This module implements {{Inventory slot}}
.
Dependencies
local p = {}
-- Cache for this page load
local frameCache = {}
local aliasCache = {}
local fileExistsCache = {}
-- Internationalization data
local i18n = {
filename = 'Invicon $1',
legacyFilename = 'Grid $1',
modLink = 'Mods/$1/$2',
-- Dependencies
moduleAliases = [[Module:Inventory slot/Aliases]],
moduleModAliases = [[Module:Inventory slot/VHAliases]], -- New mod aliases module
moduleRandom = [[Module:Random]],
prefixes = {
any = 'Any',
matching = 'Matching',
damaged = 'Damaged',
unwaxed = 'Unwaxed',
},
suffixes = {
rev = 'Revision %d+',
be = 'BE',
lce = 'LCE',
sm = 'SM',
},
}
p.i18n = i18n
-- Lazy-loaded dependencies
local random, aliases, VHAliases
local vanilla = { v = 1, vanilla = 1, mc = 1, minecraft = 1 }
-- Initialize dependencies only when needed
local function initDependencies()
if not random then
random = require(i18n.moduleRandom).random
end
if not aliases then
aliases = mw.loadData(i18n.moduleAliases)
end
end
-- Load mod aliases only when needed
local function getVHAliases()
if not modAliases then
local success, result = pcall(mw.loadData, i18n.moduleVHAliases)
if success then
VHAliases = result
else
VHAliases = {} -- Empty table if module doesn't exist
end
end
return VHAliases
end
-- Optimized file existence check with caching
local function fileExists(filename)
if fileExistsCache[filename] ~= nil then
return fileExistsCache[filename]
end
local title = mw.title.new(filename, 'File')
local exists = title and title.fileExists
fileExistsCache[filename] = exists
return exists
end
-- Fast semicolon splitting (optimized version)
local function splitOnUnenclosedSemicolons(text)
local semicolon, lbrace, rbrace = 59, 91, 93 -- ASCII values for ;[]
local bracketDepth = 0
local splitStart = 1
local frames = {}
local frameIndex = 1
for index = 1, #text do
local byte = text:byte(index)
if byte == semicolon and bracketDepth == 0 then
frames[frameIndex] = text:sub(splitStart, index - 1):match("^%s*(.-)%s*$")
frameIndex = frameIndex + 1
splitStart = index + 1
elseif byte == lbrace then
bracketDepth = bracketDepth + 1
elseif byte == rbrace then
bracketDepth = bracketDepth - 1
end
end
frames[frameIndex] = text:sub(splitStart):match("^%s*(.-)%s*$")
return frames
end
-- Optimized table merging
local function mergeList(parentTable, content)
local parentLen = #parentTable
if content[1] then
-- Merge list into table
for i, v in ipairs(content) do
parentTable[parentLen + i] = v
end
else
-- Add single item
parentTable[parentLen + 1] = content
end
end
-- Optimized item creation with reduced expensive calls
local function makeItem(frame, args)
local item = mw.html.create('span')
:addClass('invslot-item')
:addClass(args.imgclass)
:cssText(args.imgstyle)
if not frame.name or frame.name == '' then
return item
end
-- Frame parameters
local title = frame.title or args.title or ''
title = title:match("^%s*(.-)%s*$") -- trim
local mod = frame.mod
local name = frame.name
local num = frame.num
local description = frame.text
-- Optimized file extension detection
local img, extension
if mod then
img = i18n.legacyFilename:gsub('%$1', name .. ' (' .. mod .. ')')
extension = '.png' -- Default for legacy
else
local baseName = name
local baseImg = i18n.filename:gsub('%$1', baseName)
-- Check extensions in order of preference, with caching
local extensions = {'.png', '.gif', '.webp'}
extension = '.png' -- default
for _, ext in ipairs(extensions) do
if fileExists(baseImg .. ext) then
extension = ext
break
end
end
img = baseImg
end
img = img .. extension
-- Strip suffixes (optimized)
local cleanName = name
for _, suffix in pairs(i18n.suffixes) do
cleanName = cleanName:gsub(' ' .. suffix .. '$', '')
end
-- Determine link target
local link = args.link or ''
if link == '' then
if mod then
link = i18n.modLink:gsub('%$1', mod):gsub('%$2', cleanName)
else
link = cleanName:gsub('^' .. i18n.prefixes.damaged .. ' ', '')
end
elseif link:lower() == 'none' then
link = nil
end
-- Avoid self-links
if link then
local pageName = mw.title.getCurrentTitle().text
if link:gsub('^%l', string.upper) == pageName then
link = nil
end
end
-- Process title and tooltips
local formattedTitle, plainTitle
if title == '' then
plainTitle = cleanName
elseif title:lower() ~= 'none' then
plainTitle = title:gsub('\\\\', '\'):gsub('\\&', '&')
-- Check for formatting codes
