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! Icon !! Name !! Use !! Description !! Lvl Range Β | ! Icon !! Name !! Use !! Description !! Lvl Range Β | ||
|- | |- | ||
| [[File:Invicon_Vein_Miner.png|50x50px]] || Vein Miner || Hold || Allows you to mine multiple <span style="color:# | | [[File:Invicon_Vein_Miner.png|50x50px]] || Vein Miner || Hold || Allows you to mine multiple <span style="color:#80340d">blocks</span> at once! || 1 - 4 Β | ||
|- | |- | ||
| [[File:Invicon_Vein_Miner_Durability.png|50x50px]] || Finesse Miner || Hold || Changes Vein Miner to gain a chance of ignoring taking <span style="color:# | | [[File:Invicon_Vein_Miner_Durability.png|50x50px]] || Finesse Miner || Hold || Changes Vein Miner to gain a chance of ignoring taking <span style="color:#d86dcb">durability damage</span> while using it to mine blocks. However, the number of <span style="color:#80340d">blocks mined</span> is lowered. || 1 - 4 | ||
|- | |- | ||
| [[File:Invicon_Vein_Miner_Void.png|50x50px]] || Void Miner || Hold || Changes Vein Miner to void any blocks it mines <span style="color:# | | [[File:Invicon_Vein_Miner_Void.png|50x50px]] || Void Miner || Hold || Changes Vein Miner to void any blocks it mines <span style="color:#ffc000">inside a vault</span> with the exception of vault ores. However, the amount of <span style="color:#80340d">blocks mined</span> is lowered. || 1 - 4 | ||
|- | |- | ||
| [[File:Invicon_Ghost_Walk.png|50x50px]] || Ghost Walk || | | [[File:Invicon_Ghost_Walk.png|50x50px]] || Ghost Walk || Cast || Makes you invisible for a <span style="color:#d86dcb">duration of time</span>. Attacking anything during the Ghost Walk will cancel its effect. || 1 - 2 Β | ||
|- | |- | ||
| [[File:Invicon_Ghost_Walk_Spirit_Walk.png|50x50px]] || Spirit Walk || | | [[File:Invicon_Ghost_Walk_Spirit_Walk.png|50x50px]] || Spirit Walk || Cast || Makes you invisible for a <span style="color:#d86dcb">duration of time</span>. Attack anything, breaking a block, or opening a container during the <span style="color:#f6c5ac">Spirit Walk</span> will cancel its effect. || 1 - 2 | ||
|- | |- | ||
| [[File:Invicon_Heal.png|50x50px]] || Heal || | | [[File:Invicon_Heal.png|50x50px]] || Heal || Cast || Heals you for an amount of <span style="color:#3a7c22">hitpoints</span>. || 1 - 8 | ||
|- | |- | ||
| [[File:Invicon_Heal_Group.png|50x50px]] || Group Heal || | | [[File:Invicon_Heal_Group.png|50x50px]] || Group Heal || Cast || Changes your Heal to a group heal! Healing yourself and teammates in a <span style="color:#b3e5a1">radius</span> around you for an amount of <span style="color:#3a7c22">hitpoints</span>. || 1 - 8 | ||
|- | |- | ||
| [[File:Invicon_Cleanse.png|50x50px]] || Cleanse || | | [[File:Invicon_Cleanse.png|50x50px]] || Cleanse || Cast || Changes Heal to instead Cleanse any negative effect affecting you. || 1 - 8 | ||
|- | |- | ||
| [[File:Invicon_Dash.png|50x50px]] || Dash || | | [[File:Invicon_Dash.png|50x50px]] || Dash || Cast || Propels you a <span style="color:#f6c5ac">distance</span> in the direction you are facing! || 1 - 8 | ||
|- | |- | ||
| [[File:Invicon_Dash_Damage.png|50x50px]] || Bullet || | | [[File:Invicon_Dash_Damage.png|50x50px]] || Bullet || Cast || Turns your dashes into bullets, making you deal a percentage of your <span style="color:#ee0000">physical damage</span> to any mob you hit with your dash. || 1 - 8 | ||
|- | |- | ||
| [[File:Invicon_Dash_Warp.png|50x50px]] || Warp || | | [[File:Invicon_Dash_Warp.png|50x50px]] || Warp || Cast || Shoot a <span style="color:#92d050">magic arrow</span> that teleports you to its location on impact. If you hit a mob or another player, you swap places with them. || 1 - 8 | ||
If you hit a mob or another player you swap places with them. Β | |||
| 1 - 8 | |||
|- | |- | ||
