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| Below you will find a list of commands that are limited to a server admin/op player that may help you support your server:
| | = How to Start a Bingo Bust Event = |
| {| class="wikitable"
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| |+ Challenge, Loot & Progression
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| ! Command !! Description !! Default !! Options
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| | <code>/gamerule questExpertMode <option></code> || Enables harder quest conditions for experienced players || False || True / False
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| | <code>/gamerule vaultBoostPenalty <option></code> || Reduces [[Vault Loot|rewards]] when Vault level is lower than player level || False || True / False
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| |-
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| | <code>/gamerule vaultCrystalMode <option></code> || Alters [[Vault Altar|Vault-Altar]] crafting costs || normal || Infinity (free) / Half (0.5Γ) / Normal (1Γ) / Double (2Γ) / Grindy (5Γ) / Extreme (10Γ)
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| | <code>/gamerule vaultCrystalRecipeScaling <option></code> || Scales [[Vault Altar|Altar recipes]] with player level || normal || Slow (0.5Γ) / Normal (1Γ) / Fast (2Γ) / Extreme (5Γ)
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| | <code>/gamerule vaultExperience <option></code> || Controls [[Skills, Abilities and Builds|XP]] gain from Vaults || normal || Poor (0.1Γ) / Half (0.5Γ) / Normal (1Γ) / Double (2Γ) / Triple (3Γ)
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| | <code>/gamerule vaultLoot <option></code> || Quality and quantity of [[Vault Loot|Vault loot]]|| normal || Legacy (0.5Γ) / Normal (1Γ) / Plenty (2Γ) / Extreme (3Γ)
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| | <code>/gamerule vaultMode <option></code> || Determines what happens on Vault death || normal || Casual (Keep items on Vault death) / Normal (Spirit on Vault death) / Hardcore (No spirit on Vault death)
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| | <code>/gamerule vaultWeightedArtifacts <option></code> || [[Artifact|Artifacts]] drop based on rarity if enabled || True || True / False
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| |}
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| {| class="wikitable"
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| |+ Knowledge & Mentor Brews
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| ! Command !! Description !! Default !! Options
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| | <code>/gamerule vaultAllowKnowledgeBrew <option></code> || Allows [[Knowledge Stars and Mods|Knowledge]] Brews for progression || True || True / False
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| | <code>/gamerule vaultAllowMentoring <option></code> || Allows [[Skills, Abilities and Builds|Mentor Brews]] to be crafted and used || True || True / False
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| |}
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| {| class="wikitable"
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| |+ Time, Difficulty & Level Limits
| |
| ! Command !! Description !! Default !! Options
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| | <code>/gamerule vaultTimer <number></code> || [[The Vault|Vault]] time-limit in minutes (0 = unlimited) || 25 || β
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| | <code>/gamerule vaultAllowWaypoints <option></code> || Enables use of waypoints inside Vaults on Xaero's Minimap || False || True / False
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| | <code>/gamerule vaultLevelLock <number></code> || Maximum achievable [[Skills, Abilities and Builds|Vault level]]|| 100 || β
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| | <code>/gamerule vaultNoOpDifficulty <option></code> || Allows non-operators to change [[Vault Difficulties|Vault difficulty]]|| True || True / False
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| |}
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| {| class="wikitable"
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| |+ Final Vault Access
| |
| ! Command !! Description !! Default !! Options
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| | <code>/gamerule finalVaultAllowParty <option></code> || Controls whether players can form a party in the [[Herald Vault]]|| True || True / False
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| |-
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| | <code>/gamerule vaultHeraldMinLevel <number></code> || Minimum level to face the [[Herald Vault|Herald (enter Final Vault)]]|| 100 || β
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| |}
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| {| class="wikitable"
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| |+ Debugging & Performance
| |
| ! Command !! Description !! Default !! Options
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| | <code>/gamerule vaultPrintSaveDataTiming <option></code> || Prints timing info when saving Vault data (debug) || False || True / False
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| | <code>/gamerule vaultTemplateCacheSize <number></code> || Max number of cached Vault templates || 32 || β
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| |}
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| {| class="wikitable"
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| |+ Party Commands
| |
| ! Command !! Description !! Default !! Options
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| | <code>/gamerule vaultJoinRequireParty <option></code> || Requires players to be in a party to join a Vault || True || True / False
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| | <code>/gamerule vaultPartyExpSharing <option></code> || How [[Skills, Abilities and Builds|XP]] is shared in parties || disabled || Disabled / Lowest / Average / Highest
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| |}
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| {| class="wikitable"
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| |+ Research Commands
| |
| ! Command !! Description !! Default !! Options
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| |-
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| | <code>/gamerule vaultNoResearchTeamPenalty <option></code> || Disables penalties for joining [[Knowledge Stars and Mods|research]] teams || False || True / False
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| |}
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| {| class="wikitable"
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| |+Admin Console Commands
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| |-
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| |rowspan="6"|Card Commands
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| |<code>/the_vault card_debug create_card <tier> <color></code>
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| |Create a random card of any tier and color
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| |<code>/the_vault card_debug add_card_modifier <modifier></code>
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| |Replace the current modifier on a card with a new one. Resource cards are automatically generated.