if plainTitle:find('&[0-9a-jl-qs-vyzr]') or plainTitle:find('&#%x%x%x%x%x%x') or plainTitle:find('&$%x%x%x') then
formattedTitle = title
plainTitle = plainTitle:gsub('&[0-9a-jl-qs-vyzr]', ''):gsub('&#%x%x%x%x%x%x', ''):gsub('&$%x%x%x', '')
end
if plainTitle == '' then
plainTitle = cleanName
else
plainTitle = plainTitle:gsub('\', '\\'):gsub('&', '&')
end
elseif link then
formattedTitle = ''
end
-- Set minetip attributes
if formattedTitle or description then
item:attr('data-minetip-title', formattedTitle)
item:attr('data-minetip-text', description)
end
-- Escape title for HTML
local escapedTitle = (plainTitle or ''):gsub('&', '&')
-- Alt text
local altText = 'Inventory sprite for ' .. cleanName
if link then
altText = altText .. ' linking to ' .. link
end
-- Add the image
item:addClass('invslot-item-image')
:wikitext('[[File:', img, '|link=', link or '', '|alt=', altText, '|', escapedTitle, ']]')
-- Add stack number
if num and num > 1 and num < 1000 then
local numberSpan = item:tag('span')
:addClass('invslot-stacksize')
:attr('title', plainTitle)
:wikitext(num)
if args.numstyle then
numberSpan:cssText(args.numstyle)
end
if link then
-- Wrap the number in a link
item:wikitext('[[', link, '|'):node(numberSpan):wikitext(']]')
end
end
return item
end
-- Optimized alias lookup with caching
local function getAliasFromCache(id, isModItem)
local cacheKey = (isModItem and 'mod:' or 'vanilla:') .. id
if aliasCache[cacheKey] then
return aliasCache[cacheKey]
end
initDependencies()
local alias
if isModItem then
alias = getVHAliases()[id]
else
alias = aliases[id]
end
aliasCache[cacheKey] = alias or false -- Cache negative results too
return alias
end
-- Main slot function with caching
function p.slot(f)
local args = f.args or f
if f == mw.getCurrentFrame() and args[1] == nil then
args = f:getParent().args
end
-- Prepare args and create cache key
local frameText = ''
if not args.parsed then
frameText = (args[1] or ''):match("^%s*(.-)%s*$") -- trim
args[1] = frameText
else
-- For parsed args, create a simple cache key from table contents
if args[1] and type(args[1]) == 'table' then
frameText = 'parsed_' .. tostring(#args[1])
end
end
local cacheKey = frameText .. '|' .. (args.class or '') .. '|' .. (args.style or '') .. '|' .. (args.mod or '')
if frameCache[cacheKey] then
return frameCache[cacheKey]
end
-- Legacy mod support
local modData = {
default = args.mod ~= '' and args.mod or nil
}
-- Parse frames
local frames
if args.parsed then
frames = args[1]
elseif args[1] and args[1] ~= '' then
local randomise = args.class == 'invslot-large' and 'never' or nil
frames = p.parseFrameText(args[1], randomise, false, modData)
end
-- Create slot
local body = mw.html.create('span')
:addClass('invslot')
:css('vertical-align', args.align)
-- Handle animation
if frames and #frames > 1 then
body:addClass('animated')
end
-- Default background
if args.default and args.default ~= '' then
body:addClass('invslot-default-' .. args.default:lower():gsub(' ', '-'))
end
-- Custom styles
if args.class then body:addClass(args.class) end
if args.style then body:cssText(args.style) end
if not frames or #frames == 0 then
local result = tostring(body)
frameCache[cacheKey] = result
return result
end
-- Add frames
local activeFrame = 1
if frames.randomise == true then
if not random then
initDependencies()
end
activeFrame = random(#frames)
end
for i, frame in ipairs(frames) do
local item
if frame[1] then
-- Subframe container
item = body:tag('span'):addClass('animated-subframe')
local subActiveFrame = frame.randomise == true and random(#frame) or 1
for sI, sFrame in ipairs(frame) do
local sItem = makeItem(sFrame, args)
if sI == subActiveFrame then
sItem:addClass('animated-active')
end
item:node(sItem)
end
else
-- Simple frame
item = makeItem(frame, args)
end
if i == activeFrame and #frames > 1 then
item:addClass('animated-active')
end
body:node(item)
end
local result = tostring(body)
frameCache[cacheKey] = result
return result
end
-- Optimized frame parsing
function p.parseFrameText(framesText, randomise, aliasReference, modData)
local frames = { randomise = randomise }
local subframes = {}
local subframe = false
local expandedAliases = aliasReference and {} or nil
local splitFrames = splitOnUnenclosedSemicolons(framesText)
for i, frameText in ipairs(splitFrames) do
-- Handle subframes
if frameText:find('^%s*{') then
frameText = frameText:gsub('^%s*{%s*', '')
