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| ==Armour== | | == Armour == |
| {{See also|Armour}} | | {{See also|Armour}} |
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| == Base Attributes == | | == Base Attributes == |
| {| class="wikitable" | | {| class="wikitable sortable" |
| ! Name !! Description !! Tiers | | ! Name !! Description !! Tiers |
| |- | | |- |
| | '''Durability''' || Base durability of the item. || Β | | | '''Durability''' || Base durability of the item. || Β |
| β’ Level 0β20 β 520β1040<br> | | β’ Level 0β20: 520β1040<br> |
| β’ Level 21β41 β 1041β1560<br> | | β’ Level 21β41: 1041β1560<br> |
| β’ Level 42β50 β 1561β2200<br> | | β’ Level 42β50: 1561β2200<br> |
| β’ Level 51β58 β 2201β3380<br> | | β’ Level 51β58: 2201β3380<br> |
| β’ Level 59β64 β 3381β4420<br> | | β’ Level 59β64: 3381β4420<br> |
| β’ Level 65β72 β 4421β5200<br> | | β’ Level 65β72: 4421β5200<br> |
| β’ Level 73β79 β 5201β6500<br> | | β’ Level 73β79: 5201β6500<br> |
| β’ Level 80β89 β 6501β7800<br> | | β’ Level 80β89: 6501β7800<br> |
| β’ Level 90+ β 7801β10000 | | β’ Level 90+: 7801β10000 |
| |- | | |- |
| | '''Soulbound''' || Keeps the item upon death in the vault. || β’ Level 0+ β 20% to appear | | | '''Soulbound''' || Keeps the item upon death in the vault. || β’ Level 0+: 20% chance |
| |- | | |- |
| | '''Living''' || Upgrades the equipped piece to the userβs level upon leaving the vault. || β’ Level 0+ β 2% to appear | | | '''Living''' || Upgrades the item to the userβs level upon leaving the vault. || β’ Level 0+: 2% chance |
| |} | | |} |
| ==Implicits==
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| {| class="wikitable" | | == Implicits == |
| ! style="text-align:center;" | Name | | {| class="wikitable sortable" |
| ! style="text-align:center;" | Description | | ! Name !! Description !! Tiers |
| ! style="text-align:right; padding-right:50px;" | Tiers | |
| |-
| |
| | Armor || Reduces incoming damage. || Level 0 3-5 || Level 14Β 6-7 || Level 27Β 8-10 || Level 40Β 11-13 || Level 52Β 14-16 || Level 65Β 17-20 || Level 74Β 17-23|| Level 86Β 17-27 || Level 97 17-30
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| |-
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| | Lucky Hit Chance || Chance to proc Lucky effects on hit. || Level 25 2%-4% || Level 40 5%-6% || || || || || || ||
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| |-
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| | Ability Power || Increases ability-based damage. || Level 0 2.0β6.0 || Level 12 7.0β12.0 || Level 20 13.0β16.0 || Level 34 17.0β20.0 || Level 47 21.0β24.0 || Level 62 25.0β28.0 || Level 71 29.0β33.0 || Level 80 34.0β38.0 || Level 86 39.0β44.0
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| |-
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| | Critical Hit Resistance || Reduces damage taken from critical hits. || Level 20 5%-15% || Level 40 16%-24% || Level 65 25%-30% || Level 79 31%-40% || || || || ||
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| |- | | |- |
| | Mana || Increases maximum mana. || Level 20 20β30 || Level 40 31β40 || Level 70 41β50 || Level 95 51β60 || || || || || | | | '''Armor''' || Reduces incoming damage. || Β |
| | β’ Level 0: 3β5<br> |
| | β’ Level 14: 6β7<br> |
| | β’ Level 27: 8β10<br> |
| | β’ Level 40: 11β13<br> |
| | β’ Level 52: 14β16<br> |
| | β’ Level 65: 17β20<br> |
| | β’ Level 74: 17β23<br> |
| | β’ Level 86: 17β27<br> |
| | β’ Level 97: 17β30 |
| |- | | |- |
| | Block Chance || Chance to block incoming damage. || Level 20 4%β8% || Level 70 9%β12% || || || || || || || | | | '''Lucky Hit Chance''' || Chance to proc Lucky effects. || Β |
| | β’ Level 25: 2%β4%<br> |
| | β’ Level 40: 5%β6% |
| |- | | |- |
| | Movement Speed || Increases player movement speed. || Level 20 2%β6% || Level 40 7%β10% || Level 65 11%β14% || Level 85 15%β20% || || || || || | | | '''Ability Power''' || Increases ability damage. || Β |
| | β’ Level 0: 2.0β6.0<br> |