| [[File:Invicon_Hunter.png|50x50px]] || Hunter || | | [[File:Invicon_Hunter.png|50x50px]] || Hunter || Cast || Highlights all <span style="color:#002060">POIβs</span> in a <span style="color:#b3e5a1">radius</span> for a <span style="color:#7030a0">duration</span> of time. <span style="color:#002060">POIβs</span> include <span style="color:#ffc000">all chests</span>, <span style="color:#ffc000">coins</span>, <span style="color:#ffc000">god altars</span> and <span style="color:#ffc000">objective points</span>. || 1 | ||
Β | |||
| 1 | |||
|- | |- | ||
| [[File:Invicon_Hunter_Wooden.png|50x50px]] || Hunter: Javelin || | | [[File:Invicon_Hunter_Wooden.png|50x50px]] || Hunter: Javelin || Cast || Shoot a magical <span style="color:#002060">Javelin</span> thatβs scans the area on impact in a radius revealing all <span style="color:#002060">chests</span> and <span style="color:#002060">mobs</span> for a <span style="color:#7030a0">duration</span> of time. || 1 | ||
|- | |- | ||
| [[File:Invicon_Mega_Jump.png|50x50px]] || Mega Jump || | | [[File:Invicon_Mega_Jump.png|50x50px]] || Mega Jump || Cast || Gives you the ability to <span style="color:#00b050">mega jump</span> up in the air. || 1 - 5 | ||
|- | |- | ||
| [[File:Invicon_Mega_Jump_Break_Down.png|50x50px]] || Mega Dig || | | [[File:Invicon_Mega_Jump_Break_Down.png|50x50px]] || Mega Dig || Cast || Changes Mega Jump to a Mega Dig! Instead of launching you up in the air it drills you downwards into blocks, breaking them on the way.<br /><br /><span style="color:#ffc000">Note: This ability does not work in the overworld.</span> || 1 - 5 | ||
<span style="color:# | |||
| 1 - 5 | |||
|- | |- | ||
| [[File:Invicon_Mana_Shield.png|50x50px]] || Mana Shield || | | [[File:Invicon_Mana_Shield.png|50x50px]] || Mana Shield || Cast || Grants a <span style="color:#83caeb">protective barrier</span> for a <span style="color:#7030a0">limited time</span> absorbing all incoming damage until the shield is depleted or the time runs out. || 1 - 8 | ||
|- | |- | ||
| [[File:Invicon_Taunt.png|50x50px]] || Taunt || | | [[File:Invicon_Taunt.png|50x50px]] || Taunt || Cast || Taunts mobs around you in a <span style="color:#b3e5a1">radius</span>, angering them towards you, and making them <span style="color:#d86dcb">vulnerable</span> for a <span style="color:#7030a0">duration</span> of time. Each <span style="color:#d86dcb">level of Vulnerability</span> increases damage taken to that mob by <span style="color:#d86dcb">10 %</span>. || 1 - 8 | ||
Β | |||
Each <span style="color: | |||
| 1 - 8 | |||
|- | |- | ||
| [[File:Invicon_Taunt_Repel.png|50x50px]] || Fear || | | [[File:Invicon_Taunt_Repel.png|50x50px]] || Fear || Cast || Instead of taunting mobs around you, they are now feared by you in a <span style="color:#b3e5a1">radius</span>. A feared mob will get <span style="color:#f6c5ac">pushed away</span> and refuse to attack you for a <span style="color:#7030a0">duration</span> of time. || 1 - 8 | ||
|- | |- | ||
| [[File:Invicon_Taunt_Charm.png|50x50px]] || Charm || | | [[File:Invicon_Taunt_Charm.png|50x50px]] || Charm || Cast || Charms a <span style="color:#d86dcb">random mob</span> within a <span style="color:#b3e5a1">radius</span> around you to fight for you. Charmed mobs deal a <span style="color:#ee0000">percentage of your attack damage</span> as damage to their targets and can trigger <span style="color:#f6c5ac">on-hit effects</span>. Charmed mobs also have <span style="color:#f6c5ac">increased speed</span>. || 1 - 8 | ||
|} | |} | ||
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! Icon !! Name !! Use !! Description !! Lvl Range Β | ! Icon !! Name !! Use !! Description !! Lvl Range Β | ||
|- | |- | ||
| [[File:Invicon_Nova.png|50x50px]] || Nova || | | [[File:Invicon_Nova.png|50x50px]] || Nova || Cast || Deal a percentage of your <span style="color:#d86dcb">ability power</span> in a <span style="color:#c3eab5">radius</span> around yourself. <span style="color:#f6c5ac">Novaβs</span> damage decreases the further away the target is hit in its radius. || 1 - 8 | ||
<span style="color:# | |||
Β | |||
Β | |||
| 1 - 8 | |||
|- | |- | ||
