Vault Mobs

Vault Mobs are hostile entities that spawn exclusively within Vaults. They are a core component of the Vault Hunters modpack, designed to challenge players through increasingly dangerous encounters that scale with player progression.
Unlike standard Minecraft mobs, Vault Mobs have:
- Unique statistics and resistances
- Specialized behaviors
- Increased threat levels based on vault difficulty
Defeating Vault Mobs grants players Soul Shards, a rare currency used to purchase exclusive items from the Black Market Table.
Mob Categories
Vault Mobs are divided into several distinct categories, each with its own characteristics and combat style:
- Hordes
- Spawn in large groups with low health and damage. Meant to overwhelm rather than outlast.
- Dwellers
- Spawn in smaller numbers but deal high damage. Often emerge from trapped chests.
- Assassins
- Have moderate health with very high melee damage. Designed to quickly eliminate unsuspecting players.
- Tanks
- Possess large health pools and may feature special mechanics such as healing, retaliatory effects, or range-based abilities.
- Champions
- High-damage mobs capable of buffing nearby Vault Mobs or debuffing players.
On Hard Vault Difficulty+, Champions can also teleport to the player if unable to reach them.
- Guardians
- Elite protectors found in Challenge Rooms, defending valuable resources or objectives.
Note: Guardians no longer deal thorns damage. |
- Elites
- Exceptionally dangerous Vault Mobs with unique mechanics, often guarding rare loot and presenting major combat challenges.