Vault Sword: Difference between revisions
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|| Cannot be legendary. | || Cannot be legendary. | ||
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| '''Living''' || | | '''Living''' || Living will level your held/worn gear upon leveling up after a completed vault, or from leveling from a Bounty. || Â | ||
* Level 0â100: 2% chance | * Level 0â100: 2% chance | ||
|| Cannot be legendary. | || Cannot be legendary. | ||
Latest revision as of 22:57, 14 August 2025
Swords
See also: Weapons
Base
| Name | Description | Tiers | Legendary Tiers values |
|---|---|---|---|
| Durability | Base durability. |
|
Cannot be legendary. |
| Soulbound | Keeps item on death. |
|
Cannot be legendary. |
| Living | Living will level your held/worn gear upon leveling up after a completed vault, or from leveling from a Bounty. |
|
Cannot be legendary. |
Implicit
| Name | Description | Tiers | Legendary Tier Values |
|---|---|---|---|
| Attack Damage | Base weapon damage. |
|
Cannot be legendary. |
| Attack Speed | Swing speed modifier. |
|
Cannot be legendary. |
| Sweeping Hit Damage | Bonus to sweeping attacks. |
|
Cannot be legendary. |
Prefix
| Name | Description | Tiers | Legendary Tier Values | |||||
|---|---|---|---|---|---|---|---|---|
| Heart Frag Chance | Drops heart fragments on hit. |
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| Lucky Hit | Chance for lucky hit. |
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| Chaining Attack | Chains to nearby enemies. |
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Soul Quantity | Increases soul shards. |
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| Champion Damage | Bonus vs Champions. |
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| Dungeon Damage | Bonus in Dungeons. |
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| Assassin Damage | Bonus vs Assassins. |
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| Horde Damage | Bonus vs Hordes. |
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| Tank Damage | Bonus vs Tanks. |
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| Dweller Damage | Bonus vs Dwellers. |
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Suffix
| Name | Description | Tiers | Legendary Tier Values |
|---|---|---|---|
| Durability | Increases item durability. |
|
Cannot be legendary. |
| Healing Cloud | Creates healing cloud on hit. |
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| Poison Cloud | Creates poison cloud on hit. |
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| Slowness Cloud | Creates slowness cloud on hit. |
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| Fear Cloud | Creates fear cloud on hit. |
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| Chilling Cloud | Creates chilling cloud on hit. |
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| Attack Speed | Increases attack speed. |
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Cannot be legendary. |
| Attack Range | Increases attack range. |
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| Attack Damage | Flat damage increase. |
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| Ability Power | Flat ability power increase. |
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| Stun Chance | Chance to stun on hit. |
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| Shocking Hit | Chance to shock on hit. |
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