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Admin Commands: Difference between revisions

From Vault Hunters Official Wiki
m Added all commanded present in the official discord
Updated the format
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{| class="wikitable"
{| class="wikitable"
|+Admin Console Commands
|+Admin Console Commands
|Card Commands
|-
|<code>/the_vault card_debug create_card <tier> <color></code>: Create a random card of any tier and color  
|rowspan="6"|Card Commands
|<code>/the_vault card_debug create_card <tier> <color></code>
|Create a random card of any tier and color  
|-
|<code>/the_vault card_debug add_card_modifier <modifier></code>
|Replace the current modifier on a card with a new one. Resource cards are automatically generated.
|-
|<code>/the_vault card_debug set_tier <tier></code>
|Change the tier of a card. Modifier will scale.
|-
|<code>/the_vault card_debug add_color <color></code>
|Add extra colors to a card.
|-
|<code>/the_vault card_debug add_group <group></code>
|Add extra groups to a card (foil included)
|-
|<code>/the_vault card_debug create_booster_pack <pack></code>
|Spawn in a booster pack.


<code>/the_vault card_debug add_card_modifier <modifier></code>: Replace the current modifier on a card with a new one. Resource cards are automatically generated.  
|-
|rowspan="20"|Gear Debug Command Guide
|colspan="2"|Most of these commands have autofill suggestions when clicking space, i.e for uniques all available options will display.
|-
|<code>/the_vault gear_debug setLevel <level></code>
|Sets the item level of held gear.
|-
|<code>/the_vault gear_debug give_unique_item <uniqueName> <level></code>
|Spawns a specific unique item by name
|-
|<code>/the_vault gear_debug give_all_unique_items <level></code>
|Spawns all unique items at specified level
|-
|<code>/the_vault gear_debug addModifier <affix> <modifier> <value></code>
|Adds specific modifier to gear. Adds extra slots if needed.
|-
|<code>/the_vault gear_debug removeModifier <affix> <modifier></code>
|Removes specific modifier from gear
|-
|<code>/the_vault gear_debug addRandomModifier</code>
|Adds a random modifier if slots available
|-
|<code>/the_vault gear_debug removeRandomModifier</code>
|Removes a random modifier from held gear
|-
|<code>/the_vault gear_debug add_ability_modifier <ability> <levelChange></code>
|Adds an ability level to gear.
|-
|<code>/the_vault gear_debug rerollAll</code>
|Rerolls all modifiers on held gear
|-
|<code>/the_vault gear_debug set_corrupted</code>
|Corrupts the held gear item
|-
|<code>/the_vault gear_debug set_legendary</code>
|Makes held gear legendary
|-
|<code>/the_vault gear_debug give_all_trinkets</code>
|Spawns all trinkets
|-
|<code>/the_vault gear_debug repairs fix</code>
|Decreases used repair slots by 1
|-
|<code>/the_vault gear_debug repairs damage</code>
|Increases used repair slots by 1
|-
|<code>/the_vault gear_debug repairs setSlots <slots></code>
|Sets total repair slots
|-
|<code>/the_vault gear_debug rarity <value></code>
|Changes rarity (Scrappy/Common/Rare/Epic/Omega)
|-
|<code>/the_vault gear_debug rollType <rollType></code>
|Changes the roll type of unidentified gear. Allows more customisation than rarity, but requires config knowledge.
|-
|<code>/the_vault gear_debug model <model></code>
|Changes the gear's visual model
|-
|<code>/the_vault gear_debug potential <value></code>
|Sets crafting potential value


<code>/the_vault card_debug set_tier <tier></code>: Change the tier of a card. Modifier will scale.
|-
|rowspan="6"|Vault Level and Stats Command
|<code>/the_vault vault_level get <player_ign></code>
|Displays information about the players stats (Vault level, xp, skill, knowledge, expertise points)
|-
|<code>/the_vault vault_level set_level <level></code>
|Sets the level
|-
|<code>/the_vault vault_level add_exp <amount></code>
|Adds the amount of xp
|-
|<code>/the_vault vault_level add_skill_points <amount></code>
|
|-
|<code>/the_vault vault_level add_expertise_points <amount> [player]</code>
|
|-
|<code>/the_vault vault_level set_rep <level> <god></code>
|Manage reputation for god - This will add to the current total so if you want to remove, use a negative value