| [[File: | | [[File:Invicon_Nova_Speed.png|50x50px]] || Frost Nova || Cast || Changes Nova to freeze mobs around you in a <span style="color:#b3e5a1">radius</span>. The mobs will stay frozen for a <span style="color:#7030a0">duration</span> of time, and then get <span style="color:#f6c5ac">Hypothermia</span>, causing them to be permanently <span style="color:#0b769f">chilled</span> and take damage every 3 seconds. || 1 - 8 | ||
Β | |||
| 1 - | |||
|- | |- | ||
| [[File: | | [[File:Invicon_Nova_Dot.png|50x50px]] || Poison Nova || Cast || Changes Nova to instead inflict a percentage of your <span style="color:#d86dcb">ability power</span> through <span style="color:#b3e5a1">poison</span>. The damage will be dealt over <span style="color:#7030a0">a period of time</span>. || 1 - 8 | ||
Β | |||
| 1 - | |||
|- | |- | ||
| [[File: | | [[File:Invicon_Fireball.png|50x50px]] || Fireball || Cast || Summon a magical Fireball to hit your foes afar. Deals an amount of <span style="color:#d86dcb">damage</span> based of your <span style="color:#d86dcb">ability power</span>. || 1 - 8 | ||
Β | |||
Deals an amount of <span style="color:# | |||
| 1 - | |||
|- | |- | ||
| [[File: | | [[File:Invicon_Fireball_Fireshot.png|50x50px]] || Fireshot || Cast || Summon a small magical fireshot to hit mobs from afar. Deals an amount of damage based of your <span style="color:#d86dcb">ability power</span>, and transfers any <span style="color:#f6c5ac">on-hit effects</span> from you. || 1 - 8 | ||
|- | |- | ||
| [[File: | | [[File:Invicon_Javelin.png|50x50px]] || Javelin || Cast || Summon a magical Javelin to hit your foes afar. Deals an amount of <span style="color:#ee0000">damage</span> based on your weapon damage and <span style="color:#bf4e14">knocks mobs away</span> on impact. || 1 - 2 | ||
| 1 - | |||
|- | |- | ||
| [[File: | | [[File:Invicon_Javelin_Piercing.png|50x50px]] || Piercing Javelin || Cast || Summon a magical Javelin to hit your foes afar. Deals an amount of <span style="color:#ee0000">damage</span> based on your weapon damage and <span style="color:#153d63">pierces an amount of mobs</span> on impact. || 1 - 2 | ||
| 1 - | |||
|- | |- | ||
| [[File: | | [[File:Invicon_Javelin_Scatter.png|50x50px]] || Scatter Javelin || Cast || Summon a magical Javelin to hit your foes afar. Deals an amount of <span style="color:#ee0000">damage</span> based on your weapon damage and <span style="color:#bf4e14">scatters an amount</span> of javelins on impact <span style="color:#153d63">bouncing several times</span>. || 1 - 2 | ||
|- | |- | ||
| [[File: | | [[File:Invicon_Stonefall.png|50x50px]] || Stonefall || Cast || Reduces <span style="color:#d86dcb">fall damage</span> when landing while <span style="color:#7030a0">active</span> <span style="color:#b3e5a1">knocking back</span> mobs in a radius. || 1 - 8 | ||
|- | |- | ||
| [[File: | | [[File:Invicon_Stonefall_Snow.png|50x50px]] || HeroΒ΄s Landing || Cast || Reduces <span style="color:#ee0000">fall damage</span> when landing while <span style="color:#7030a0">active</span> dealing damage based on <span style="color:#d86dcb">ability power</span> to nearby mobs in a radius. The radius is increased with your fall distance. || 1 - 8 | ||
|- | |- | ||
| [[File: | | [[File:Invicon_Stonefall_Cold.png|50x50px]] || Coldsnap || Cast || Reduces <span style="color:#ee0000">fall damage</span> when landing while <span style="color:#7030a0">active</span>. <span style="color:#0b769f">Chilling</span> and creating <span style="color:#0b769f">glacial prisons</span> to mobs in a radius. The radius is affected by fall distance. || 1 - 8 | ||
|- | |- | ||
| [[File: | | [[File:Invicon_Ice_Bolt.png|50x50px]] || Ice Bolt || Cast || Summon a small Ice Bolt, dealing no damage but <span style="color:#0b769f">chilling</span> mobs hit for a <span style="color:#7030a0">duration</span> of time. || 1 - 8 | ||
|- | |- | ||
| [[File: | | [[File:Invicon_Ice_Blast.png|50x50px]] || Glacial Blast || Cast || Summon a large Glacial Blast, that on impact explodes, <span style="color:#0b769f">chills</span> and potentially <span style="color:#0b769f">glacial imprisons</span> mobs in its <span style="color:#b3e5a1">radius</span>, for a <span style="color:#7030a0">duration</span> of time. || 1 - 8 | ||
