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* Level 80: 16%â20% | * Level 80: 16%â20% | ||
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{{VH3}} |
Revision as of 15:59, 15 July 2025
Swords
See also: Weapons
Base
Name | Description | Tiers | Legendary Tiers values |
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Durability | Base durability. |
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Cannot be legendary. |
Soulbound | Keeps item on death. |
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Cannot be legendary. |
Living | Auto-upgrades to user level. |
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Cannot be legendary. |
Implicit
Name | Description | Tiers | Legendary Tier Values |
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Attack Damage | Base weapon damage. |
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Cannot be legendary. |
Attack Speed | Swing speed modifier. |
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Cannot be legendary. |
Sweeping Hit Damage | Bonus to sweeping attacks. |
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Cannot be legendary. |
Prefix
Name | Description | Tiers | Legendary Tier Values |
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Heart Frag Chance | Drops heart fragments on hit. |
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Attack Damage | Flat damage increase. |
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Chaining Attack | Chains to nearby enemies. |
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Soul Quantity | Increases soul shards. |
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Champion Damage | Bonus vs Champions. |
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Dungeon Damage | Bonus in Dungeons. |
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Assassin Damage | Bonus vs Assassins. |
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Horde Damage | Bonus vs Hordes. |
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Tank Damage | Bonus vs Tanks. |
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Dweller Damage | Bonus vs Dwellers. |
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Suffix
Name | Description | Tiers | Legendary Tier Values |
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Durability | Increases item durability. |
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Cannot be legendary. |
Healing Cloud | Creates healing cloud on hit. |
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Poison Cloud | Creates poison cloud on hit. |
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Slowness Cloud | Creates slowness cloud on hit. |
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Fear Cloud | Creates fear cloud on hit. |
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Chilling Cloud | Creates chilling cloud on hit. |
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Attack Speed | Increases attack speed. |
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Cannot be legendary. |
Attack Range | Increases attack range. |
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Stun Chance | Chance to stun on hit. |
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Shocking Hit | Chance to shock on hit. |
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Lucky Hit | Chance for lucky hit. |
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