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Admin Commands: Difference between revisions

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Below you will find a list of commands that are limited to a server admin/op player that may help you support your server:
= How to Start a Bingo Bust Event =
{| class="wikitable"
|+ Challenge, Loot & Progression
! Command !! Description !! Default !! Options
|-
| <code>/gamerule questExpertMode &lt;option&gt;</code> || Enables harder quest conditions for experienced players || False || True / False
|-
| <code>/gamerule vaultBoostPenalty &lt;option&gt;</code> || Reduces [[Vault Loot|rewards]] when Vault level is lower than player level || False || True / False
|-
| <code>/gamerule vaultCrystalMode &lt;option&gt;</code> || Alters [[Vault Altar|Vault-Altar]] crafting costs || normal || Infinity (free) / Half (0.5Γ—) / Normal (1Γ—) / Double (2Γ—) / Grindy (5Γ—) / Extreme (10Γ—)
|-
| <code>/gamerule vaultCrystalRecipeScaling &lt;option&gt;</code> || Scales [[Vault Altar|Altar recipes]] with player level || normal || Slow (0.5Γ—) / Normal (1Γ—) / Fast (2Γ—) / Extreme (5Γ—)
|-
| <code>/gamerule vaultExperience &lt;option&gt;</code> || Controls [[Skills, Abilities and Builds|XP]] gain from Vaults || normal || Poor (0.1Γ—) / Half (0.5Γ—) / Normal (1Γ—) / Double (2Γ—) / Triple (3Γ—)
|-
| <code>/gamerule vaultLoot &lt;option&gt;</code> || Quality and quantity of [[Vault Loot|Vault loot]]|| normal || Legacy (0.5Γ—) / Normal (1Γ—) / Plenty (2Γ—) / Extreme (3Γ—)
|-
| <code>/gamerule vaultMode &lt;option&gt;</code> || Determines what happens on Vault death || normal || Casual (Keep items on Vault death) / Normal (Spirit on Vault death) / Hardcore (No spirit on Vault death)
|-
| <code>/gamerule vaultWeightedArtifacts &lt;option&gt;</code> || [[Artifact|Artifacts]] drop based on rarity if enabled || True || True / False
|}
{| class="wikitable"
|+ Knowledge & Mentor Brews
! Command !! Description !! Default !! Options
|-
| <code>/gamerule vaultAllowKnowledgeBrew &lt;option&gt;</code> || Allows [[Knowledge Stars and Mods|Knowledge]] Brews for progression || True || True / False
|-
| <code>/gamerule vaultAllowMentoring &lt;option&gt;</code> || Allows [[Skills, Abilities and Builds|Mentor Brews]] to be crafted and used || True || True / False
|}
{| class="wikitable"
|+ Time, Difficulty & Level Limits
! Command !! Description !! Default !! Options
|-
| <code>/gamerule vaultTimer &lt;number&gt;</code> || [[The Vault|Vault]] time-limit in minutes (0 = unlimited) || 25 || β€”
|-
| <code>/gamerule vaultAllowWaypoints &lt;option&gt;</code> || Enables use of waypoints inside Vaults on Xaero's Minimap || False || True / False
|-
| <code>/gamerule vaultLevelLock &lt;number&gt;</code> || Maximum achievable [[Skills, Abilities and Builds|Vault level]]|| 100 || β€”
|-
| <code>/gamerule vaultNoOpDifficulty &lt;option&gt;</code> || Allows non-operators to change [[Vault Difficulties|Vault difficulty]]|| True || True / False
|}
{| class="wikitable"
|+ Final Vault Access
! Command !! Description !! Default !! Options
|-
| <code>/gamerule finalVaultAllowParty &lt;option&gt;</code> || Controls whether players can form a party in the [[Herald Vault]]|| True || True / False
|-
| <code>/gamerule vaultHeraldMinLevel &lt;number&gt;</code> || Minimum level to face the [[Herald Vault|Herald (enter Final Vault)]]|| 100 || β€”
|}
{| class="wikitable"
|+ Debugging & Performance
! Command !! Description !! Default !! Options
|-
| <code>/gamerule vaultPrintSaveDataTiming &lt;option&gt;</code> || Prints timing info when saving Vault data (debug) || False || True / False
|-
| <code>/gamerule vaultTemplateCacheSize &lt;number&gt;</code> || Max number of cached Vault templates || 32 || β€”
|}
{| class="wikitable"
|+ Party Commands
! Command !! Description !! Default !! Options
|-
| <code>/gamerule vaultJoinRequireParty &lt;option&gt;</code> || Requires players to be in a party to join a Vault || True || True / False
|-
| <code>/gamerule vaultPartyExpSharing &lt;option&gt;</code> || How [[Skills, Abilities and Builds|XP]] is shared in parties || disabled || Disabled / Lowest / Average / Highest
|}
{| class="wikitable"
|+ Research Commands
! Command !! Description !! Default !! Options
|-
| <code>/gamerule vaultNoResearchTeamPenalty &lt;option&gt;</code> || Disables penalties for joining [[Knowledge Stars and Mods|research]] teams || False || True / False
|}
{| class="wikitable"
|+Admin Console Commands
|-
|rowspan="6"|Card Commands
|<code>/the_vault card_debug create_card <tier> <color></code>
|Create a random card of any tier and color
|-
|<code>/the_vault card_debug add_card_modifier <modifier></code>
|Replace the current modifier on a card with a new one. Resource cards are automatically generated.
|-
|<code>/the_vault card_debug set_tier <tier></code>
|Change the tier of a card. Modifier will scale.
|-
|<code>/the_vault card_debug add_color <color></code>
|Add extra colors to a card.
|-
|<code>/the_vault card_debug add_group <group></code>
|Add extra groups to a card (foil included)
|-
|<code>/the_vault card_debug create_booster_pack <pack></code>
|Spawn in a booster pack.