|- | |- | ||
| [[File: | | [[File:Invicon_Implode.png|50x50px]] || Implode || Cast || Drains all of your mana dealing damage equal to a <span style="color:#ee0000">percentage</span> of the mana drained to all enemies in a <span style="color:#b3e5a1">radius</span>. || 1 - 8 | ||
Β | |||
| 1 - 8 | |||
|- | |- | ||
| [[File: | | [[File:Invicon_Life_Tap.png|50x50px]] || Life Tap || Cast || || 1 - 8 | ||
| | |||
Β | |||
| 1 - 8 | |||
|- | |- | ||
| [[File: | | [[File:Invicon_Shield_Bash_Retribution.png|50x50px]] || Shield Bash || Cast || Bash mobs with your shield, dealing <span style="color:#bf4e14">Thorns Damage</span> in front of you in a <span style="color:#b3e5a1">line</span>. || 1 - 8 | ||
|- | |- | ||
| [[File: | | [[File:Invicon_Retribution.png|50x50px]] || Retribution || Cast || Gives you a powerful aura of vengeance. When activated any incoming damage from mobs will build up <span style="color:#0b769f">Retribution Stacks</span> and when the aura <span style="color:#7030a0">expires</span> it will unleash a powerful blast in a spherical <span style="color:#b3e5a1">radius</span>, dealing <span style="color:#bf4e14">Thorns Damage per stack</span> accumulated, to all mobs around you. || 1 - 8 | ||
|} | |} | ||
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! Icon !! Name !! Use !! Description !! Lvl Range Β | ! Icon !! Name !! Use !! Description !! Lvl Range Β | ||
|- | |- | ||
| [[File:Invicon_Battle_Cry.png|50x50px]] || Battle Cry || | | [[File:Invicon_Battle_Cry.png|50x50px]] || Battle Cry || Cast || Drain the essence of mobs around you gathering <span style="color:#84e290">Battle Cry stacks</span> and release an <span style="color:#c00000">amount</span> of stacks, giving you <span style="color:#ee0000">bonus attack damage</span> on your next direct on-hit attack. The stacks will fizzle after a <span style="color:#7030a0">duration</span> of time if not used. || 1 - 4 | ||
|- | |- | ||
| [[File:Invicon_Battle_Cry_Spectral_Strike.png|50x50px]] || Spectral Cry || | | [[File:Invicon_Battle_Cry_Spectral_Strike.png|50x50px]] || Spectral Cry || Cast || Drain the essence of mobs around you, gathering <span style="color:#84e290">Battle Cry stacks</span> and release an <span style="color:#c00000">amount</span> of stacks, adding <span style="color:#d86dcb">ability power</span> as damage, on your next direct on-hit attack. The stacks will fizzle after a <span style="color:#7030a0">duration</span> of time if not used. || 1 - 4 | ||
|- | |- | ||
| [[File:Invicon_Battle_Cry_Lucky_Strike.png|50x50px]] || Lucky Cry || | | [[File:Invicon_Battle_Cry_Lucky_Strike.png|50x50px]] || Lucky Cry || Cast || Drains the essence of mobs around you, gathering <span style="color:#84e290">Battle Cry stacks</span> and releases an <span style="color:#c00000">amount</span> of stacks, giving you <span style="color:#84e290">bonus Lucky Hit chance</span> on your next direct on-hit attack. The stacks will fizzle after a <span style="color:#7030a0">duration</span> of time if not used. || 1 - 4 | ||
|- | |- | ||
| [[File:Invicon_Smite.png|50x50px]] || Smite || Toggle || While active, <span style="color:#f6c5ac">Smite</span> will <span style="color:#bf4e14">periodically</span> strike a mob within <span style="color:#b3e5a1">range</span> dealing a random percentage of your <span style="color:#d86dcb">ability power</span>, and transferring any on-hit modifiers to the target. || 1 - 8 | | [[File:Invicon_Smite.png|50x50px]] || Smite || Toggle || While active, <span style="color:#f6c5ac">Smite</span> will <span style="color:#bf4e14">periodically</span> strike a mob within <span style="color:#b3e5a1">range</span> dealing a random percentage of your <span style="color:#d86dcb">ability power</span>, and transferring any on-hit modifiers to the target. || 1 - 8 | ||