| | β’ Level 12: 7.0β12.0<br> |
| | β’ Level 20: 13.0β16.0<br> |
| | β’ Level 34: 17.0β20.0<br> |
| | β’ Level 47: 21.0β24.0<br> |
| | β’ Level 62: 25.0β28.0<br> |
| | β’ Level 71: 29.0β33.0<br> |
| | β’ Level 80: 34.0β38.0<br> |
| | β’ Level 86: 39.0β44.0 |
| |} | | |} |
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| ==Prefix== | | == Prefix == |
| Β | | {| class="wikitable sortable" |
| {| class="wikitable" | | ! Name !! Description !! Tiers |
| ! style="text-align:center;" | Name | |
| ! style="text-align:center;" | Description | |
| ! style="text-align:right; padding-right:50px;" | Tiers | |
| Β | |
| |- | | |- |
| || Armor || Adds bonus armor to the gear. || Level 0 1β2 ||Β Level 16 3β4 ||Β Level 38 5β6 ||Β Level 62 7β8 ||Β Level 88 9β10 ||Β ||Β ||Β ||Β | | | '''Armor''' || Adds bonus armor. || Β |
| | β’ Level 0: 1β2<br> |
| | β’ Level 16: 3β4<br> |
| | β’ Level 38: 5β6<br> |
| | β’ Level 62: 7β8<br> |
| | β’ Level 88: 9β10 |
| |- | | |- |
| || Health || Adds bonus health (hearts). || Level 0 2β3 ||Β Level 25 4 ||Β Level 50 5 ||Β Level 65 6 ||Β ||Β ||Β ||Β ||Β | | | '''Health''' || Adds bonus health. || Β |
| |-
| | β’ Level 0: 2β3<br> |
| || Mana % IncreaseΒ ||Β Increases total mana by a percentile.Β ||Β Level 41 10%β20%Β ||Β Level 64 21%β30%Β ||Β Level 80 31%β40%Β ||Β Level 96 41%β50%Β ||Β ||Β ||Β ||Β ||Β
| | β’ Level 25: 4<br> |
| |-
| | β’ Level 50: 5<br> |
| || ResistanceΒ ||Β Reduces damage taken.Β ||Β Level 17 4%β6%Β ||Β Level 36 7%β9%Β ||Β Level 57 10%β12%Β ||Β Level 82 13%β16%Β ||Β ||Β ||Β ||Β ||Β
| | β’ Level 65: 6 |
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| || Damage IncreaseΒ ||Β Increases all outgoing damage.Β ||Β Level 6 5%β9%Β ||Β Level 21 10%β14%Β ||Β Level 44 15%β21%Β ||Β Level 73 22%β28%Β ||Β Level 90 29%β35%Β ||Β ||Β ||Β ||Β
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| || Ability Power %Β ||Β Increases ability damage.Β ||Β Level 20 4%β7%Β ||Β Level 42 8%β11%Β ||Β Level 68 12%β15%Β ||Β Level 87 16%β20%Β ||Β ||Β ||Β ||Β ||Β
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| || Knockback ResistanceΒ ||Β Reduces knockback from hits.Β ||Β Level 0 5%β10%Β ||Β Level 15 11%β14%Β ||Β Level 32 15%β19%Β ||Β Level 57 20%β24%Β ||Β Level 89 25%β30%Β ||Β ||Β ||Β ||Β
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| || Effect Avoidance || Chance to avoid negative effects. || Level 0 10%β15% || Level 45 16%β25% || Level 56 26%β35% || Level 75 36%β40% ||Β ||Β ||Β ||Β ||Β
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| || Random Ability || Adds a random ability or specialization for it. || Level 25 +1-2 || || || || || || || ||
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| |} | | |} |
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| ==Suffix== | | == Suffix == |
| {| class="wikitable" | | {| class="wikitable sortable" |
| ! style="text-align:center;" | Name | | ! Name !! Description !! Tiers |
| ! style="text-align:center;" | Description | |
| ! style="text-align:right; padding-right:50px;" | Tiers | |
| |-
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| | Durability|| Increases gear durability significantly. || Level 0 400β800 || Level 21 801β1700 || Level 42 1601β2600 || Level 51 2401β4000 || Level 65 3201β7000 || Level 90 4001β9000 || || ||
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| |- | | |- |
| | Cooldown Reduction|| Reduces cooldown of abilities. || Level 20 3%β5% || Level 39 6%β8% || Level 59 9%β11% || Level 70 12%β14% || Level 85 15%β17% || Level 92 18%β20% || || || | | | '''Durability''' || Increases item durability. || Β |
| | β’ Level 0: 400β800<br> |
| | β’ Level 21: 801β1700<br> |
| | β’ Level 42: 1601β2600<br> |
| | β’ Level 51: 2401β4000<br> |
| | β’ Level 65: 3201β7000<br> |
| | β’ Level 90: 4001β9000 |
| |- | | |- |
| | Effect Duration|| Extends the duration of effects. || Level 20 3%β5% || Level 39 6%β8% || Level 59 9%β11% || Level 70 12%β14% || Level 85 15%β17% || Level 92 18%β20% || || || | | | '''Cooldown Reduction''' || Reduces ability cooldowns. || Β |