subframe = true
end
if subframe and frameText:find('}%s*$') then
frameText = frameText:gsub('%s*}%s*$', '')
subframe = 'last'
end
-- Create frame
local frame = p.makeFrame(frameText, modData and modData.default)
-- Alias processing (optimized)
local newFrame = { frame }
if frame.name and frame.name ~= '' then
local isModItem = frame.mod and frame.mod ~= '' and not vanilla[frame.mod:lower()]
local alias = getAliasFromCache(frame.name, isModItem)
if alias then
newFrame = p.getAlias(alias, frame)
if aliasReference then
local curFrame = #frames + 1
local aliasData = { frame = frame, length = #newFrame }
if subframe then
if not subframes.aliasReference then
subframes.aliasReference = {}
end
subframes.aliasReference[#subframes + 1] = aliasData
else
expandedAliases[curFrame] = aliasData
end
end
end
end
-- Add frames
if subframe then
mergeList(subframes, newFrame)
-- Handle randomization
if frames.randomise ~= 'never' and subframes.randomise == nil and
frame.name and frame.name:find('^' .. i18n.prefixes.any .. ' ') then
subframes.randomise = true
else
subframes.randomise = false
end
if frames.randomise ~= 'never' then
frames.randomise = false
end
if subframe == 'last' then
if #subframes == 1 or (#splitFrames == i and #frames == 0) then
local lastFrame = #frames
mergeList(frames, subframes)
if #splitFrames == 1 then
frames.randomise = subframes.randomise
end
if aliasReference and subframes.aliasReference then
for j, aliasRefData in pairs(subframes.aliasReference) do
expandedAliases[lastFrame + j] = aliasRefData
end
end
else
frames[#frames + 1] = subframes
end
subframes = {}
subframe = false
end
else
if frames.randomise ~= 'never' and frame.name and frame.name:find('^' .. i18n.prefixes.any .. ' ') then
frames.randomise = true
else
frames.randomise = false
end
mergeList(frames, newFrame)
end
end
frames.aliasReference = expandedAliases
return frames
end
-- Optimized alias expansion
function p.getAlias(aliasFrames, parentFrame)
if type(aliasFrames) == 'string' then
local expandedFrame = {
name = aliasFrames,
title = parentFrame.title,
num = parentFrame.num,
text = parentFrame.text,
mod = parentFrame.mod
}
return { expandedFrame }
end
if aliasFrames.name then
aliasFrames = { aliasFrames }
end
local expandedFrames = {}
for i, aliasFrame in ipairs(aliasFrames) do
local expandedFrame
if type(aliasFrame) == 'string' then
expandedFrame = { name = aliasFrame }
else
-- Shallow clone for performance
expandedFrame = {}
for k, v in pairs(aliasFrame) do
expandedFrame[k] = v
end
end
-- Apply parent settings (only if not already set)
expandedFrame.title = parentFrame.title or expandedFrame.title
expandedFrame.num = parentFrame.num or expandedFrame.num
expandedFrame.text = parentFrame.text or expandedFrame.text
expandedFrame.mod = parentFrame.mod or expandedFrame.mod
expandedFrames[i] = expandedFrame
end
return expandedFrames
end
-- Optimized frame creation
function p.makeFrame(frameText, defaultMod)
-- Fast path for simple frames
if not frameText:find('[%[:,]') then
return {
mod = defaultMod,
name = frameText:match("^%s*(.-)%s*$"),
}
end
-- Complex frame parsing
local frame = { mod = defaultMod }
-- Title
local title, rest = frameText:match('^%s*%[([^%]]*)%]%s*(.*)')
if title then
frame.title = title
frameText = rest
end
-- Text
rest, frame.text = frameText:match('([^%]]*)%s*%[([^%]]*)%]%s*$')
if frame.text then
frameText = rest
end
-- Mod
local mod, rest = frameText:match('^([^:]+):%s*(.*)')
if mod and not vanilla[mod:lower()] then
frame.mod = mod
frameText = rest
elseif mod then
frameText = rest
else
frameText = frameText:gsub('^:', '')
end
-- Name and number
local name, num = frameText:match('(.*),%s*(%d+)')
if num then
frame.name = name:match("^%s*(.-)%s*$")
frame.num = math.floor(tonumber(num))
if frame.num < 2 then
frame.num = nil
end
else
frame.name = frameText:match("^%s*(.-)%s*$")
end
return frame
end
-- Utility functions (unchanged)
function p.stringifyFrame(frame)
if not frame.name then
return ''
end
return string.format(
'[%s]%s:%s,%s[%s]',
frame.title or '',
frame.mod or 'Minecraft',
frame.name,
frame.num or '',
frame.text or ''
)
end
function p.stringifyFrames(frames)
local result = {}
for i, frame in ipairs(frames) do
if frame[1] then
result[i] = '{' .. p.stringifyFrames(frame) .. '}'
else
result[i] = p.stringifyFrame(frame)
end
end
return table.concat(result, ';')
end
return p