Vault Mobs

are hostile entities that spawn exclusively within Vaults. They are a core component of the Vault Hunters modpack, designed to challenge players through increasingly dangerous encounters that scale with their progression.
Unlike standard Minecraft mobs, Vault Mobs have:
- Unique statistics and resistances
- Specialized behaviors
- Increased threat levels based on vault difficulty
Defeating Vault Mobs grants players Soul Shards, a rare currency used to purchase exclusive items from the Black Market Table.
Mob Categories
Vault Mobs are divided into several distinct categories, each with its own characteristics and combat style:
- Hordes
- Appear in large groups with low health and damage. Meant to overwhelm rather than outlast.
- Dwellers
- Spawn in smaller numbers but deal high damage. They often emerge from trapped chests.
- Assassins
- Balanced health with very high melee damage. Designed to quickly eliminate players caught off guard.
- Tanks
- Feature high health pools and often have special mechanics such as self-healing, area effects, or retaliatory abilities.
- Champions
- Deal significant damage and are capable of applying buffs to nearby mobs or debuffs to players, making encounters more dangerous and in addition on Hard Vault Difficulty+ Champions can teleport to you once they are unable to reach you.
- Guardians
- Elite protectors found within Challenge Rooms, defending valuable resources or objectives.
Note: They no longer deal thorns damage.
- Elites
- Exceptionally powerful mobs with unique mechanics, guarding top-tier loot and presenting major combat challenges.
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