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Magnet

From Vault Hunters Official Wiki
Revision as of 16:09, 14 October 2025 by Commacom (talk | contribs) (added the new rarities)
(diff) ← Older revision | Latest revision (diff) | Newer revision β†’ (diff)

Magnets Found in Gilded Chests essential item to the vault pulling items to the players to make looting easier while providing stats when worn.

The Magnet can be toggled between three settings:

  • Off = the Magnet will not collect items.
  • Void + Pickup = the Magnet will void all Blocks the Vaults are made up of. (Except if exceptions are added in the Void Crucible.)
  • Pickup Only = the Magnet will pickup all items.

Base Attributes

Name Description Tiers Legendary Tier Values
Durability Base durability of the magnet.
  • Level 0–49: 15,000–23,400
  • Level 50–100: 23,401–30,000
Cannot be legendary.
Soulbound Keeps item upon death in the vault.
  • Level 0–100: 20% chance
Cannot be legendary.
Living Living will level your held/worn gear upon leveling up after a completed vault, or from leveling from a Bounty.
  • Level 0–100: 2% chance
Cannot be legendary.

Implicits

Name Description Tiers Legendary Tier Values
Pickup Range Increases item pickup range.
  • Level 0: 3.0–5.0
  • Level 13: 3.1–7.0
  • Level 25: 7.1–9.0
  • Level 38: 9.1–12.0
  • Level 51: 13.1–15.0
  • Level 65: 15.1–18.0
  • Level 76: 18.1–20.0
  • Level 99: 20.1–25.0
Cannot be legendary.
Pull Speed Increases item attraction speed.
  • Level 0: 5–10
  • Level 30: 11–15
  • Level 50: 16–20
  • Level 85: 21–25
Cannot be legendary.

Prefix

Name Description Tiers Legendary Tier Values
Mining Speed Increases block breaking speed.
  • Level 0: 3.0–8.0
  • Level 21: 8.1–12.0
  • Level 40: 12.1–20.0
  • Level 0: 12.1–15.0
  • Level 21: 15.1–18.0
  • Level 40: 18.1–30.0
Range Adds extra pickup radius.
  • Level 0: 1.0–2.5
  • Level 19: 2.6–4.5
  • Level 45: 4.6–6.5
  • Level 70: 6.6–8.5
  • Level 88: 8.6–10.0
  • Level 0: 4.6–6.5
  • Level 19: 6.6–8.5
  • Level 45: 8.6–10.0
  • Level 70: 10.1–11.0
  • Level 88: 11.1–12.0
Velocity Increases pull speed of items.
  • Level 0: 1–3
  • Level 22: 4–6
  • Level 38: 7–9
  • Level 57: 11–13
  • Level 67: 14–16
  • Level 89: 17–19
  • Level 0: 7–9
  • Level 22: 11–13
  • Level 38: 14–16
  • Level 57: 17–19
  • Level 67: 20–22
  • Level 89: 23–24
Reach Adds interaction distance.
  • Level 0: 0.1–0.4
  • Level 30: 0.41–0.8
  • Level 43: 0.81–1.0
  • Level 62: 1.01–1.2
  • Level 78: 1.21–1.5
  • Level 0: 0.81–1.0
  • Level 30: 1.01–1.2
  • Level 43: 1.21–1.5
  • Level 62: 1.51–1.6
  • Level 78: 1.61–1.75
Durability Adds extra durability to magnet.
  • Level 0: 3000–6000
  • Level 25: 6001–12000
  • Level 60: 12001–18000
  • Level 0: 12001–15000
  • Level 25: 15001–18000
  • Level 60: 18001–24000

Suffix

Name Description Tiers Legendary Tier Values
Item Quantity Increases loot quantity.
  • Level 0–49: 1%–20%
  • Level 50-84: 21%–40%
  • Level 85+: 41%–60%
  • Lvl 0–49: 41%–60%
  • Lvl 50–84: 61%–70%
  • Lvl 85+: 71%–90%
Item Rarity Boosts loot rarity.
  • Level 0–49: 5%–30%
  • Level 50-84: 31%–50%
  • Level 85+: 51%–70%
  • Lvl 0–50: 51%–70%
  • Lvl 51–84: 71%–90%
  • Lvl 85+: 91%–125%
Copiously Chance for extra ore drops.
  • Level 0–20: 1%–5%
  • Level 21–45: 6%–10%
  • Level 46–71: 11%–15%
  • Level 72–92: 16%–20%
  • Level 93–100: 21%–25%
  • Lvl 0–20: 11%–15%
  • Lvl 21–45: 16%–20%
  • Lvl 46–71: 21%–25%
  • Lvl 72–92: 26%–30%
  • Lvl 93–100: 31%–40%
Soul Chance Chance to gain soul shards.
  • Level 0–65: 5%–20%
  • Level 25–99: 21%–40%
  • Level 50+: 41%–60%
  • Level 75+: 61%–80%
  • Level 100+: 81%–100%
  • Lvl 0–20: 41%–60%
  • Lvl 21–45: 61%–80%
  • Lvl 46–71: 81%–100%
  • Lvl 72–92: 101%–125%
  • Lvl 93–100: 126%–200%
Trap Disarming Chance to disarm trapped chests.
  • Level 0–49: 5%–20%
  • Level 25+: 21%–25%
  • Level 50+: 26%–50%
  • Level 75+: 51%–75%
  • Level 100+: 76%–100%
  • Lvl 0–20: 26%–50%
  • Lvl 21–45: 51%–75%
  • Lvl 46–71: 76%–100%
  • Lvl 72–92: 101%–125%
  • Lvl 93–100: 126%–200%