<code>/the_vault card_debug add_color <color></code>: Add extra colors to a card.
|-
|rowspan="2"|Vault Command
|<code>/the_vault vault kick <player> <complete></code>
|
|-
|<code>/the_vault vault addModifier <player> <modifier> <stackSize></code>
|


<code>/the_vault card_debug add_group <group></code>: Add extra groups to a card (foil included)
|-
|rowspan="4"|Snapshot Command
|<code>/the_vault snapshot death list <playerIGN></code>
|List vault deaths (You can click a listed timestamp to generate the restore command)
|-
|<code>/the_vault snapshot death restore <playerIGN> <timestamp> [restoreToPlayer]</code>
|Restore a vault death snapshot
|-
|<code>/the_vault snapshot vaultJoin list <playerIGN></code>
|List vault join snapshots
|-
|<code>/the_vault snapshot vaultJoin restore <playerIGN> <timestamp> [restoreToPlayer]</code>
|Restore a vault join snapshot


<code>/the_vault card_debug create_booster_pack <pack></code>: Spawn in a booster pack.
|-
|-
|Gear Debug Command Guide
|rowspan="8"|Can be used to recreate/modify a crystal
|Most of these commands have autofill suggestions when clicking space, i.e for uniques all available options will display.
|<code>/the_vault crystal setRandomModifiers <true/false></code>
`/the_vault gear_debug setLevel <level>`: Sets the item level of held gear.
|
 
|-
`/the_vault gear_debug give_unique_item <uniqueName> <level>`: Spawns a specific unique item by name
|<code>/the_vault crystal setUnmodifiable <true/false></code>
 
|
`/the_vault gear_debug give_all_unique_items <level>`: Spawns all unique items at specified level
|-
 
|<code>/the_vault crystal addModifier <modifier> <stackSize></code>
`/the_vault gear_debug addModifier <affix> <modifier> <value>`: Adds specific modifier to gear. Adds extra slots if needed.
|Adds vault modifiers
 
|-
`/the_vault gear_debug removeModifier <affix> <modifier>`: Removes specific modifier from gear
|<code>/the_vault crystal clearObjective</code>
 
|
`/the_vault gear_debug addRandomModifier`: Adds a random modifier if slots available
 
`/the_vault gear_debug removeRandomModifier`: Removes a random modifier from held gear
 
`/the_vault gear_debug add_ability_modifier <ability> <levelChange>`: Adds an ability level to gear.
 
`/the_vault gear_debug rerollAll`: Rerolls all modifiers on held gear
 
`/the_vault gear_debug set_corrupted`: Corrupts the held gear item
 
`/the_vault gear_debug set_legendary`: Makes held gear legendary
 
`/the_vault gear_debug give_all_trinkets`: Spawns all trinkets
 
`/the_vault gear_debug repairs fix`: Decreases used repair slots by 1
 
`/the_vault gear_debug repairs damage`: Increases used repair slots by 1
 
`/the_vault gear_debug repairs setSlots <slots>`: Sets total repair slots
 
`/the_vault gear_debug rarity <value>`: Changes rarity (Scrappy/Common/Rare/Epic/Omega)
 
`/the_vault gear_debug rollType <rollType>`: Changes the roll type of unidentified gear. Allows more customisation than rarity, but requires config knowledge.
 
`/the_vault gear_debug model <model>`: Changes the gear's visual model
 
`/the_vault gear_debug potential <value>`: Sets crafting potential value
|-
|-
|Vault Level and Stats Command
|<code>/the_vault crystal setObjective <objective></code>
|<code>/the_vault vault_level get <player_ign></code> - Displays information about the players stats (Vault level, xp, skill, knowledge, expertise points)
|Set the objective type - Note that some of these will not work (e.g. monolith)
<code>/the_vault vault_level set_level <level></code> - Sets the level
 