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| |<code>/the_vault card_debug set_tier <tier></code>
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| |Change the tier of a card. Modifier will scale.
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| |<code>/the_vault card_debug add_color <color></code>
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| |Add extra colors to a card.
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| |<code>/the_vault card_debug add_group <group></code>
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| |Add extra groups to a card (foil included)
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| |<code>/the_vault card_debug create_booster_pack <pack></code>
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| |Spawn in a booster pack.
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| | This guide explains how to set up and run a '''Bingo Bust''' event using Vault Hunters commands and configuration files. |
| |rowspan="20"|Gear Debug Command Guide
| |
| |colspan="2"|Most of these commands have autofill suggestions when clicking space, i.e for uniques all available options will display.
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| |<code>/the_vault gear_debug setLevel <level></code>
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| |Sets the item level of held gear.
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| |<code>/the_vault gear_debug give_unique_item <uniqueName> <level></code>
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| |Spawns a specific unique item by name
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| |<code>/the_vault gear_debug give_all_unique_items <level></code>
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| |Spawns all unique items at specified level
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| |<code>/the_vault gear_debug addModifier <affix> <modifier> <value></code>
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| |Adds specific modifier to gear. Adds extra slots if needed.
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| |<code>/the_vault gear_debug removeModifier <affix> <modifier></code>
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| |Removes specific modifier from gear
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| |<code>/the_vault gear_debug addRandomModifier</code>
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| |Adds a random modifier if slots available
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| |<code>/the_vault gear_debug removeRandomModifier</code>
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| |Removes a random modifier from held gear
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| |<code>/the_vault gear_debug add_ability_modifier <ability> <levelChange></code>
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| |Adds an ability level to gear.
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| |<code>/the_vault gear_debug rerollAll</code>
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| |Rerolls all modifiers on held gear
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| |<code>/the_vault gear_debug set_corrupted</code>
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| |Corrupts the held gear item
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| |<code>/the_vault gear_debug set_legendary</code>
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| |Makes held gear legendary
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| |<code>/the_vault gear_debug give_all_trinkets</code>
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| |Spawns all trinkets
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| |<code>/the_vault gear_debug repairs fix</code>
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| |Decreases used repair slots by 1
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| |<code>/the_vault gear_debug repairs damage</code>
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| |Increases used repair slots by 1
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| |<code>/the_vault gear_debug repairs setSlots <slots></code>
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| |Sets total repair slots
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| |<code>/the_vault gear_debug rarity <value></code>
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| |Changes rarity (Scrappy/Common/Rare/Epic/Omega)
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| |<code>/the_vault gear_debug rollType <rollType></code>
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| |Changes the roll type of unidentified gear. Allows more customisation than rarity, but requires config knowledge.
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| |<code>/the_vault gear_debug model <model></code>
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| |Changes the gear's visual model
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| |<code>/the_vault gear_debug potential <value></code>
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| |Sets crafting potential value
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| |-
| | == 1. Create Teams == |
| |rowspan="6"|Vault Level and Stats Command
| | Use the following command to create teams: |
| |<code>/the_vault vault_level get <player_ign></code>
| |
| |Displays information about the players stats (Vault level, xp, skill, knowledge, expertise points)
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| |<code>/the_vault vault_level set_level <level></code>
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| |Sets the level
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| |<code>/the_vault vault_level add_exp <amount></code>
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| |Adds the amount of xp
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| |<code>/the_vault vault_level add_skill_points <amount></code>
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| |<code>/the_vault vault_level add_expertise_points <amount> [player]</code>
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| |<code>/the_vault vault_level set_rep <level> <god></code>
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| |Manage reputation for god - This will add to the current total so if you want to remove, use a negative value
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| | <code>/team add <Team ID> <Display Component></code> |
| |rowspan="2"|Vault Command
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| |<code>/the_vault vault kick <player> <complete></code>
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| |<code>/the_vault vault addModifier <player> <modifier> <stackSize></code>
