Name |
Description |
Tiers |
Can be Legendary?
|
Durability |
Increases durability. |
- Level 11: 500–900
- Level 28: 901–1300
- Level 46: 1301–1700
- Level 67: 1701–2100
- Level 89: 2101–2500
|
Healing Cloud |
Spawns healing cloud (2% chance). |
- Level 0: 80 ticks
- Level 32: 120 ticks
- Level 64: 160 ticks (+1 radius)
|
Poison Cloud |
Spawns poison cloud (5% chance). |
- Level 0: Poison III
- Level 32: Poison V
- Level 64: Poison VII
|
Fear Cloud |
Spawns fear cloud (5% chance). |
- Level 0: 120 ticks
- Level 32: 160 ticks
- Level 64: 200 ticks
|
Chilling Cloud |
Spawns chilling cloud (5% chance). |
- Level 0: 140s chilled
- Level 32: +40 duration
- Level 64: +80 duration
|
Stun Attack Chance |
Chance to stun. |
- Level 0: 4%–8%
- Level 30: 9%–12%
- Level 45: 13%–16%
- Level 65: 17%–20%
- Level 86: 21%–24%
|
Shocking Hit Chance |
Chance to shock. |
- Level 0: 4%–8%
- Level 30: 9%–12%
- Level 45: 13%–16%
- Level 65: 17%–20%
- Level 86: 21%–24%
|
Attack Speed |
Increases attack speed. |
- Level 0: +5%–10%
- Level 36: +11%–15%
- Level 65: +16%–20%
- Level 96: +21%–25%
|
Attack Range |
Increases attack range. |
- Level 0: +0.1–0.2
- Level 20: +0.21–0.3
- Level 45: +0.31–0.4
- Level 75: +0.41–0.5
|
Lucky Hit Chance |
Chance for lucky hits. |
- Level 25: 3%–5%
- Level 40: 6%–7%
- Level 60: 8%–10%
- Level 80: 11%–13%
|