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| [[File:Invicon_Empower_Entropy.png|50x50px]] || Entropic Bind || Toggle || Gives you an aura of entropy <span style="color:#f6c5ac">slowing down</span> mobs in a radius around you while active. || 1 - 8 | | [[File:Invicon_Empower_Entropy.png|50x50px]] || Entropic Bind || Toggle || Gives you an aura of entropy <span style="color:#f6c5ac">slowing down</span> mobs in a radius around you while active. || 1 - 8 | ||
|- | |- | ||
| [[File:Invicon_Totem.png|50x50px]] || Rejuvenation Totem || | | [[File:Invicon_Totem.png|50x50px]] || Rejuvenation Totem || Cast || Creates a totem near you that <span style="color:#3a7c22">heals</span> all players in a <span style="color:#b3e5a1">radius</span> per second. || 1 - 8 | ||
|- | |- | ||
| [[File:Invicon_Totem_Mob_Damage.png|50x50px]] || Hatred Totem || | | [[File:Invicon_Totem_Mob_Damage.png|50x50px]] || Hatred Totem || Cast || Creates a totem near you that does a minimal percentage of your <span style="color:#d86dcb">ability power</span> to all mobs in a <span style="color:#c3eab5">radius</span> on a <span style="color:#bf4e14">delay</span>. These hits apply any <span style="color:#f6c5ac">on-hit effect</span>s you may have, with the exception of Lucky Hit. || 1 - 8 | ||
|- | |- | ||
| [[File:Invicon_Totem_Mana_Regen.png|50x50px]] || Spirit Totem || | | [[File:Invicon_Totem_Mana_Regen.png|50x50px]] || Spirit Totem || Cast || Creates a totem near you that regenerates <span style="color:#4c94d8">mana</span> of all players in a <span style="color:#b3e5a1">radius</span>. || 1 - 8 | ||
|- | |- | ||
| [[File:Invicon_Totem_Player_Damage.png|50x50px]] || Wrath Totem || | | [[File:Invicon_Totem_Player_Damage.png|50x50px]] || Wrath Totem || Cast || Creates a totem near you that increases <span style="color:#ee0000">physical damage</span> of all players in a <span style="color:#b3e5a1">radius</span>. || 1 - 8 | ||
|- | |- | ||
| [[File:Invicon_Shell.png|50x50px]] || Shell || Toggle || While active, <span style="color:#f6c5ac">Shell</span> will give you hardened skin, giving you a <span style="color:#ffc000">chance to stun mobs</span> when getting hit. || 1 - 8 | | [[File:Invicon_Shell.png|50x50px]] || Shell || Toggle || While active, <span style="color:#f6c5ac">Shell</span> will give you hardened skin, giving you a <span style="color:#ffc000">chance to stun mobs</span> when getting hit. || 1 - 8 | ||
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! Icon !! Name !! Use !! Description !! Lvl range Β | ! Icon !! Name !! Use !! Description !! Lvl range Β | ||
|- | |- | ||
| [[File:Invicon_Thunderstorm.png|50x50px]] || Storm Arrow || | | [[File:Invicon_Thunderstorm.png|50x50px]] || Storm Arrow || Cast || Shoot an arrow that creates a storm above upon impact. Deals a random amount of <span style="color:#d86dcb">damage</span> based on your <span style="color:#d86dcb">ability power</span>. The storm cloud stays for a <span style="color:#7030a0">duration</span> and will <span style="color:#7030a0">strike</span> every so often. || 1 - 8 | ||
|- | |- | ||
| [[File:Invicon_Blizzard.png|50x50px]] || Blizzard Arrow || | | [[File:Invicon_Blizzard.png|50x50px]] || Blizzard Arrow || Cast || Shoot an arrow that creates an ice storm above upon impact. Each ice shard will freeze mobs on hit for a <span style="color:#7030a0">duration</span>. Also has a <span style="color:#ffc000">chance</span> to frostbite the mobs for a <span style="color:#7030a0">duration</span> every so often. || 1 - 8 | ||
|} | |} | ||
{{VH3}} | {{VH3}} |
Revision as of 20:13, 14 July 2025
Abilities in Vault Hunters are actions or powers that can be used in or outside the vault. They can be separated into different kinds of abilities, such as Utility, Offensive, Powerup, and Ultimate.
Utility Abilities
Offensive Abilities
Powerup Abilities
Directly enhancing teammates' capabilities or providing direct protection.
Ultimate Abilities
Providing broader benefits that enhance gameplay, often not directly combat-related.