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| | * <code><Team ID></code>: The internal name for the team. |
| |rowspan="4"|Snapshot Command
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| |<code>/the_vault snapshot death list <playerIGN></code>
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| |List vault deaths (You can click a listed timestamp to generate the restore command)
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| |<code>/the_vault snapshot death restore <playerIGN> <timestamp> [restoreToPlayer]</code>
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| |Restore a vault death snapshot
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| |<code>/the_vault snapshot vaultJoin list <playerIGN></code>
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| |List vault join snapshots
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| |<code>/the_vault snapshot vaultJoin restore <playerIGN> <timestamp> [restoreToPlayer]</code>
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| |Restore a vault join snapshot
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| | * <code><Display Component></code> (optional): A styled name shown in chat. You can generate a JSON text component via a site like minecraftjson.com. |
| |rowspan="8"|Can be used to recreate/modify a crystal
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| |<code>/the_vault crystal setRandomModifiers <true/false></code>
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| |<code>/the_vault crystal setUnmodifiable <true/false></code>
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| |<code>/the_vault crystal addModifier <modifier> <stackSize></code>
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| |Adds vault modifiers
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| |<code>/the_vault crystal clearObjective</code>
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| |<code>/the_vault crystal setObjective <objective></code>
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| |Set the objective type - Note that some of these will not work (e.g. monolith)
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| |<code>/the_vault crystal setLevel <level></code>
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| |The vault level of the crystal
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| |<code>/the_vault crystal setSeed <seed></code>
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| |The random seed of the vault
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| |<code>/the_vault crystal setTheme <theme></code>
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| |Uses the theme id
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| | Repeat this command for however many teams you want in the event. |
| |Complete Player Reset
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| |<code>/the_vault reset all <player></code>
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| |-
| | == 2. Join Teams == |
| |rowspan="19"|Targeted player
| | Each player can join a team using this command: |
| |<code>/the_vault reset level <player></code>
| | Β |
| |
| | <code>/team join <Team ID> <PlayerName></code> |
| |-
| | Β |
| |<code>/the_vault reset skill_points <player></code> Β
| | == 3. Create the Bingo Bust Area == |
| |
| | Β |
| |-
| | You will need a '''Task Builder''' block: |
| |<code>/the_vault reset level_abilities_talents_and_expertises <player></code>
| | * Obtainable via '''JEI''', the '''Creative Mode menu''', or: <code>/give @p the_vault:task_builder</code> |
| |
| | * Place it where you want the Bingo area to appear. |
| |-
| | Β |
| |<code>/the_vault reset abilities_and_talents <player></code> Β
| | === Default Behavior === |
| |
| | * Generates a '''25x25''' stone platform. |
| |-
| | * Places '''25 Tasks''' on top of it. |
| |<code>/the_vault reset expertises <player></code>
| | * The platform size can be changed in the config file: <code>config/the_vault/team_tasks.json</code> (change the <code>width</code> value at the bottom). |
| |
| | * Some tasks may be '''impossible by default''' (e.g., "Submit x Companion Gemstones"). You can fix or remove these in the config. |
| |-
| | Β |
| |<code>/the_vault reset research <player></code> Β
| | == 4. View Team Scores == |
| |
| | You will need a '''Bingo Bust Scoreboard''' painting: |
| |-
| | Β |
| |<code>/the_vault reset knowledge <player></code>
| | * Obtainable via '''JEI''', the '''Creative Mode menu''', or: <code>/give @p the_vault:team_task_scoreboard</code> |
| |
| | * Place it like a painting. |
| |-
| | * Size ranges from '''1x1''' to '''4x4''', depending on how you place it. |
| |<code>/the_vault reset altar_recipe <player></code>
| | Β |
| |
| | == 5. Configure Tasks == |
| |-
| | All Bingo Bust tasks are stored in: |
| |<code>/the_vault reset black_market <player></code> Β
| | <code>config/the_vault/team_tasks.json</code> |
| |
| | Β |
| |-
| | * You can fully customize the available tasks. |
| |<code>/the_vault reset altar_level <player></code>
| | * Remove or adjust any that don't fit your server's needs. |
| |
| | Β |
| |-
| | == 6. Utility Commands == |
| |<code>/the_vault reset vault_history <player></code> Β
| | Β |
| |
| | === Get Task Progress === |
| |-
| | <code>/the_vault team_tasks get_task_progress <Task ID></code> |
| |<code>/the_vault reset god_reputations <player></code>
| | Displays all teamsβ current progress on the specified task. |
| |
| | Β |
| |-
| | === Refresh a Task === |
| |<code>/the_vault reset trinkets <player></code>
| | <code>/the_vault team_tasks refresh_task <Task ID></code> |
| |
| | Refreshes a task by setting it to 0 again for all players. |
| |-
| | Β |
| |<code>/the_vault reset bounties <player></code> Β
| | === Reset All Tasks === |
| |
| | <code>/the_vault team_tasks reset_tasks</code> |
| |-
| | Resets all team progress and restarts the event. |
| |<code>/the_vault reset workbench_modifiers <player></code> Β
| | Β |
| |
| | === Set Task Progress === |
| |-
| | <code>/the_vault team_tasks set_task_progress <Team ID> <Task ID> <Amount></code> |
| |<code>/the_vault reset armor_models <player></code>
| | Sets a taskβs progress for a specific team. |
| |
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| |-
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| |<code>/the_vault reset alchemy_effects <player></code> Β
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| |<code>/the_vault reset ascension_titles <player></code>
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| |<code>/the_vault reset proficiencies <player></code>
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| |}
| |
| {{See also|Player Commands}}
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| {{VH3}}
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