| |-
| | β’ Level 20: 3%β5%<br> |
| | Item Quantity|| Increases quantity of loot found. || Level 0 3%β5% || Level 22 6%β8% || Level 45 9%β11% || Level 72 12%β13% || Level 93 14%β15% || || || ||
| | β’ Level 39: 6%β8%<br> |
| |-
| | β’ Level 59: 9%β11%<br> |
| | Item Rarity|| Boosts rarity of loot. || Level 0 5%β8% || Level 25 9%β13% || Level 51 14%β19% || Level 78 20%β25% || Level 95 26%β30% || || || ||
| | β’ Level 70: 12%β14%<br> |
| |-
| | β’ Level 85: 15%β17%<br> |
| | Trap Disarming|| Improves chance to disarm traps. || Level 10 5%β8% || Level 21 9%β12% || Level 35 13%β16% || Level 50 17%β20% || || || || ||
| | β’ Level 92: 18%β20% |
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| | Healing Effectiveness|| Enhances amount healed. || Level 12 5%β10% || Level 25 11%β18% || Level 46 19%β26% || Level 66 27%β32% || Level 82 33%β37% || Level 98 38%β42% || || ||
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| | Mana Regen || Increases Mana Regeneration. || Level 0 0.1β0.2 || Level 23 0.21β0.3 || Level 34 0.31β0.4 || Level 46 0.41β0.5 || Level 55 0.51β0.6 || Level 67 0.61β0.7 || Level 81 0.71β0.8 || Level 92 0.81β1.0 ||
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| | Soul Quantity|| Increases quantity of soul shards. || Level 22 10%β20% || Level 44 21%β30% || Level 66 31%β40% || Level 87 41%β50% || || || || ||
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| | Area of Effect || Increases the radius in which your abilities or effects apply. || Level 0 3%-7% || Level 40 3%-11%|| Level 63Β 8%-16% || Level 89 8%-20%|| || || || || ||
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| |} | | |} |
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| ==Sword== | | == Swords == |
| {{See also|Weapons}} | | {{See also|Weapons}} |
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| ==Base Attributes== | | == Base Attributes == |
| Β | | {| class="wikitable sortable" |
| {| class="wikitable" | | ! Name !! Description !! Tiers |
| ! style="text-align:center;" | Name | |
| ! style="text-align:center;" | Description | |
| ! style="text-align:right; padding-right:50px;" | Tiers | |
| |-
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| || Durability || Base durability of the item. || Level 0 1800β2600 || Level 8 2601β3600 || Level 25 3601β4700 || Level 50 4701β6200 || Level 70 6201β8000 || || || || ||
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| |- | | |- |
| | Soulbound|| Keeps the item upon death in the vault. || Level 0-100 20% to appear|| || || || || || || || || | | | '''Durability''' || Base durability. || Β |
| | β’ Level 0: 1800β2600<br> |
| | β’ Level 8: 2601β3600<br> |
| | β’ Level 25: 3601β4700<br> |
| | β’ Level 50: 4701β6200<br> |
| | β’ Level 70: 6201β8000 |
| |- | | |- |
| | Living || Upgrades the equipped living piece to the current user's level upon leaving the vault. || Level 0-100 2% to appear || || || || || || || || | | | '''Soulbound''' || Keeps item on death. || β’ Level 0β100: 20% chance |
| |- | | |- |
| | | '''Living''' || Auto-upgrades to user level. || β’ Level 0β100: 2% chance |
| |} | | |} |
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| ==Implicits== | | == Implicits == |
| Β | | {| class="wikitable sortable" |
| {| class="wikitable" | | ! Name !! Description !! Tiers |
| ! style="text-align:center;" | Name | |
| ! style="text-align:center;" | Description | |
| ! style="text-align:right; padding-right:50px;" | Tiers | |
| |- | | |- |
| || Attack Damage || Increases base weapon damage. || Level 0 8.0β10.0 || Level 10 8.0β12.0 || Level 16 11.0β14.0 || Level 25 11.0β18.0 || Level 36 11.0β21.0 || Level 48 13.0β24.0 || Level 58 16.0β27.0 || Level 64 19.0β30.0 || Level 72 22.0β33.0 || Level 83 25.0β36.0 || Level 90 28.0β39.0 || Level 95 28.0β42.0 || Level 100 28.0β50.0 | | | '''Attack Damage''' || Base weapon damage. || Β |
| |-
| | β’ Level 0: 8.0β10.0<br> |
