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==Axes== | |||
{{See also|Weapons}} | |||
=== Base Attributes === | === Base Attributes === | ||
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* Level 65: 17%–20% | * Level 65: 17%–20% | ||
* Level 86: 21%–24% | * Level 86: 21%–24% | ||
|| | |||
* Level 0: 17%–20% | |||
* Level 30: 21%–24% | |||
* Level 45: 25%–35% | |||
* Level 65: 36%–50% | |||
|- | |- | ||
| '''Soul Quantity''' || Increases soul shards. || | | '''Soul Quantity''' || Increases soul shards. || |
Revision as of 10:12, 29 June 2025
Axes
See also: Weapons
Base Attributes
Name | Description | Tiers | Can be Legendary? |
---|---|---|---|
Durability | Base durability. |
|
No |
Soulbound | Keeps item on death. |
|
No |
Living | Auto-upgrades to user level. |
|
No |
Double Damage Chance | Chance for double damage. |
|
No |
Implicits
Name | Description | Tiers | Can be Legendary? |
---|---|---|---|
Attack Damage | Base weapon damage. |
| |
Attack Speed | Swing speed modifier. |
|
Prefix
Name | Description | Tiers | Can be Legendary? |
---|---|---|---|
Heart Frag Chance | Drops heart fragments on hit. |
|
|
Soul Quantity | Increases soul shards. |
| |
Champion Damage | Bonus vs Champions. |
| |
Horde Damage | Bonus vs Hordes. |
| |
Tank Damage | Bonus vs Tanks. |
| |
Dueller Damage | Bonus vs Duellers. |
| |
Dungeon Damage | Bonus in Dungeons. |
| |
Assassin Damage | Bonus vs Assassins. |
| |
Attack Damage | Flat damage increase. |
| |
Chaining Attack | Chains to nearby enemies. |
|
Suffix
Name | Description | Tiers | Can be Legendary? |
---|---|---|---|
Durability | Increases durability. |
| |
Healing Cloud | Spawns healing cloud (2% chance). |
| |
Poison Cloud | Spawns poison cloud (5% chance). |
| |
Fear Cloud | Spawns fear cloud (5% chance). |
| |
Chilling Cloud | Spawns chilling cloud (5% chance). |
| |
Stun Attack Chance | Chance to stun. |
| |
Shocking Hit Chance | Chance to shock. |
| |
Attack Speed | Increases attack speed. |
| |
Attack Range | Increases attack range. |
| |
Lucky Hit Chance | Chance for lucky hits. |
|