Abilities in Vault Hunters are actions or powers that can be used in or outside the vault. They are grouped into different kinds of abilities such as Movement, Combat, Support, and Utility.
Movement Abilities
Icon | Name | Type | Description | Lvl Range | Stats |
---|---|---|---|---|---|
Ghost Walk | Cast | Makes you invisible for a duration. Attacking cancels the effect. | |||
Spirit Walk | Cast | Makes you invisible. Canceled by block breaking or container use. | |||
Dash | Cast | Propels you forward. | |||
Bullet | Cast | Converts Dash into a damage-dealing ability based on physical damage. | |||
Warp | Cast | Teleports to arrow’s impact point; swaps places if hitting an entity. | |||
Mega Jump | Cast | Launches you into the air. | |||
Mega Dig | Cast | Drills downward through blocks. Vault-only. |
Combat Abilities
Icon | Name | Type | Description | Lvl Range | Stats |
---|---|---|---|---|---|
Nova | Cast | Deals AoE damage decreasing with range. | |||
Poison Nova | Cast | Applies poison based on ability power over time. | |||
Hatred Totem | Cast | Periodically damages nearby mobs; applies all on-hit effects (except Lucky Hit). | |||
Javelin | Cast | Throws a magical javelin for weapon damage; knocks mobs back. | |||
Piercing Javelin | Cast | Like Javelin, but pierces through multiple mobs. | |||
Scatter Javelin | Cast | Javelin bounces multiple times; great for crowd control. | |||
Smite | Toggle | Periodically strikes mobs with random ability power, transferring on-hit effects. | |||
Archon | Toggle | Transforms into a spark — touching a mob bolts them for random ability power. | |||
Hero’s Landing | Cast | Reduces fall damage and causes AoE impact based on fall height. | |||
Storm Arrow | Cast | Creates storm cloud upon impact; deals ability-based damage over time. | |||
Fireball | Cast | Fires a fireball that deals damage based on ability power. | |||
Fire Volley | Cast | Bouncing fireball that scorches and later explodes in AoE. | |||
Fireshot | Cast | Small fire projectile; carries on-hit effects. | |||
Implode | Cast | Drains mana and deals damage based on the amount drained. | |||
Shield Bash | Cast | Bashes forward with Thorns Damage in a line. | |||
Retribution | Cast | Stores damage taken from mobs and unleashes an explosive Thorns burst. |
Support Abilities
Directly enhancing teammates' capabilities or providing direct protection.
Icon | Name | Type | Description | Lvl Range | Stats |
---|---|---|---|---|---|
Frost Nova | Cast | Freezes mobs and applies Hypothermia causing chill and periodic damage. | |||
Rampage | Toggle | Increases physical damage while active. | |||
Vampiric | Toggle | Converts Rampage to grant life leech instead of damage. | |||
Chaining | Toggle | Rampage causes your attacks to chain to multiple mobs. | |||
Shell | Toggle | Grants hardened skin with chance to stun attackers. | |||
Porcupine | Toggle | Increases your Thorns Damage. | |||
Quill | Toggle | Boosts Thorns and makes them chain to extra targets. | |||
Wrath Totem | Cast | Creates an aura that increases all players' physical damage nearby. | |||
Ice Armor | Toggle | Encloses you in frost; mobs that hit you become chilled. | |||
Entropic Bind | Toggle | Slows all mobs in a radius using an aura of entropy. | |||
Taunt | Cast | Angers mobs and makes them take extra damage with Vulnerability. | |||
Fear | Cast | Terrifies mobs in radius—pushes them away and prevents attacks. | |||
Charm | Cast | Charms a mob to fight for you; it gains increased speed and can use on-hit effects. | |||
Coldsnap | Cast | Reduces fall damage and creates glacial prisons on nearby mobs. | |||
Battle Cry | Cast | Stores stacks from nearby mobs; next attack gains bonus attack damage. | |||
Spectral Cry | Cast | Same as Battle Cry, but next hit uses stored ability power as damage. | |||
Lucky Cry | Cast | Next direct attack gains Lucky Hit chance. | |||
Blizzard Arrow | Cast | Summons ice shards from above; freezes mobs and may apply Frostbite. | |||
Ice Bolt | Cast | Applies chill to target; does no damage. | |||
Glacial Blast | Cast | Explodes on impact, causing chill and potential glacial imprisonment. |
Utility Abilities
Providing broader benefits that enhance gameplay, often not directly combat-related.
Icon | Name | Type | Description | Lvl Range | Stats |
---|---|---|---|---|---|
Vein Miner | Hold | Mines multiple blocks at once. Great for resource gathering. | |||
Finesse Miner | Hold | Reduced durability loss while mining fewer blocks. Ideal for tool preservation. | |||
Void Miner | Hold | Voids mined blocks (excluding vault ores) to reduce clutter. | |||
Rejuvenation Totem | Cast | Places a totem that heals nearby players every second. Sustained healing. | |||
Heal | Cast | Instantly restores hitpoints. | |||
Spirit Totem | Cast | Generates mana regeneration for nearby players. | |||
Group Heal | Cast | Heals self and all nearby teammates. Group support. | |||
Cleanse | Cast | Removes any negative status effects. | |||
Empower | Toggle | Grants a movement speed aura while active. | |||
Hunter | Cast | Highlights all nearby POIs (chests, altars, coins, etc.) for a short time. | |||
Hunter: Javelin | Cast | Throws a javelin that reveals mobs and chests in a radius. Detection magic. | |||
Stonefall | Cast | Reduces fall damage and knocks back mobs in a radius on impact. Crowd control. | |||
Mana Shield | Cast | Absorbs incoming damage until the shield wears off. |