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Armour and Weapon Modifications: Difference between revisions

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| Ability Power || Increases ability-based damage. || Level 00 2.0–6.0 || Level 12 7.0–12.0 || Level 20 13.0–16.0 || Level 34 17.0–20.0 || Level 47 21.0–24.0 || Level 62 25.0–28.0 || Level 71 29.0–33.0 || Level 80 34.0–38.0 || Level 86 39.0–44.0
| Ability Power || Increases ability-based damage. || Level 00 2.0–6.0 || Level 12 7.0–12.0 || Level 20 13.0–16.0 || Level 34 17.0–20.0 || Level 47 21.0–24.0 || Level 62 25.0–28.0 || Level 71 29.0–33.0 || Level 80 34.0–38.0 || Level 86 39.0–44.0
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| Critical Hit Resistance || Reduces damage taken from critical hits. || Level 20 5%-15% || Level 40 16%-24% || Level 65 25%-30% || Level 79 31%-40% || || || || ||
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Revision as of 19:03, 27 June 2025

Armor

Armor is a set of four pieces when equipped provides basic armor just like default armor with the exception in Vault Hunters it adds variety of different modifiers.

Vault Armor can be modified using Artisan Station with a combination of Focus to add individual modifiers.

Implicits

Name Description Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 Tier 6 Tier 7 Tier 8 Tier 9
Armor Reduces incoming damage. Level 00 3-5 Level 14 6-7 Level 27 8-10 Level 40 11-13 Level 52 14-16 Level 65 17-20 Level 74 17-23 Level 86 17-27 Level 97 17-30
Lucky Hit Chance Chance to proc Lucky effects on hit. Level 25 2%-4% Level 40 5%-6%
Ability Power Increases ability-based damage. Level 00 2.0–6.0 Level 12 7.0–12.0 Level 20 13.0–16.0 Level 34 17.0–20.0 Level 47 21.0–24.0 Level 62 25.0–28.0 Level 71 29.0–33.0 Level 80 34.0–38.0 Level 86 39.0–44.0
Critical Hit Resistance Reduces damage taken from critical hits. Level 20 5%-15% Level 40 16%-24% Level 65 25%-30% Level 79 31%-40%