|-
This guide explains how to set up and run a '''Bingo Bust''' event using Vault Hunters commands and configuration files.
|rowspan="20"|Gear Debug Command Guide
|colspan="2"|Most of these commands have autofill suggestions when clicking space, i.e for uniques all available options will display.
|-
|<code>/the_vault gear_debug setLevel <level></code>
|Sets the item level of held gear.
|-
|<code>/the_vault gear_debug give_unique_item <uniqueName> <level></code>
|Spawns a specific unique item by name
|-
|<code>/the_vault gear_debug give_all_unique_items <level></code>
|Spawns all unique items at specified level
|-
|<code>/the_vault gear_debug addModifier <affix> <modifier> <value></code>
|Adds specific modifier to gear. Adds extra slots if needed.
|-
|<code>/the_vault gear_debug removeModifier <affix> <modifier></code>
|Removes specific modifier from gear
|-
|<code>/the_vault gear_debug addRandomModifier</code>
|Adds a random modifier if slots available
|-
|<code>/the_vault gear_debug removeRandomModifier</code>
|Removes a random modifier from held gear
|-
|<code>/the_vault gear_debug add_ability_modifier <ability> <levelChange></code>
|Adds an ability level to gear.
|-
|<code>/the_vault gear_debug rerollAll</code>
|Rerolls all modifiers on held gear
|-
|<code>/the_vault gear_debug set_corrupted</code>
|Corrupts the held gear item
|-
|<code>/the_vault gear_debug set_legendary</code>
|Makes held gear legendary
|-
|<code>/the_vault gear_debug give_all_trinkets</code>
|Spawns all trinkets
|-
|<code>/the_vault gear_debug repairs fix</code>
|Decreases used repair slots by 1
|-
|<code>/the_vault gear_debug repairs damage</code>
|Increases used repair slots by 1
|-
|<code>/the_vault gear_debug repairs setSlots <slots></code>
|Sets total repair slots
|-
|<code>/the_vault gear_debug rarity <value></code>
|Changes rarity (Scrappy/Common/Rare/Epic/Omega)
|-
|<code>/the_vault gear_debug rollType <rollType></code>
|Changes the roll type of unidentified gear. Allows more customisation than rarity, but requires config knowledge.
|-
|<code>/the_vault gear_debug model <model></code>
|Changes the gear's visual model
|-
|<code>/the_vault gear_debug potential <value></code>
|Sets crafting potential value


