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m Added all commanded present in the official discord |
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{| class="wikitable" | {| class="wikitable" | ||
|+Admin Console Commands | |+Admin Console Commands | ||
|Card Commands | |- | ||
|<code>/the_vault card_debug create_card <tier> <color></code> | |rowspan="6"|Card Commands | ||
|<code>/the_vault card_debug create_card <tier> <color></code> | |||
|Create a random card of any tier and color  | |||
|- | |||
|<code>/the_vault card_debug add_card_modifier <modifier></code> | |||
|Replace the current modifier on a card with a new one. Resource cards are automatically generated. | |||
|- | |||
|<code>/the_vault card_debug set_tier <tier></code> | |||
|Change the tier of a card. Modifier will scale. | |||
|- | |||
|<code>/the_vault card_debug add_color <color></code> | |||
|Add extra colors to a card. | |||
|- | |||
|<code>/the_vault card_debug add_group <group></code> | |||
|Add extra groups to a card (foil included) | |||
|- | |||
|<code>/the_vault card_debug create_booster_pack <pack></code> | |||
|Spawn in a booster pack. | |||
<code>/the_vault | |- | ||
|rowspan="20"|Gear Debug Command Guide | |||
|colspan="2"|Most of these commands have autofill suggestions when clicking space, i.e for uniques all available options will display. | |||
|- | |||
|<code>/the_vault gear_debug setLevel <level></code> | |||
|Sets the item level of held gear. | |||
|- | |||
|<code>/the_vault gear_debug give_unique_item <uniqueName> <level></code> | |||
|Spawns a specific unique item by name | |||
|- | |||
|<code>/the_vault gear_debug give_all_unique_items <level></code> | |||
|Spawns all unique items at specified level | |||
|- | |||
|<code>/the_vault gear_debug addModifier <affix> <modifier> <value></code> | |||
|Adds specific modifier to gear. Adds extra slots if needed. | |||
|- | |||
|<code>/the_vault gear_debug removeModifier <affix> <modifier></code> | |||
|Removes specific modifier from gear | |||
|- | |||
|<code>/the_vault gear_debug addRandomModifier</code> | |||
|Adds a random modifier if slots available | |||
|- | |||
|<code>/the_vault gear_debug removeRandomModifier</code> | |||
|Removes a random modifier from held gear | |||
|- | |||
|<code>/the_vault gear_debug add_ability_modifier <ability> <levelChange></code> | |||
|Adds an ability level to gear. | |||
|- | |||
|<code>/the_vault gear_debug rerollAll</code> | |||
|Rerolls all modifiers on held gear | |||
|- | |||
|<code>/the_vault gear_debug set_corrupted</code> | |||
|Corrupts the held gear item | |||
|- | |||
|<code>/the_vault gear_debug set_legendary</code> | |||
|Makes held gear legendary | |||
|- | |||
|<code>/the_vault gear_debug give_all_trinkets</code> | |||
|Spawns all trinkets | |||
|- | |||
|<code>/the_vault gear_debug repairs fix</code> | |||
|Decreases used repair slots by 1 | |||
|- | |||
|<code>/the_vault gear_debug repairs damage</code> | |||
|Increases used repair slots by 1 | |||
|- | |||
|<code>/the_vault gear_debug repairs setSlots <slots></code> | |||
|Sets total repair slots | |||
|- | |||
|<code>/the_vault gear_debug rarity <value></code> | |||
|Changes rarity (Scrappy/Common/Rare/Epic/Omega) | |||
|- | |||
|<code>/the_vault gear_debug rollType <rollType></code> | |||
|Changes the roll type of unidentified gear. Allows more customisation than rarity, but requires config knowledge. | |||
|- | |||
|<code>/the_vault gear_debug model <model></code> | |||
|Changes the gear's visual model | |||
|- | |||
|<code>/the_vault gear_debug potential <value></code> | |||
|Sets crafting potential value | |||
<code>/the_vault | |- | ||
|rowspan="6"|Vault Level and Stats Command | |||
|<code>/the_vault vault_level get <player_ign></code> | |||
|Displays information about the players stats (Vault level, xp, skill, knowledge, expertise points) | |||
|- | |||
|<code>/the_vault vault_level set_level <level></code> | |||
|Sets the level | |||
|- | |||
|<code>/the_vault vault_level add_exp <amount></code> | |||
|Adds the amount of xp | |||
|- | |||
|<code>/the_vault vault_level add_skill_points <amount></code> | |||
| | |||
|- | |||
|<code>/the_vault vault_level add_expertise_points <amount> [player]</code> | |||
| | |||
|- | |||
|<code>/the_vault vault_level set_rep <level> <god></code> | |||
|Manage reputation for god - This will add to the current total so if you want to remove, use a negative value | |||
<code>/the_vault | |- | ||
|rowspan="2"|Vault Command | |||
|<code>/the_vault vault kick <player> <complete></code> | |||
| | |||
|- | |||
|<code>/the_vault vault addModifier <player> <modifier> <stackSize></code> | |||
| | |||
<code>/the_vault | |- | ||
|rowspan="4"|Snapshot Command | |||
|<code>/the_vault snapshot death list <playerIGN></code> | |||
|List vault deaths (You can click a listed timestamp to generate the restore command) | |||
|- | |||
|<code>/the_vault snapshot death restore <playerIGN> <timestamp> [restoreToPlayer]</code> | |||
|Restore a vault death snapshot | |||
|- | |||
|<code>/the_vault snapshot vaultJoin list <playerIGN></code> | |||
|List vault join snapshots | |||
|- | |||
|<code>/the_vault snapshot vaultJoin restore <playerIGN> <timestamp> [restoreToPlayer]</code> | |||
|Restore a vault join snapshot | |||
|- | |- | ||
| | |rowspan="8"|Can be used to recreate/modify a crystal | ||
| | |<code>/the_vault crystal setRandomModifiers <true/false></code> | ||
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|<code>/the_vault crystal setUnmodifiable <true/false></code> | |||
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|- | |||
 | |<code>/the_vault crystal addModifier <modifier> <stackSize></code> | ||
|Adds vault modifiers | |||
 | |- | ||
|<code>/the_vault crystal clearObjective</code> | |||