| || Attack Speed || Increases weapon swing speed. || Level 0 -2.4 to -2.3 || Level 50 -2.29 to -2.2 || || || || || || ||
| | β’ Level 10: 8.0β12.0<br> |
| |-
| | β’ Level 16: 11.0β14.0<br> |
| | Sweeping Hit Damage || Increases damage of sweeping attacks (e.g., swords). || Level 0 20%β30% || Level 25 31%β40% || Level 49 41%β50% || Level 64 51%β60% || Level 81 61%β70% || Level 94 71%β80% || || || || || || ||
| | β’ Level 25: 11.0β18.0<br> |
| | β’ Level 36: 11.0β21.0<br> |
| | β’ Level 48: 13.0β24.0<br> |
| | β’ Level 58: 16.0β27.0<br> |
| | β’ Level 64: 19.0β30.0<br> |
| | β’ Level 72: 22.0β33.0<br> |
| | β’ Level 83: 25.0β36.0<br> |
| | β’ Level 90: 28.0β39.0<br> |
| | β’ Level 95: 28.0β42.0<br> |
| | β’ Level 100: 28.0β50.0 |
| |} | | |} |
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| ==Prefix==
| | == Axes == |
| {| class="wikitable"
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| ! style="text-align:center;" | Name
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| ! style="text-align:center;" | Description
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| ! style="text-align:right; padding-right:50px;" | Tiers
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| || Heart Frag Chance || Chance to drop heart fragments on hit. || Level 0 4%β8% || Level 30 9%β12% || Level 45 13%β16% || Level 65 17%β20% || Level 86 21%β24% || || || || || || || ||
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| || Soul Quantity || Increases quantity of soul shards. || Level 0 10%β20% || Level 28 10%β30% || Level 45 10%β40% || Level 70 10%-40% || Level 75 21-50% || || || || || || || || ||
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| || Champion Damage || Bonus damage to Champions. || Level 0 5%β16% || Level 36 11%β20% || Level 62 21%β25% || Level 80 26%β30% || || || || || || || || ||
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| || Horde Damage || Bonus damage to Hordes. || Level 0 5%β16% || Level 36 11%β20% || Level 62 21%β25% || Level 80 26%β30% || || || || || || || || ||
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| || Tank Damage || Bonus damage to Tanks. || Level 0 5%β16% || Level 36 11%β20% || Level 62 21%β25% || Level 80 26%β30% || || || || || || || || ||
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| || Dueller Damage || Bonus damage to Duellers. || Level 0 5%β16% || Level 36 11%β20% || Level 62 21%β25% || Level 80 26%β30% || || || || || || || || ||
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| || Dungeon Damage || Bonus damage in Dungeons. || Level 0 5%β16% || Level 36 11%β20% || Level 62 21%β25% || Level 80 26%β30% || || || || || || || || ||
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| || Assassin Damage || Bonus damage to Assassins. || Level 0 5%β16% || Level 36 11%β20% || Level 62 21%β25% || Level 80 26%β30% || || || || || || || || ||
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| || Attack Damage || Increases base weapon damage. || Level 0 2.0β6.0 || Level 22 7.0β12.0 || Level 35 13.0β18.0 || Level 48 19.0β27.0 || Level 59 28.0β35.0 || Level 70 36.0β42.0 || Level 80 43.0β48.0 || Level 87 49.0β55.0 || || || || ||
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| || Chaining Attack || Chains attacks to nearby enemies. || Level 0 1β2 || Level 40 3β4 || Level 80 5-6 || || || || || || || || || ||
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| |}
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| Β | |
| ==Suffix==
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| Β | |
| {| class="wikitable"
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| ! style="text-align:center;" | Name
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| ! style="text-align:center;" | Description
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| ! style="text-align:right; padding-right:50px;" | Tiers
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| |-