|-
== 1. Create Teams ==
|rowspan="6"|Vault Level and Stats Command
Use the following command to create teams:
|<code>/the_vault vault_level get <player_ign></code>
|Displays information about the players stats (Vault level, xp, skill, knowledge, expertise points)
|-
|<code>/the_vault vault_level set_level <level></code>
|Sets the level
|-
|<code>/the_vault vault_level add_exp <amount></code>
|Adds the amount of xp
|-
|<code>/the_vault vault_level add_skill_points <amount></code>
|
|-
|<code>/the_vault vault_level add_expertise_points <amount> [player]</code>
|
|-
|<code>/the_vault vault_level set_rep <level> <god></code>
|Manage reputation for god - This will add to the current total so if you want to remove, use a negative value


|-
<code>/team add &lt;Team ID&gt; &lt;Display Component&gt;</code>
|rowspan="2"|Vault Command
|<code>/the_vault vault kick <player> <complete></code>
|
|-
|<code>/the_vault vault addModifier <player> <modifier> <stackSize></code>
|


|-
* <code>&lt;Team ID&gt;</code>: The internal name for the team.
|rowspan="4"|Snapshot Command
|<code>/the_vault snapshot death list <playerIGN></code>
|List vault deaths (You can click a listed timestamp to generate the restore command)
|-
|<code>/the_vault snapshot death restore <playerIGN> <timestamp> [restoreToPlayer]</code>
|Restore a vault death snapshot
|-
|<code>/the_vault snapshot vaultJoin list <playerIGN></code>
|List vault join snapshots
|-
|<code>/the_vault snapshot vaultJoin restore <playerIGN> <timestamp> [restoreToPlayer]</code>
|Restore a vault join snapshot


|-
* <code>&lt;Display Component&gt;</code> (optional): A styled name shown in chat. You can generate a JSON text component via a site like minecraftjson.com.
|rowspan="8"|Can be used to recreate/modify a crystal
|<code>/the_vault crystal setRandomModifiers <true/false></code>
|
|-
|<code>/the_vault crystal setUnmodifiable <true/false></code>
|
|-
|<code>/the_vault crystal addModifier <modifier> <stackSize></code>
|Adds vault modifiers
|-
|<code>/the_vault crystal clearObjective</code>
|
|-
|<code>/the_vault crystal setObjective <objective></code>
|Set the objective type - Note that some of these will not work (e.g. monolith)
|-
|<code>/the_vault crystal setLevel <level></code>
|The vault level of the crystal
|-
|<code>/the_vault crystal setSeed <seed></code>
|The random seed of the vault
|-
|<code>/the_vault crystal setTheme <theme></code>
|Uses the theme id


|-
Repeat this command for however many teams you want in the event.
|Complete Player Reset
|<code>/the_vault reset all <player></code>
|