<code>/the_vault vault_level add_exp <amount></code> - Adds the amount of xp
 
<code>/the_vault vault_level add_skill_points <amount></code>
 
<code>/the_vault vault_level add_expertise_points <amount> [player]</code>
 
<code>/the_vault vault_level set_rep <level> <god></code> - Manage reputation for god - This will add to the current total so if you want to remove, use a negative value
|-
|-
|Vault Command
|<code>/the_vault crystal setLevel <level></code>
|<code>/the_vault vault kick <player> <complete></code>  
|The vault level of the crystal
<code>/the_vault vault addModifier <player> <modifier> <stackSize></code>
|-
|-
|Snapshot Command
|<code>/the_vault crystal setSeed <seed></code>
|<code>/the_vault snapshot death list <playerIGN></code>: List vault deaths (You can click a listed timestamp to generate the restore command)
|The random seed of the vault
<code>/the_vault snapshot death restore <playerIGN> <timestamp> [restoreToPlayer]</code>: Restore a vault death snapshot
<code>/the_vault snapshot vaultJoin list <playerIGN></code> - List vault join snapshots
<code>/the_vault snapshot vaultJoin restore <playerIGN> <timestamp> [restoreToPlayer]</code>: Restore a vault join snapshot
|-
|-
|Can be used to recreate/modify a crystal
|<code>/the_vault crystal setTheme <theme></code>
|<code>/the_vault crystal setRandomModifiers <true/false></code> <code>/the_vault crystal setUnmodifiable <true/false></code> <code>/the_vault crystal addModifier <modifier> <stackSize></code> - Adds vault modifiers
|Uses the theme id
<code>/the_vault crystal clearObjective</code> <code>/the_vault crystal setObjective <objective></code> - Set the objective type - Note that some of these will not work (e.g. monolith) <code>/the_vault crystal setLevel <level></code> - The vault level of the crysta


<code>/the_vault crystal setSeed <seed></code> - The random seed of the vault
<code>/the_vault crystal setTheme <theme></code> - Uses the theme id
|-
|-
|Complete Player Reset
|Complete Player Reset
|/the_vault reset all <player>
|<code>/the_vault reset all <player></code>
|
 
|-
|-
|Targeted player  
|rowspan="19"|Targeted player  
|<code>/the_vault reset level <player></code>
|<code>/the_vault reset level <player></code>
<code>/the_vault reset skill_points <player></code>  
|
<code>/the_vault reset level_abilities_talents_and_expertises <player></code>
|-
<code>/the_vault reset abilities_and_talents <player></code>  
|<code>/the_vault reset skill_points <player></code>  
<code>/the_vault reset expertises <player></code>  
|
<code>/the_vault reset research <player></code>  
|-
<code>/the_vault reset knowledge <player></code>
|<code>/the_vault reset level_abilities_talents_and_expertises <player></code>
<code>/the_vault reset altar_recipe <player></code>  
|
<code>/the_vault reset black_market <player></code>  
|-
<code>/the_vault reset altar_level <player></code>  
|<code>/the_vault reset abilities_and_talents <player></code>  
<code>/the_vault reset vault_history <player></code>  
|
<code>/the_vault reset god_reputations <player></code>  
|-
<code>/the_vault reset trinkets <player></code>
|<code>/the_vault reset expertises <player></code>  
<code>/the_vault reset bounties <player></code>  
|
<code>/the_vault reset workbench_modifiers <player></code>  
|-
<code>/the_vault reset armor_models <player></code>  
|<code>/the_vault reset research <player></code>  
<code>/the_vault reset alchemy_effects <player></code>  
|
<code>/the_vault reset ascension_titles <player></code>  
|-
<code>/the_vault reset proficiencies <player></code>
|<code>/the_vault reset knowledge <player></code>
|
|-
|<code>/the_vault reset altar_recipe <player></code>  
|
|-
|<code>/the_vault reset black_market <player></code>  
|
|-
|<code>/the_vault reset altar_level <player></code>  
|
|-
|<code>/the_vault reset vault_history <player></code>  
|
|-
|<code>/the_vault reset god_reputations <player></code>  
|
|-
|<code>/the_vault reset trinkets <player></code>
|
|-
|<code>/the_vault reset bounties <player></code>  
|
|-
|<code>/the_vault reset workbench_modifiers <player></code>  
|
|-
|<code>/the_vault reset armor_models <player></code>  
|
|-
|<code>/the_vault reset alchemy_effects <player></code>  
|
|-
|<code>/the_vault reset ascension_titles <player></code>  
|
|-
|<code>/the_vault reset proficiencies <player></code>
|
|}
|}

Revision as of 11:34, 21 June 2025

Below you will find a list of commands that are limited to a server admin/op player that may help you support your server:

Admin Console Commands
Card Commands /the_vault card_debug create_card <tier> <color> Create a random card of any tier and color
/the_vault card_debug add_card_modifier <modifier> Replace the current modifier on a card with a new one. Resource cards are automatically generated.
/the_vault card_debug set_tier <tier> Change the tier of a card. Modifier will scale.
/the_vault card_debug add_color <color> Add extra colors to a card.
/the_vault card_debug add_group <group> Add extra groups to a card (foil included)
/the_vault card_debug create_booster_pack <pack> Spawn in a booster pack.
Gear Debug Command Guide Most of these commands have autofill suggestions when clicking space, i.e for uniques all available options will display.
/the_vault gear_debug setLevel <level> Sets the item level of held gear.
/the_vault gear_debug give_unique_item <uniqueName> <level> Spawns a specific unique item by name
/the_vault gear_debug give_all_unique_items <level> Spawns all unique items at specified level
/the_vault gear_debug addModifier <affix> <modifier> <value> Adds specific modifier to gear. Adds extra slots if needed.
/the_vault gear_debug removeModifier <affix> <modifier> Removes specific modifier from gear
/the_vault gear_debug addRandomModifier Adds a random modifier if slots available
/the_vault gear_debug removeRandomModifier Removes a random modifier from held gear
/the_vault gear_debug add_ability_modifier <ability> <levelChange> Adds an ability level to gear.
/the_vault gear_debug rerollAll Rerolls all modifiers on held gear
/the_vault gear_debug set_corrupted Corrupts the held gear item
/the_vault gear_debug set_legendary Makes held gear legendary
/the_vault gear_debug give_all_trinkets Spawns all trinkets
/the_vault gear_debug repairs fix Decreases used repair slots by 1
/the_vault gear_debug repairs damage Increases used repair slots by 1
/the_vault gear_debug repairs setSlots <slots> Sets total repair slots
/the_vault gear_debug rarity <value> Changes rarity (Scrappy/Common/Rare/Epic/Omega)
/the_vault gear_debug rollType <rollType> Changes the roll type of unidentified gear. Allows more customisation than rarity, but requires config knowledge.
/the_vault gear_debug model <model> Changes the gear's visual model
/the_vault gear_debug potential <value> Sets crafting potential value
Vault Level and Stats Command /the_vault vault_level get <player_ign> Displays information about the players stats (Vault level, xp, skill, knowledge, expertise points)
/the_vault vault_level set_level <level> Sets the level
/the_vault vault_level add_exp <amount> Adds the amount of xp
/the_vault vault_level add_skill_points <amount>
/the_vault vault_level add_expertise_points <amount> [player]
/the_vault vault_level set_rep <level> <god> Manage reputation for god - This will add to the current total so if you want to remove, use a negative value
Vault Command /the_vault vault kick <player> <complete>
/the_vault vault addModifier <player> <modifier> <stackSize>
Snapshot Command /the_vault snapshot death list <playerIGN> List vault deaths (You can click a listed timestamp to generate the restore command)
/the_vault snapshot death restore <playerIGN> <timestamp> [restoreToPlayer] Restore a vault death snapshot
/the_vault snapshot vaultJoin list <playerIGN> List vault join snapshots
/the_vault snapshot vaultJoin restore <playerIGN> <timestamp> [restoreToPlayer] Restore a vault join snapshot
Can be used to recreate/modify a crystal /the_vault crystal setRandomModifiers <true/false>
/the_vault crystal setUnmodifiable <true/false>
/the_vault crystal addModifier <modifier> <stackSize> Adds vault modifiers
/the_vault crystal clearObjective
/the_vault crystal setObjective <objective> Set the objective type - Note that some of these will not work (e.g. monolith)
/the_vault crystal setLevel <level> The vault level of the crystal
/the_vault crystal setSeed <seed> The random seed of the vault
/the_vault crystal setTheme <theme> Uses the theme id
Complete Player Reset /the_vault reset all <player>
Targeted player /the_vault reset level <player>
/the_vault reset skill_points <player>
/the_vault reset level_abilities_talents_and_expertises <player>
/the_vault reset abilities_and_talents <player>
/the_vault reset expertises <player>
/the_vault reset research <player>
/the_vault reset knowledge <player>
/the_vault reset altar_recipe <player>
/the_vault reset black_market <player>
/the_vault reset altar_level <player>
/the_vault reset vault_history <player>
/the_vault reset god_reputations <player>
/the_vault reset trinkets <player>
/the_vault reset bounties <player>
/the_vault reset workbench_modifiers <player>
/the_vault reset armor_models <player>
/the_vault reset alchemy_effects <player>
/the_vault reset ascension_titles <player>
/the_vault reset proficiencies <player>