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| || Durability || Increases item durability. || Level 0 500β900 || Level 28 901β1300 || Level 46 1301β1700 || Level 67 1701β2100 || Level 89 2101β2500 || || || || || || || ||
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| || Healing Cloud || Spawns a healing cloud (Instant Health) on hit. || Level 0 (2% chance) || Level 32 (2% chance, +40 duration) || Level 64 (2% chance, +80 duration) || || || || || || || || || ||
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| || Poison Cloud || Spawns a poison cloud (Poison III) on hit. || Level 0 (5% chance) || Level 32 (Poison V) || Level 64 (Poison VII) || || || || || || || || || ||
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| || Fear Cloud || Spawns a fear cloud (60s repel) on hit. || Level 0 (5% chance) || Level 32 (+40 duration) || Level 64 (+80 duration) || || || || || || || || || ||
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| || Chilling Cloud || Spawns a chilling cloud (140s chilled) on hit. || Level 0 (5% chance) || Level 32 (+40 duration) || Level 64 (+80 duration) || || || || || || || || || ||
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| || Stun Attack Chance || Chance to stun enemies. || Level 0 4%β8% || Level 30 9%β12% || Level 45 13%β16% || Level 65 17%β20% || Level 86 21%β24% || || || || || || || ||
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| || Shocking Hit Chance || Chance to shock enemies. || Level 0 4%β8% || Level 30 9%β12% || Level 45 13%β16% || Level 65 17%β20% || Level 86 21%β24% || || || || || || || ||
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| || Attack Speed || Increases attack speed. || Level 0 +5%β10% || Level 36 +11%β15% || Level 65 +16%β20% || Level 96 +21%β25% || || || || || || || || ||
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| || Attack Range || Increases attack range. || Level 0 +0.1β0.2 || Level 20 +0.21β0.3 || Level 45 +0.31β0.4 || Level 75 +0.41β0.5 || || || || || || || || ||
| |
| |}
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| Β | |
| ==Axes== | |
| Β | |
| {{See also|Weapons}} | | {{See also|Weapons}} |
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| ==Base Attribute== | | == Base Attributes == |
| Β | | {| class="wikitable sortable" |
| {| class="wikitable" | | ! Name !! Description !! Tiers |
| ! style="text-align:center;" | Name | |
| ! style="text-align:center;" | Description | |
| ! style="text-align:right; padding-right:50px;" | Tiers | |
| |-
| |
| || Durability || Base durability of the item. || Level 0 1800β2600 || Level 8 2601β3600 || Level 25 3601β4700 || Level 50 4701β6200 || Level 70 6201β8000 || || || || || || || ||
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| |-
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| | Soulbound|| Keeps the item upon death in the vault. || Level 0-100 20% to appear|| || || || || || || || ||
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| |-
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| | Living || Upgrades the equipped living piece to the current user's level upon leaving the vault. || Level 0-100 2% to appear || || || || || || || ||
| |
| |- | | |- |
| | | '''Double Damage Chance''' || Chance to deal double damage. || |
| | β’ Level 0: 20%β40%<br> |
| | β’ Level 25: 20%β50%<br> |
| | β’ Level 40: 20%β60%<br> |
| | β’ Level 50: 20%β70%<br> |
| | β’ Level 65: 20%β80% |
| |} | | |} |
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| ==Implicits==
| | == Wands == |
| Β | |
| {| class="wikitable"
| |
| ! style="text-align:center;" | Name
| |
| ! style="text-align:center;" | Description
| |
| ! style="text-align:right; padding-right:50px;" | Tiers
| |
| |-
| |
| || Attack Damage || Base weapon damage. || Level 0 9.0β12.0 || Level 10 13.0β15.0 || Level 16 16.0β18.0 || Level 25 19.0β21.0 || Level 36 22.0β24.0 || Level 48 25.0β28.0 || Level 58 29.0β32.0 || Level 64 33.0β36.0 || Level 72 37.0β40.0 || Level 83 41.0β44.0 || Level 90 45.0β48.0 || Level 95 49.0β52.0 || Level 100 53.0β60.0
| |
| |-
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| || Attack Speed || Base weapon swing speed. || Level 0 -3.0 to -2.9 || Level 50 -2.89 to -2.7 || || || || || || || || || || ||
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| |-
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| | Double Damage Chance || Chance to do Double damage || Level 0 20%-40% || Level 25 20%-50% || Level 40 20% - 60% || Level 50 20%-70% || Level 65 20%-80%
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| |-
| |
| |}
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| Β | |
| ==Prefix==
| |
| Β | |
| {| class="wikitable"
| |
| ! style="text-align:center;" | Name
| |
| ! style="text-align:center;" | Description
| |
| ! style="text-align:right; padding-right:50px;" | Tiers
| |
| |-
| |
| || Heart Frag Chance || Chance to drop heart fragments on hit. || Level 0 4%β8% || Level 30 9%β12% || Level 45 13%β16% || Level 65 17%β20% || Level 86 21%β24% || || || || || || || ||
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| |-
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| || Soul Quantity || Increases quantity of soul shards. || Level 0 10%β20% || Level 28 10%β30% || Level 45 10%β40% || Level 70 10%-40% || Level 75 21-50% || || || || || || || || ||
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| |-
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| || Champion Damage || Bonus damage to Champions. || Level 0 5%β16% || Level 36 11%β20% || Level 62 21%β25% || Level 80 26%β30% || || || || || || || || ||
| |
| |-
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| || Horde Damage || Bonus damage to Hordes. || Level 0 5%β16% || Level 36 11%β20% || Level 62 21%β25% || Level 80 26%β30% || || || || || || || || ||
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| |-
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| || Tank Damage || Bonus damage to Tanks. || Level 0 5%β16% || Level 36 11%β20% || Level 62 21%β25% || Level 80 26%β30% || || || || || || || || ||
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| |-
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| || Dueller Damage || Bonus damage to Duellers. || Level 0 5%β16% || Level 36 11%β20% || Level 62 21%β25% || Level 80 26%β30% || || || || || || || || ||
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| |-
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| || Dungeon Damage || Bonus damage in Dungeons. || Level 0 5%β16% || Level 36 11%β20% || Level 62 21%β25% || Level 80 26%β30% || || || || || || || || ||
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| |-
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| || Assassin Damage || Bonus damage to Assassins. || Level 0 5%β16% || Level 36 11%β20% || Level 62 21%β25% || Level 80 26%β30% || || || || || || || || ||
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| |-
| |
| || Attack Damage || Increases base weapon damage. || Level 0 2.0β6.0 || Level 22 7.0β12.0 || Level 35 13.0β18.0 || Level 48 19.0β27.0 || Level 59 28.0β35.0 || Level 70 36.0β42.0 || Level 80 43.0β48.0 || Level 87 49.0β55.0 || || || || ||
| |
| |-
| |
| || Chaining Attack || Chains attacks to nearby enemies. || Level 0 1β2 || Level 40 3β4 || Level 80 5-6 || || || || || || || || || ||
| |
| |}
| |
| Β | |
| ==Suffix==
| |
| Β | |
| {| class="wikitable"
| |
| ! style="text-align:center;" | Name
| |
| ! style="text-align:center;" | Description
| |
| ! style="text-align:right; padding-right:50px;" | Tiers
| |
| |-
| |
| || Durability || Increases item durability. || Level 11 500β900 || Level 28 901β1300 || Level 46 1301β1700 || Level 67 1701β2100 || Level 89 2101β2500 || || || || || || || ||
| |
| |-
| |
| || Healing Cloud || 2% chance to spawn healing cloud (Instant Health). || Level 0 (80 ticks) || Level 32 (120 ticks) || Level 64 (160 ticks, +1 radius) || || || || || || || || || ||
| |
| |-
| |
| || Poison Cloud || 5% chance to spawn poison cloud. || Level 0 (Poison III) || Level 32 (Poison V) || Level 64 (Poison VII) || || || || || || || || || ||