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|- | |- | ||
|<code>/the_vault crystal setObjective <objective></code> | |||
|<code>/the_vault | |Set the objective type - Note that some of these will not work (e.g. monolith) | ||
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|- | |- | ||
|<code>/the_vault crystal setLevel <level></code> | |||
|<code>/the_vault | |The vault level of the crystal | ||
|- | |- | ||
|<code>/the_vault crystal setSeed <seed></code> | |||
|<code>/the_vault | |The random seed of the vault | ||
|- | |- | ||
| | |<code>/the_vault crystal setTheme <theme></code> | ||
|Uses the theme id | |||
|- | |- | ||
|Complete Player Reset | |Complete Player Reset | ||
|/the_vault reset all <player> | |<code>/the_vault reset all <player></code> | ||
| | |||
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|- | |- | ||
|Targeted player  | |rowspan="19"|Targeted player  | ||
|<code>/the_vault reset level <player></code> | |<code>/the_vault reset level <player></code> | ||
<code>/the_vault reset skill_points <player></code> Â | | | ||
<code>/the_vault reset level_abilities_talents_and_expertises <player></code> | |- | ||
<code>/the_vault reset abilities_and_talents <player></code> Â | |<code>/the_vault reset skill_points <player></code> Â | ||
<code>/the_vault reset expertises <player></code> Â | | | ||
<code>/the_vault reset research <player></code> Â | |- | ||
<code>/the_vault reset knowledge <player></code> | |<code>/the_vault reset level_abilities_talents_and_expertises <player></code> | ||
<code>/the_vault reset altar_recipe <player></code> Â | | | ||
<code>/the_vault reset black_market <player></code> Â | |- | ||
<code>/the_vault reset altar_level <player></code> Â | |<code>/the_vault reset abilities_and_talents <player></code> Â | ||
<code>/the_vault reset vault_history <player></code> Â | | | ||
<code>/the_vault reset god_reputations <player></code> Â | |- | ||
<code>/the_vault reset trinkets <player></code> | |<code>/the_vault reset expertises <player></code> Â | ||
<code>/the_vault reset bounties <player></code> Â | | | ||
<code>/the_vault reset workbench_modifiers <player></code> Â | |- | ||
<code>/the_vault reset armor_models <player></code> Â | |<code>/the_vault reset research <player></code> Â | ||
<code>/the_vault reset alchemy_effects <player></code> Â | | | ||
<code>/the_vault reset ascension_titles <player></code> Â | |- | ||
<code>/the_vault reset proficiencies <player></code> | |<code>/the_vault reset knowledge <player></code> | ||
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|- | |||
|<code>/the_vault reset altar_recipe <player></code> Â | |||
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|- | |||
|<code>/the_vault reset black_market <player></code> Â | |||
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|- | |||
|<code>/the_vault reset altar_level <player></code> Â | |||
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|- | |||
|<code>/the_vault reset vault_history <player></code> Â | |||
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|- | |||
|<code>/the_vault reset god_reputations <player></code> Â | |||
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|- | |||
|<code>/the_vault reset trinkets <player></code> | |||
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|- | |||
|<code>/the_vault reset bounties <player></code> Â | |||
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|- | |||
|<code>/the_vault reset workbench_modifiers <player></code> Â | |||
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|- | |||
|<code>/the_vault reset armor_models <player></code> Â | |||
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|- | |||
|<code>/the_vault reset alchemy_effects <player></code> Â | |||
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|- | |||
|<code>/the_vault reset ascension_titles <player></code> Â | |||
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|- | |||
|<code>/the_vault reset proficiencies <player></code> | |||
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|} | |} |
Revision as of 11:34, 21 June 2025
Below you will find a list of commands that are limited to a server admin/op player that may help you support your server:
Card Commands | /the_vault card_debug create_card <tier> <color>
|
Create a random card of any tier and color |
/the_vault card_debug add_card_modifier <modifier>
|
Replace the current modifier on a card with a new one. Resource cards are automatically generated. | |
/the_vault card_debug set_tier <tier>
|
Change the tier of a card. Modifier will scale. | |
/the_vault card_debug add_color <color>
|
Add extra colors to a card. | |
/the_vault card_debug add_group <group>
|
Add extra groups to a card (foil included) | |
/the_vault card_debug create_booster_pack <pack>
|
Spawn in a booster pack. | |
Gear Debug Command Guide | Most of these commands have autofill suggestions when clicking space, i.e for uniques all available options will display. | |
/the_vault gear_debug setLevel <level>
|
Sets the item level of held gear. | |
/the_vault gear_debug give_unique_item <uniqueName> <level>
|
Spawns a specific unique item by name | |
/the_vault gear_debug give_all_unique_items <level>
|
Spawns all unique items at specified level | |
/the_vault gear_debug addModifier <affix> <modifier> <value>
|
Adds specific modifier to gear. Adds extra slots if needed. | |
/the_vault gear_debug removeModifier <affix> <modifier>
|
Removes specific modifier from gear | |
/the_vault gear_debug addRandomModifier
|
Adds a random modifier if slots available | |
/the_vault gear_debug removeRandomModifier
|
Removes a random modifier from held gear | |
/the_vault gear_debug add_ability_modifier <ability> <levelChange>
|
Adds an ability level to gear. | |
/the_vault gear_debug rerollAll
|
Rerolls all modifiers on held gear | |
