Gilded materials. || | |||
* [[Jewel Pouch|Jewel Pouch]] | |||
* [[Gilded Chests|Key Piece]] | |||
* [[Magnets|Unidentified Rare+ Magnet]] | |||
* [[Trinkets|Trinket]] | |||
|} | |} | ||
{{VH3}} | |||
Latest revision as of 15:27, 10 December 2025

Appearing at Level 20+, Dungeons can generate. A Dungeon entrance looks like a vault door themed after the mob type that will spawn inside. Right-clicking the door reveals the Dungeon’s difficulty in a pop-up and above the hotbar.
Dungeons contain rare items normally found in Vault Chests and now feature a final encounter with a Dungeon Boss guarding either an Imbuement Altar, and Alchemy Archive or a Discovery Globe.
Loot Barrels are placed near mob spawners, creating a “fight-before-loot” challenge.
Dungeon Difficulty
| Difficulty | Health and Damage | |
|---|---|---|
| Normal | 1.0x Multiplier | |
| Hard | 1.5x Multiplier | |
| Challenging | 2.0x Multiplier | |
| Extreme | 3.0x Multiplier | |
| Impossible | 4.0x Multiplier |
Dungeon Bosses
A Dungeon Boss is a stronger type of Champion with more damage and HP. They must be defeated to unlock the final reward structure of the dungeon:
- An Imbuement Altar,
- an Alchemy Archive or
- a Discovery Globe.
Types of Dungeon Mobs
| Icon | Dungeon Mob | |
|---|---|---|
| Skeleton | ||
| Zombies | ||
| Piglins | ||
| Vindicators and Pillagers | ||
| Spiders |
Dungeon Barrel
Barrels spawn behind spawners, ensuring players must defeat mobs before looting.
| Icon | Name | Description | Loot |
|---|---|---|---|
| Living Barrel | Contains rare Living materials. | ||
| Ornate Barrel | Contains rare Ornate materials and additional loot. | ||
| Gilded Barrel | Contains rare Gilded materials. |