Dungeon: Difference between revisions
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Appearing at <span style="color:#ffc000">Level 20+</span> | [[File:Dungeon.png|thumb]] | ||
Appearing at <span style="color:#ffc000">Level 20+</span>, Dungeons can generate.Β | |||
A Dungeon entrance looks like a vault door themed after the mob type that will spawn inside. Right-clicking the door reveals the Dungeonβs difficulty in a pop-up and above the hotbar. | |||
Dungeons contain rare items normally found in '''Vault Chests''' and now feature a final encounter with a '''Dungeon Boss''' guarding either an [[Imbuement Altar]], and [[Alchemy Archive]] or a [[Discovery Globe]]. | |||
Β | |||
Loot Barrels are placed near mob spawners, creating a βfight-before-lootβ challenge. | |||
Β | |||
Β | |||
---- | |||
==Dungeon Difficulty== | ==Dungeon Difficulty== | ||
| Line 17: | Line 24: | ||
|- | |- | ||
| Impossible || 4.0x Multiplier || | | Impossible || 4.0x Multiplier || | ||
|} | |} | ||
===Types of Dungeon Mobs | Β | ||
---- | |||
Β | |||
== Dungeon Bosses ==Β | |||
A Dungeon Boss is a stronger type of Champion with more damage and HP. They must be defeated to unlock the final reward structure of the dungeon: | |||
Β | |||
* An [[Imbuement Altar]], | |||
* an [[Alchemy Archive]] orΒ | |||
* a [[Discovery Globe]]. | |||
Β | |||
---- | |||
Β | |||
==Types of Dungeon Mobs== | |||
{| class="wikitable" | {| class="wikitable" | ||
! Icon !! Dungeon Mob | ! Icon !! Dungeon Mob | ||
|- | |- | ||
| | | [[File:Dungeon_Skeleton.png|frameless|50px]] || Skeleton || Β | ||
|- | |- | ||
| | | [[File:Dungeon_Zombie.png|frameless|50px]] || Zombies || Β | ||
|- | |- | ||
| | | [[File:Dungeon_Piglin.png|frameless|50px]] || Piglins || | ||
|- | |- | ||
| | | [[File:Dungeon_Illager.png|frameless|50px]] || Vindicators and Pillagers || | ||
|- | |- | ||
| [[File:Dungeon_Spider.png|frameless|50px]] || Spiders || | |||
|} | |} | ||
---- | |||
Β | |||
==Dungeon Barrel== | |||
Β | |||
Barrels spawn behind spawners, ensuring players must defeat mobs before looting. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Icon | ! Icon !! Name !! Description !! Loot | ||
|- | |- | ||
| | | [[File:Invicon_Living_Barrel.png|frameless|50px]] || Living Barrel || Contains rare Living materials. || Β | ||
* Inscription | * [[Inscriptions|Inscription]] | ||
* Mystery Egg | * [[Mystery Egg|Mystery Egg]] | ||
* Inscription Piece | * [[Living Chests|Inscription Piece]] | ||
* Vault God Charm | * [[Vault Gods|Vault God Charm]] | ||
|- | |- | ||
| | | [[File:Invicon_Ornate_Barrel.png|frameless|50px]] || Ornate Barrel || Contains rare Ornate materials and additional loot. || Β | ||
* Helmet | * [[Armour|Unidentified Rare+ Helmet]] | ||
* Chestplate | * [[Armour|Unidentified Rare+ Chestplate]] | ||
* Leggings | * [[Armour|Unidentified Rare+ Leggings]] | ||
* Boots | * [[Armour|Unidentified Rare+ Boots]] | ||
* Sword | * [[Weapons|Unidentified Rare+ Sword]] | ||
* Axe | * [[Weapons|Unidentified Rare+ Axe]] | ||
* Shield | * [[Weapons|Unidentified Rare+ Shield]] | ||
* Focus | * [[Weapons|Unidentified Rare+ Focus]] | ||
* Wand | * [[Weapons|Unidentified Rare+ Wand]] | ||
* Waning Focus | * [[Focus (item)|Waning Focus]] | ||
* Waxing Focus | * [[Focus (item)|Waxing Focus]] | ||
* Fundamental Focus | * [[Focus (item)|Fundamental Focus]] | ||
* Opportunistic Focus | * [[Focus (item)|Opportunistic Focus]] | ||
|- | |- | ||
| | | [[File:Invicon_Gilded_Barrel.png|frameless|50px]] || Gilded Barrel || Contains rare Gilded materials. || Β | ||
* Jewel Pouch | * [[Jewel Pouch|Jewel Pouch]] | ||
* Key Piece | * [[Gilded Chests|Key Piece]] | ||
* Magnet | * [[Magnets|Unidentified Rare+ Magnet]] | ||
* Trinket | * [[Trinkets|Trinket]] | ||
|} | |} | ||
{{VH3}} | {{VH3}} | ||
Latest revision as of 15:27, 10 December 2025

Appearing at Level 20+, Dungeons can generate. A Dungeon entrance looks like a vault door themed after the mob type that will spawn inside. Right-clicking the door reveals the Dungeonβs difficulty in a pop-up and above the hotbar.
Dungeons contain rare items normally found in Vault Chests and now feature a final encounter with a Dungeon Boss guarding either an Imbuement Altar, and Alchemy Archive or a Discovery Globe.
Loot Barrels are placed near mob spawners, creating a βfight-before-lootβ challenge.
Dungeon Difficulty
| Difficulty | Health and Damage | |
|---|---|---|
| Normal | 1.0x Multiplier | |
| Hard | 1.5x Multiplier | |
| Challenging | 2.0x Multiplier | |
| Extreme | 3.0x Multiplier | |
| Impossible | 4.0x Multiplier |
Dungeon Bosses
A Dungeon Boss is a stronger type of Champion with more damage and HP. They must be defeated to unlock the final reward structure of the dungeon:
- An Imbuement Altar,
- an Alchemy Archive or
- a Discovery Globe.
Types of Dungeon Mobs
| Icon | Dungeon Mob | |
|---|---|---|
| Skeleton | ||
| Zombies | ||
| Piglins | ||
| Vindicators and Pillagers | ||
| Spiders |
Dungeon Barrel
Barrels spawn behind spawners, ensuring players must defeat mobs before looting.
| Icon | Name | Description | Loot |
|---|---|---|---|
| Living Barrel | Contains rare Living materials. | ||
| Ornate Barrel | Contains rare Ornate materials and additional loot. | ||
| Gilded Barrel | Contains rare Gilded materials. |