/the_vault gear_debug set_corrupted
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Corrupts the held gear item | |
/the_vault gear_debug set_legendary
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Makes held gear legendary | |
/the_vault gear_debug give_all_trinkets
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Spawns all trinkets | |
/the_vault gear_debug repairs fix
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Decreases used repair slots by 1 | |
/the_vault gear_debug repairs damage
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Increases used repair slots by 1 | |
/the_vault gear_debug repairs setSlots <slots>
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Sets total repair slots | |
/the_vault gear_debug rarity <value>
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Changes rarity (Scrappy/Common/Rare/Epic/Omega) | |
/the_vault gear_debug rollType <rollType>
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Changes the roll type of unidentified gear. Allows more customisation than rarity, but requires config knowledge. | |
/the_vault gear_debug model <model>
|
Changes the gear's visual model | |
/the_vault gear_debug potential <value>
|
Sets crafting potential value | |
Vault Level and Stats Command | /the_vault vault_level get <player_ign>
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Displays information about the players stats (Vault level, xp, skill, knowledge, expertise points) |
/the_vault vault_level set_level <level>
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Sets the level | |
/the_vault vault_level add_exp <amount>
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Adds the amount of xp | |
/the_vault vault_level add_skill_points <amount>
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||
/the_vault vault_level add_expertise_points <amount> [player]
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/the_vault vault_level set_rep <level> <god>
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Manage reputation for god - This will add to the current total so if you want to remove, use a negative value | |
Vault Command | /the_vault vault kick <player> <complete>
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/the_vault vault addModifier <player> <modifier> <stackSize>
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Snapshot Command | /the_vault snapshot death list <playerIGN>
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List vault deaths (You can click a listed timestamp to generate the restore command) |
/the_vault snapshot death restore <playerIGN> <timestamp> [restoreToPlayer]
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Restore a vault death snapshot | |
/the_vault snapshot vaultJoin list <playerIGN>
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List vault join snapshots | |
/the_vault snapshot vaultJoin restore <playerIGN> <timestamp> [restoreToPlayer]
|
Restore a vault join snapshot | |
Can be used to recreate/modify a crystal | /the_vault crystal setRandomModifiers <true/false>
|
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/the_vault crystal setUnmodifiable <true/false>
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/the_vault crystal addModifier <modifier> <stackSize>
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Adds vault modifiers | |
/the_vault crystal clearObjective
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/the_vault crystal setObjective <objective>
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Set the objective type - Note that some of these will not work (e.g. monolith) | |
/the_vault crystal setLevel <level>
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The vault level of the crystal | |
/the_vault crystal setSeed <seed>
|
The random seed of the vault | |
/the_vault crystal setTheme <theme>
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Uses the theme id | |
Complete Player Reset | /the_vault reset all <player>
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Targeted player | /the_vault reset level <player>
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/the_vault reset skill_points <player>
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/the_vault reset level_abilities_talents_and_expertises <player>
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/the_vault reset abilities_and_talents <player>
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/the_vault reset expertises <player>
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/the_vault reset research <player>
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/the_vault reset knowledge <player>
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/the_vault reset altar_recipe <player>
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/the_vault reset black_market <player>
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/the_vault reset altar_level <player>
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/the_vault reset vault_history <player>
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/the_vault reset god_reputations <player>
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/the_vault reset trinkets <player>
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/the_vault reset bounties <player>
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/the_vault reset workbench_modifiers <player>
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/the_vault reset armor_models <player>
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/the_vault reset alchemy_effects <player>
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/the_vault reset ascension_titles <player>
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/the_vault reset proficiencies <player>
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