|-
== 2. Join Teams ==
|rowspan="19"|Targeted player
Each player can join a team using this command:
|<code>/the_vault reset level <player></code>
Β 
|
<code>/team join &lt;Team ID&gt; &lt;PlayerName&gt;</code>
|-
Β 
|<code>/the_vault reset skill_points <player></code> Β 
== 3. Create the Bingo Bust Area ==
|
Β 
|-
You will need a '''Task Builder''' block:
|<code>/the_vault reset level_abilities_talents_and_expertises <player></code>
* Obtainable via '''JEI''', the '''Creative Mode menu''', or: <code>/give @p the_vault:task_builder</code>
|
* Place it where you want the Bingo area to appear.
|-
Β 
|<code>/the_vault reset abilities_and_talents <player></code> Β 
=== Default Behavior ===
|
* Generates a '''25x25''' stone platform.
|-
* Places '''25 Tasks''' on top of it.
|<code>/the_vault reset expertises <player></code>
* The platform size can be changed in the config file: <code>config/the_vault/team_tasks.json</code> (change the <code>width</code> value at the bottom).
|
* Some tasks may be '''impossible by default''' (e.g., "Submit x Companion Gemstones"). You can fix or remove these in the config.
|-
Β 
|<code>/the_vault reset research <player></code> Β 
== 4. View Team Scores ==
|
You will need a '''Bingo Bust Scoreboard''' painting:
|-
Β 
|<code>/the_vault reset knowledge <player></code>
* Obtainable via '''JEI''', the '''Creative Mode menu''', or: <code>/give @p the_vault:team_task_scoreboard</code>
|
* Place it like a painting.
|-
* Size ranges from '''1x1''' to '''4x4''', depending on how you place it.
|<code>/the_vault reset altar_recipe <player></code>
Β 
|
== 5. Configure Tasks ==
|-
All Bingo Bust tasks are stored in:
|<code>/the_vault reset black_market <player></code> Β 
<code>config/the_vault/team_tasks.json</code>
|
Β 
|-
* You can fully customize the available tasks.
|<code>/the_vault reset altar_level <player></code>
* Remove or adjust any that don't fit your server's needs.
|
Β 
|-
== 6. Utility Commands ==
|<code>/the_vault reset vault_history <player></code> Β 
Β 
|
=== Get Task Progress ===
|-
<code>/the_vault team_tasks get_task_progress &lt;Task ID&gt;</code>
|<code>/the_vault reset god_reputations <player></code>
Displays all teams’ current progress on the specified task.
|
Β 
|-
=== Refresh a Task ===
|<code>/the_vault reset trinkets <player></code>
<code>/the_vault team_tasks refresh_task &lt;Task ID&gt;</code>
|
Refreshes a task by setting it to 0 again for all players.
|-
Β 
|<code>/the_vault reset bounties <player></code> Β 
=== Reset All Tasks ===
|
<code>/the_vault team_tasks reset_tasks</code>
|-
Resets all team progress and restarts the event.
|<code>/the_vault reset workbench_modifiers <player></code> Β 
Β 
|
=== Set Task Progress ===
|-
<code>/the_vault team_tasks set_task_progress &lt;Team ID&gt; &lt;Task ID&gt; &lt;Amount&gt;</code>
|<code>/the_vault reset armor_models <player></code>
Sets a task’s progress for a specific team.
|
|-
|<code>/the_vault reset alchemy_effects <player></code> Β 
|
|-
|<code>/the_vault reset ascension_titles <player></code>
|
|-
|<code>/the_vault reset proficiencies <player></code>
|
|}
{{See also|Player Commands}}
{{VH3}}

Revision as of 19:36, 10 July 2025

How to Start a Bingo Bust Event

This guide explains how to set up and run a Bingo Bust event using Vault Hunters commands and configuration files.

1. Create Teams

Use the following command to create teams:

/team add <Team ID> <Display Component>

  • <Team ID>: The internal name for the team.
  • <Display Component> (optional): A styled name shown in chat. You can generate a JSON text component via a site like minecraftjson.com.

Repeat this command for however many teams you want in the event.

2. Join Teams

Each player can join a team using this command:

/team join <Team ID> <PlayerName>

3. Create the Bingo Bust Area

You will need a Task Builder block:

  • Obtainable via JEI, the Creative Mode menu, or: /give @p the_vault:task_builder
  • Place it where you want the Bingo area to appear.

Default Behavior

  • Generates a 25x25 stone platform.
  • Places 25 Tasks on top of it.
  • The platform size can be changed in the config file: config/the_vault/team_tasks.json (change the width value at the bottom).
  • Some tasks may be impossible by default (e.g., "Submit x Companion Gemstones"). You can fix or remove these in the config.

4. View Team Scores

You will need a Bingo Bust Scoreboard painting:

  • Obtainable via JEI, the Creative Mode menu, or: /give @p the_vault:team_task_scoreboard
  • Place it like a painting.
  • Size ranges from 1x1 to 4x4, depending on how you place it.

5. Configure Tasks

All Bingo Bust tasks are stored in: config/the_vault/team_tasks.json

  • You can fully customize the available tasks.
  • Remove or adjust any that don't fit your server's needs.

6. Utility Commands

Get Task Progress

/the_vault team_tasks get_task_progress <Task ID> Displays all teams’ current progress on the specified task.

Refresh a Task

/the_vault team_tasks refresh_task <Task ID> Refreshes a task by setting it to 0 again for all players.

Reset All Tasks

/the_vault team_tasks reset_tasks Resets all team progress and restarts the event.

Set Task Progress

/the_vault team_tasks set_task_progress <Team ID> <Task ID> <Amount> Sets a task’s progress for a specific team.