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You can set the objective of a crystal to a Scavenger Hunt using the Seal of the hunter (Hyperlink). | You can set the objective of a crystal to a Scavenger Hunt using the Seal of the hunter (Hyperlink). | ||
Different looting or killing actions result in different collectable items. The number of items you need for each task is randomly rolled (from | Different looting or killing actions result in different collectable items. The number of items you need for each task is randomly rolled (from 0 to 64). The players can determine where and how many different items they must collect, by the small icons and numbers on top of the screen. | ||
The Player must specifically hunt these items to complete the task. | The Player must specifically hunt these items to complete the task. | ||
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| | |[[File:Invicon empty jar.png.png|50x50px]] | ||
|Ornate Chest | |Ornate Chest | ||
|Jar | |Empty Jar | ||
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| | |[[File:Invicon sack.png.png|50x50px]] | ||
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|Sack | |Sack | ||
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| | |[[File:Invicon saddle bag.png.png|50x50px]] | ||
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|Saddle Bag | |Saddle Bag | ||
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| | |[[File:Invicon wizard wand.png.png|50x50px]] | ||
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|Wizard Wand | |Wizard Wand | ||
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| | |[[File:Invicon drowned hide.png.png|50x50px]] | ||
|Living Chest | |Living Chest | ||
|Drowned Hide | |Drowned Hide | ||
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|- | |- | ||
| | |[[File:Invicon zombie arm.png.png|50x50px]] | ||
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|Zombie Arms | |Zombie Arms | ||
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|- | |- | ||
| | |[[File:Invicon zombie brain.png.png|50x50px]] | ||
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|Zombie Brain | |Zombie Brain | ||
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|- | |- | ||
|[[File:Invicon creeper eye.png.png|50x50px]] | |||
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| | |Creeper Eye | ||
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|[[File:Invicon cracked script.png.png|50x50px]] | |||
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| | |Cracked Script | ||
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|- | |- | ||
| | |[[File:Invicon green bangle.png.png|50x50px]] | ||
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|Green Bangle | |Green Bangle | ||
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|- | |- | ||
| | |[[File:Invicon cracked pearl.png|50x50px]] | ||
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|Pearl | |Pearl | ||
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|- | |- | ||
| | |[[File:Invicon skele boneshard.png|50x50px]] | ||
|Ores | |Ores | ||
|Skeleton Boneshard | |Skeleton Boneshard | ||
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|- | |- | ||
|[[File:Invicon skele wishbone.png.png|50x50px]] | |||
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|Skeleton Wishbone | |||
|Skeleton | |||
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|- | |- | ||
| | |[[File:Invicon skele ribcage.png.png|50x50px]] | ||
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|Skeleton Ribcage | |Skeleton Ribcage | ||
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|- | |- | ||
| | |[[File:Invicon Skull.png.png|50x50px]] | ||
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|Skeleton Skull | |Skeleton Skull | ||
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|} | |} |
Revision as of 11:33, 21 June 2025
Scavenger Objective
The objective is to search for specific items inside the vault and submit them into an altar (Hyperlink). Every room (hyperlink) has a 75% chance of having one altar, where you can submit items. After level 20 this can be rolled randomly on a crystal that has not been modified with a seal (Hyperlink).
You can set the objective of a crystal to a Scavenger Hunt using the Seal of the hunter (Hyperlink).
Different looting or killing actions result in different collectable items. The number of items you need for each task is randomly rolled (from 0 to 64). The players can determine where and how many different items they must collect, by the small icons and numbers on top of the screen.
The Player must specifically hunt these items to complete the task.
Here is a list of every item and where you can find it: