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Vault Difficulty determines how tough the mobs are inside a Vault by adjusting their '''health''' and '''damage'''. It '''does not affect loot''', which is controlled by a separate game rule, see [[Vault Loot]]. | Vault Difficulty determines how tough the mobs are inside a Vault by adjusting their '''health''' and '''damage'''. It '''does not affect loot''', which is controlled by a separate game rule, see [[Vault Loot]]. | ||
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==== In-Game Menu ==== | ==== In-Game Menu ==== | ||
Revision as of 14:39, 2 July 2025
Vault Difficulty determines how tough the mobs are inside a Vault by adjusting their health and damage. It does not affect loot, which is controlled by a separate game rule, see Vault Loot.
There are two types of Vault Difficulty:
- Global Difficulty: Applies to all players unless overridden.
- Local Difficulty: Set per player and overrides the global setting for them.
How to Set Vault Difficulty
You can set Vault Difficulty in different ways depending on whether you're playing singleplayer or multiplayer.
/the_vault difficulty <difficulty>
|
Sets the global Vault difficulty for all players. |
/the_vault local_difficulty <playerIGN> <difficulty>
|
Sets a specific player's personal Vault difficulty. |
In-Game Menu
Name | Mob Scaling |
---|---|
Piece of Cake | 0.25Γ |
Easy | 0.5Γ |
Normal (default) | 0.75Γ |
Hard | 1Γ |
Impossible | 2Γ |
Fragged | 4Γ |