Abilities: Difference between revisions
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| [[File:Invicon_Arcane_Rail.png|50x50px]] || Arcane: Rail || β Hold Ability || Summon a magical Arcane Rail to hit a single mob with incredible power, dealing a percentage of your <span style="color:#FF00CB">ability power</span> in damage, and triggering on-hit effects like <span style="color:#FCF5C5">Clouds</span> and <span style="color:#5c5db6">Chaining</span>. || 1 - 8 | | [[File:Invicon_Arcane_Rail.png|50x50px]] || Arcane: Rail || β Hold Ability || Summon a magical Arcane Rail to hit a single mob with incredible power, dealing a percentage of your <span style="color:#FF00CB">ability power</span> in damage, and triggering on-hit effects like <span style="color:#FCF5C5">Clouds</span> and <span style="color:#5c5db6">Chaining</span>. || 1 - 8 | ||
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| | | [[File:Invicon_Earthquake.png|50x50px]] || Earthquake || β΄ Cast Ability || Call forth a massive blast where you stand, dealing damage based on your <span style="color:#C23627">attack damage</span> and <span style="color:#FFB00F">knocking back</span> any hostile mobs in a <span style="color:#33ff6d">radius</span> after a <span style="color:#7024ac">delay of time.</span> | ||
<span style="color:#7024ac">The Damage dealt decreases the further away from the center the mobs are hit.</span> | |||
Β | |||
Earthquake also has a chance to destroy blocks in its path. | |||
| 1 - 8 | |||
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| | | [[File:Invicon_Landmine.png|50x50px]] || Landmine || β΄ Cast Ability || Summon a <span style="color:#FCF5C5">Landmine</span> where you are standing, which explodes in a <span style="color:#33ff6d">radius</span> dealing damage based on your <span style="color:#C23627">Attack Damage</span>, and <span style="color:#FFB00F">knocking back</span> any hostiles if stepped on by any mob. | ||
Β | |||
Landmines can also trigger themselves by exploding in each other's radius. | |||
| 1 - 8 | |||
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| | | [[File:Invicon_Lightning_Strike.png|50x50px]] || Lightning Strike || β΄ Cast Ability || Conjure a lightning arrow that calls a <span style="color:#FCF5C5">lightning strike</span> on impact, dealing <span style="color:#ffeb07">lightning damage</span> based on your <span style="color:#FF00CB">Ability Power</span> and spreads to mobs in a <span style="color:#0D7A39">range</span> around the impact. || 1 - 8 | ||
|- | |||
| [[File:Invicon_Ball_Lightning.png|50x50px]] || Ball Lightning || β΄ Cast Ability || Summons a powerful <span style="color:#FCF5C5">Ball of Lightning</span> that travels slowly, following your crosshair and zaps every mob it hits with <span style="color:#ffeb07">Lightning Damage</span> based on your <span style="color:#FF00CB">Ability Power</span>. || 1 - 8 | |||
|} | |} | ||
== Powerup Abilities == | == Powerup Abilities == | ||
Revision as of 19:37, 16 July 2025
Abilities in Vault Hunters are actions or powers that can be used in or outside the vault. They can be separated into different kinds of abilities, such as Utility, Offensive, Powerup, and Ultimate.
Utility Abilities
Offensive Abilities
Powerup Abilities
Directly enhancing teammates' capabilities or providing direct protection.
Ultimate Abilities
Providing broader benefits that enhance gameplay, often not directly combat-related.