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Focus (gear): Difference between revisions

From Vault Hunters Official Wiki
Carolinet93 (talk | contribs)
Created page with "tbc"
 
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tbc
tbc
== Base Attributes ==
{| class="wikitable"
! Name !! Description !! Tiers !! Can be Legendary?
|-
| '''Durability''' || Base durability. ||
* Level 0: 400–800
* Level 21: 801–1600
* Level 60: 1601–2400
|| No
|-
| '''Soulbound''' || Keeps item on death. ||
* Level 0–100: 20% chance
|| No
|-
| '''Living''' || Auto-upgrades to user level. ||
* Level 0–100: 2% chance
|| No
|}
== Implicits ==
{| class="wikitable"
! Name !! Description !! Tiers !! Can be Legendary?
|-
| '''Mana''' || Increases maximum mana. ||
* Level 0: 10–20
* Level 22: 21–40
* Level 52: 41–70
* Level 70: 71–90
* Level 96: 91–100
|}
== Prefix ==
{| class="wikitable"
! Name !! Description !! Tiers !! Can be Legendary?
|-
| '''Soul Quantity''' || Increases soul shards. ||
* Level 0: 10%–20%
* Level 28: 21%–30%
* Level 45: 31%–40%
* Level 75: 41%–50%
|-
| '''Random Ability +1''' || Grants +1 to a random ability. ||
* Level 0: +1
|}
== Suffix ==
{| class="wikitable"
! Name !! Description !! Tiers !! Can be Legendary?
|-
| '''Mana Regen''' || Increases mana regeneration. ||
* Level 0: 10%–20%
* Level 23: 21%–30%
* Level 34: 31%–40%
* Level 46: 41%–50%
* Level 55: 51%–60%
* Level 67: 61%–70%
* Level 81: 71%–80%
* Level 92: 81%–100%
|-
| '''Healing Effectiveness''' || Enhances healing. ||
* Level 0: 5%–10%
* Level 25: 11%–18%
* Level 46: 19%–26%
* Level 66: 27%–32%
* Level 82: 33%–37%
* Level 98: 38%–42%
|-
| '''Lucky Hit Chance''' || Chance for lucky hits. ||
* Level 25: 4%–6%
* Level 50: 7%–8%
* Level 75: 9%–10%
|-
| '''Trap Disarming''' || Chance to disarm traps. ||
* Level 0: 4%–6%
* Level 36: 7%–9%
* Level 50: 10%–12%
* Level 80: 13%–15%
|-
| '''Durability''' || Increases durability. ||
* Level 11: 400–800
* Level 28: 801–1600
* Level 46: 1601–2400
* Level 67: 2401–3200
* Level 89: 3201–4000
|-
| '''Cooldown Reduction''' || Reduces cooldowns. ||
* Level 0: 5%–7%
* Level 22: 8%–11%
* Level 43: 12%–16%
* Level 70: 17%–21%
* Level 85: 22%–25%
* Level 92: 26%–28%
|}

Revision as of 09:07, 29 June 2025

tbc

Base Attributes

Name Description Tiers Can be Legendary?
Durability Base durability.
  • Level 0: 400–800
  • Level 21: 801–1600
  • Level 60: 1601–2400
No
Soulbound Keeps item on death.
  • Level 0–100: 20% chance
No
Living Auto-upgrades to user level.
  • Level 0–100: 2% chance
No

Implicits

Name Description Tiers Can be Legendary?
Mana Increases maximum mana.
  • Level 0: 10–20
  • Level 22: 21–40
  • Level 52: 41–70
  • Level 70: 71–90
  • Level 96: 91–100

Prefix

Name Description Tiers Can be Legendary?
Soul Quantity Increases soul shards.
  • Level 0: 10%–20%
  • Level 28: 21%–30%
  • Level 45: 31%–40%
  • Level 75: 41%–50%
Random Ability +1 Grants +1 to a random ability.
  • Level 0: +1

Suffix

Name Description Tiers Can be Legendary?
Mana Regen Increases mana regeneration.
  • Level 0: 10%–20%
  • Level 23: 21%–30%
  • Level 34: 31%–40%
  • Level 46: 41%–50%
  • Level 55: 51%–60%
  • Level 67: 61%–70%
  • Level 81: 71%–80%
  • Level 92: 81%–100%
Healing Effectiveness Enhances healing.
  • Level 0: 5%–10%
  • Level 25: 11%–18%
  • Level 46: 19%–26%
  • Level 66: 27%–32%
  • Level 82: 33%–37%
  • Level 98: 38%–42%
Lucky Hit Chance Chance for lucky hits.
  • Level 25: 4%–6%
  • Level 50: 7%–8%
  • Level 75: 9%–10%
Trap Disarming Chance to disarm traps.
  • Level 0: 4%–6%
  • Level 36: 7%–9%
  • Level 50: 10%–12%
  • Level 80: 13%–15%
Durability Increases durability.
  • Level 11: 400–800
  • Level 28: 801–1600
  • Level 46: 1601–2400
  • Level 67: 2401–3200
  • Level 89: 3201–4000
Cooldown Reduction Reduces cooldowns.
  • Level 0: 5%–7%
  • Level 22: 8%–11%
  • Level 43: 12%–16%
  • Level 70: 17%–21%
  • Level 85: 22%–25%
  • Level 92: 26%–28%