Patch Notes/3.7.6
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Release Curseforge: Monday 13th of February (now for real)
Balance Changes
- Removed Item Quantity and Rarity from affecting Treasure Chests
- Catalyst fragments only start appearing in vaults from level24 onwards (due to them having no use prior to that)
- Removed Prismatic-modifier as a random outcome in cake vaults
- adjust mystical essence recipe to include more dreamstone and a vault diamond block instead of wutodie
- Catalyst fragments now only appear in wooden chests in an unmodified vault
- Catalyst pool updated;
- Removed Item Quantity, Item Rarity, Soul Hunting, Prosperous from the positive outcome, to make catalysts more focused on chests
- Reduced the base & modified durability on Magnets
- Seals now cost vault diamond block instead of perfect Wutodie
Bug Fixes
- Fixed 0-use Trinkets sometimes being still useable
- Fixed afterlife vaults were still not generating catalyst fragments
- Fixed item discovery bounties sometimes counting the items twice in singleplayer worlds
- Fixed quarkβs armor quick-equip feature no longer equipping unidentified vault gear
- Fixed spirit extractor counting soulbound items when calculating spirit cost