| |
| |-
| |
| || Fear Cloud || 5% chance to spawn fear cloud (60s repel). || Level 0 (120 ticks) || Level 32 (160 ticks) || Level 64 (200 ticks) || || || || || || || || || ||
| |
| |-
| |
| || Chilling Cloud || 5% chance to spawn chilling cloud (140s chilled). || Level 0 (120 ticks) || Level 32 (160 ticks) || Level 64 (200 ticks) || || || || || || || || || ||
| |
| |-
| |
| || Stun Attack Chance || Chance to stun enemies. || Level 0 4%β8% || Level 30 9%β12% || Level 45 13%β16% || Level 65 17%β20% || Level 86 21%β24% || || || || || || || ||
| |
| |-
| |
| || Shocking Hit Chance || Chance to shock enemies. || Level 0 4%β8% || Level 30 9%β12% || Level 45 13%β16% || Level 65 17%β20% || Level 86 21%β24% || || || || || || || ||
| |
| |-
| |
| || Attack Speed || Increases attack speed. || Level 0 +5%β10% || Level 36 +11%β15% || Level 65 +16%β20% || Level 96 +21%β25% || || || || || || || || ||
| |
| |-
| |
| || Attack Range || Increases attack range. || Level 0 +0.1β0.2 || Level 20 +0.21β0.3 || Level 45 +0.31β0.4 || Level 75 +0.41β0.5 || || || || || || || || ||
| |
| |-
| |
| || Lucky Hit Chance || Chance for lucky hits. || Level 25 3%β5% || Level 40 6%β7% || Level 60 8%β10% || Level 80 11%β13% || || || || || || || || ||
| |
| |}
| |
| Β | |
| ==Wands== | |
| Β | |
| {{See also|Weapons}} | | {{See also|Weapons}} |
|
| |
|
| ==Base Attribute==
| | == Implicits == |
| Β | | {| class="wikitable sortable" |
| {| class="wikitable"
| | ! Name !! Description !! Tiers |
| ! style="text-align:center;" | Name
| |
| ! style="text-align:center;" | Description
| |
| ! style="text-align:right; padding-right:50px;" | Tiers
| |
| |-
| |
| || Durability || Base item durability. || Level 0 400β800 || Level 21 801β1600 || Level 60 1601β2400 || || || || || || || || ||
| |
| |-
| |
| | Soulbound|| Keeps the item upon death in the vault. || Level 0-100 20% to appear|| || || || || || || || ||
| |
| |-
| |
| | Living || Upgrades the equipped living piece to the current user's level upon leaving the vault. || Level 0-100 2% to appear || || || || || || || ||
| |
| |-
| |
| |}
| |
| Β | |
| ==Implicits== | |
| Β | |
| {| class="wikitable" | |
| ! style="text-align:center;" | Name | |
| ! style="text-align:center;" | Description | |
| ! style="text-align:right; padding-right:50px;" | Tiers | |
| |-
| |
| || Ability Power || Increases ability power. || Level 0 5.0β10.0 || Level 11 11.0β15.0 || Level 25 16.0β20.0 || Level 38 21.0β25.0 || Level 50 26.0β30.0 || Level 61 31.0β35.0 || Level 70 36.0β40.0 || Level 83 41.0β45.0 || Level 96 46.0β50.0 || || ||
| |
| |}
| |
| Β | |
| ==Prefix==
| |
| Β | |
| {| class="wikitable"
| |
| ! style="text-align:center;" | Name
| |
| ! style="text-align:center;" | Description
| |
| ! style="text-align:right; padding-right:50px;" | Tiers
| |
| |-
| |
| || Soul Quantity || Increases quantity of soul shards. || Level 0 10%β20% || Level 28 21%β30% || Level 45 31%β40% || Level 75 41%β50% || || || || || || || ||
| |
| |-
| |
| || Ability Power % || Increases ability power by percentile. || Level 0 4%β7% || Level 42 8%β11% || Level 68 12%β15% || Level 87 16%β20% || || || || || || || ||
| |
| |-
| |
| || Random Ability +1 || Increases a random ability's level by 1. || Level 0 +1 || || || || || || || || || || ||
| |
| |}
| |
| Β | |
| ==Suffix==
| |
| Β | |
| {| class="wikitable"
| |
| ! style="text-align:center;" | Name
| |
| ! style="text-align:center;" | Description | |
| ! style="text-align:right; padding-right:50px;" | Tiers | |
| |-
| |
| || Healing Effectiveness || Increases healing efficiency. || Level 0 5%-10% || Level 0 11%-18% || Level 46 19%-26% || Level 66 27%-32% || Level 82 33%-37% || Level 98 38%-42% || || || || || ||
| |
| |-
| |
| || Durability || Increases item durability. || Level 11 400-800 || Level 28 801-1600 || Level 46 1601-2400 || Level 67 2401-3200 || Level 89 3201-4000 || || || || || || ||
| |
| |- | | |- |
| || Lucky Hit Chance || Chance for lucky hits. || Level 0 4%-6% || Level 50 7%-8% || Level 75 9%-10% || || || || || || || || || | | | '''Ability Power''' || Increases spell damage. || Β |
| |-
| | β’ Level 0: 5.0β10.0<br> |
| || Effect Duration || Increases effect duration. || Level 20 3%-5% || Level 39 6%-8% || Level 59 9%-11% || Level 70 12%-14% || Level 85 15%-17% || Level 92 18%-20% || || || || || ||
| | β’ Level 11: 11.0β15.0<br> |
| | β’ Level 25: 16.0β20.0<br> |
| | β’ Level 38: 21.0β25.0<br> |
| | β’ Level 50: 26.0β30.0<br> |
| | β’ Level 61: 31.0β35.0<br> |
| | β’ Level 70: 36.0β40.0<br> |
| | β’ Level 83: 41.0β45.0<br> |
| | β’ Level 96: 46.0β50.0 |
| |} | | |} |
|
| |
|
| ==Focus(Book)== | | == Focus (Book) == |
| Β | |
| {{See also|Weapons}} | | {{See also|Weapons}} |
|
| |
|
| ==Base Attribute==
| | == Implicits == |
| Β | | {| class="wikitable sortable" |
| {| class="wikitable"
| | ! Name !! Description !! Tiers |
| ! style="text-align:center;" | Name
| |
| ! style="text-align:center;" | Description
| |
| ! style="text-align:right; padding-right:50px;" | Tiers
| |
| |-
| |
| || Durability || Base item durability. || Level 0 400β800 || Level 21 801β1600 || Level 60 1601β2400 || || || || || || || || ||
| |
| |-
| |
| | Soulbound|| Keeps the item upon death in the vault. || Level 0-100 20% to appear|| || || || || || || || ||
| |
| |-
| |
| | Living || Upgrades the equipped living piece to the current user's level upon leaving the vault. || Level 0-100 2% to appear || || || || || || || ||
| |
| |-
| |
| |}
| |
| Β | |
| ==Implicits== | |
| Β | |
| {| class="wikitable" | |
| ! style="text-align:center;" | Name | |
| ! style="text-align:center;" | Description
| |
| ! style="text-align:right; padding-right:50px;" | Tiers
| |
| |-
| |
| || Mana || Increases maximum mana. || Level 0 10β20 || Level 22 21β40 || Level 52 41β70 || Level 70 71β90 || Level 96 91β100 || || || || || || ||
| |
| |}
| |
| Β | |
| ==Prefix==
| |
| Β | |
| {| class="wikitable"
| |
| ! style="text-align:center;" | Name | |
| ! style="text-align:center;" | Description | |
| ! style="text-align:right; padding-right:50px;" | Tiers | |
| |-
| |
| || Soul Quantity || Increases quantity of soul shards. || Level 0 10%-20% || Level 28 21%-30% || Level 45 31%-40% || Level 75 41%-50% || || || || || || || ||
| |
| |-
| |
| || Random Ability +1 || Increases a random ability's level by 1. || Level 0 +1 || || || || || || || || || || ||
| |
| |}
| |
| Β | |
| ==Suffix==
| |
| Β | |
| {| class="wikitable"
| |
| ! style="text-align:center;" | Name
| |
| ! style="text-align:center;" | Description | |
| ! style="text-align:right; padding-right:50px;" | Tiers
| |
| |-
| |
| || Mana Regen || Increases mana regeneration. || Level 0 10%-20% || Level 23 21%-30% || Level 34 31%-40% || Level 46 41%-50% || Level 55 51%-60% || Level 67 61%-70% || Level 81 71%-80% || Level 92 81%-100% || || ||
| |
| |-
| |
| || Healing Effectiveness || Increases healing efficiency. || Level 0 5%-10% || Level 0 11%-18% || Level 46 19%-26% || Level 66 27%-32% || Level 82 33%-37% || Level 98 38%-42% || || || || || ||
| |
| |-
| |
| || Lucky Hit Chance || Chance for lucky hits. || Level 25 4%-6% || Level 50 7%-8% || Level 75 9%-10% || || || || || || || || ||
| |
| |-
| |
| || Trap Disarming || Chance to disarm traps. || Level 0 4%-6% || Level 36 7%-9% || Level 50 10%-12% || Level 80 13%-15% || || || || || || || ||
| |
| |-
| |
| || Durability || Increases item durability. || Level 11 400-800 || Level 28 801-1600 || Level 46 1601-2400 || Level 67 2401-3200 || Level 89 3201-4000 || || || || || || ||
| |
| |-
| |
| || Cooldown Reduction || Reduces ability cooldowns. || Level 0 5%-7% || Level 22 8%-11% || Level 43 12%-16% || Level 70 17%-21% || Level 85 22%-25% || Level 92 26%-28% || || || || || ||
| |
| |- | | |- |
| | | '''Mana''' || Increases maximum mana. || |
| | β’ Level 0: 10β20<br> |
| | β’ Level 22: 21β40<br> |
| | β’ Level 52: 41β70<br> |
| | β’ Level 70: 71β90<br> |
| | β’ Level 96: 91β100 |
| |} | | |} |