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| '''Durability''' || Base durability of the item. || | | '''Durability''' || Base durability of the item. || | ||
• Level 0–20: 520–1040<br> | • Level 0–20: 520–1040<br>• Level 21–41: 1041–1560<br>• Level 42–50: 1561–2200<br>• Level 51–58: 2201–3380<br>• Level 59–64: 3381–4420<br>• Level 65–72: 4421–5200<br>• Level 73–79: 5201–6500<br>• Level 80–89: 6501–7800<br>• Level 90+: 7801–10000 | ||
• Level 21–41: 1041–1560<br> | |||
• Level 42–50: 1561–2200<br> | |||
• Level 51–58: 2201–3380<br> | |||
• Level 59–64: 3381–4420<br> | |||
• Level 65–72: 4421–5200<br> | |||
• Level 73–79: 5201–6500<br> | |||
• Level 80–89: 6501–7800<br> | |||
• Level 90+: 7801–10000 | |||
|- | |- | ||
| '''Soulbound''' || Keeps the item upon death in the vault. || • Level 0+: 20% chance | | '''Soulbound''' || Keeps the item upon death in the vault. || • Level 0+: 20% chance | ||
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|- | |- | ||
| '''Armor''' || Reduces incoming damage. || | | '''Armor''' || Reduces incoming damage. || | ||
• Level 0: 3–5<br> | • Level 0: 3–5<br>• Level 14: 6–7<br>• Level 27: 8–10<br>• Level 40: 11–13<br>• Level 52: 14–16<br>• Level 65: 17–20<br>• Level 74: 17–23<br>• Level 86: 17–27<br>• Level 97: 17–30 | ||
• Level 14: 6–7<br> | |||
• Level 27: 8–10<br> | |||
• Level 40: 11–13<br> | |||
• Level 52: 14–16<br> | |||
• Level 65: 17–20<br> | |||
• Level 74: 17–23<br> | |||
• Level 86: 17–27<br> | |||
• Level 97: 17–30 | |||
|- | |- | ||
| '''Lucky Hit Chance''' || Chance to proc Lucky effects. || | | '''Lucky Hit Chance''' || Chance to proc Lucky effects. || | ||
• Level 25: 2%–4%<br> | • Level 25: 2%–4%<br>• Level 40: 5%–6% | ||
• Level 40: 5%–6% | |||
|- | |- | ||
| '''Ability Power''' || Increases ability damage. || | | '''Ability Power''' || Increases ability damage. || | ||
• Level 0: 2.0–6.0<br> | • Level 0: 2.0–6.0<br>• Level 12: 7.0–12.0<br>• Level 20: 13.0–16.0<br>• Level 34: 17.0–20.0<br>• Level 47: 21.0–24.0<br>• Level 62: 25.0–28.0<br>• Level 71: 29.0–33.0<br>• Level 80: 34.0–38.0<br>• Level 86: 39.0–44.0 | ||
• Level 12: 7.0–12.0<br> | |- | ||
• Level 20: 13.0–16.0<br> | | '''Critical Hit Resistance''' || Reduces crit damage taken. || | ||
• Level 34: 17.0–20.0<br> | • Level 20: 5%–15%<br>• Level 40: 16%–24%<br>• Level 65: 25%–30%<br>• Level 79: 31%–40% | ||
• Level 47: 21.0–24.0<br> | |- | ||
• Level 62: 25.0–28.0<br> | | '''Mana''' || Increases maximum mana. || | ||
• Level 71: 29.0–33.0<br> | • Level 20: 20–30<br>• Level 40: 31–40<br>• Level 70: 41–50<br>• Level 95: 51–60 | ||
• Level 80: 34.0–38.0<br> | |- | ||
• Level 86: 39.0–44.0 | | '''Block Chance''' || Chance to block damage. || | ||
• Level 20: 4%–8%<br>• Level 70: 9%–12% | |||
|- | |||
| '''Movement Speed''' || Increases movement speed. || | |||
• Level 20: 2%–6%<br>• Level 40: 7%–10%<br>• Level 65: 11%–14%<br>• Level 85: 15%–20% | |||
|} | |} | ||
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|- | |- | ||
| '''Armor''' || Adds bonus armor. || | | '''Armor''' || Adds bonus armor. || | ||
• Level 0: 1–2<br> | • Level 0: 1–2<br>• Level 16: 3–4<br>• Level 38: 5–6<br>• Level 62: 7–8<br>• Level 88: 9–10 | ||
• Level 16: 3–4<br> | |||
• Level 38: 5–6<br> | |||
• Level 62: 7–8<br> | |||
• Level 88: 9–10 | |||
|- | |- | ||
| '''Health''' || Adds bonus health. || | | '''Health''' || Adds bonus health. || | ||
• Level 0: 2–3<br> | • Level 0: 2–3<br>• Level 25: 4<br>• Level 50: 5<br>• Level 65: 6 | ||
• Level 25: 4<br> | |- | ||
• Level 50: 5<br> | | '''Mana % Increase''' || Increases total mana by %. || | ||
• Level | • Level 41: 10%–20%<br>• Level 64: 21%–30%<br>• Level 80: 31%–40%<br>• Level 96: 41%–50% | ||
|- | |||
| '''Resistance''' || Reduces damage taken. || | |||
• Level 17: 4%–6%<br>• Level 36: 7%–9%<br>• Level 57: 10%–12%<br>• Level 82: 13%–16% | |||
|- | |||
| '''Damage Increase''' || Increases all outgoing damage. || | |||
• Level 6: 5%–9%<br>• Level 21: 10%–14%<br>• Level 44: 15%–21%<br>• Level 73: 22%–28%<br>• Level 90: 29%–35% | |||
|- | |||
| '''Ability Power %''' || Increases ability damage. || | |||
• Level 20: 4%–7%<br>• Level 42: 8%–11%<br>• Level 68: 12%–15%<br>• Level 87: 16%–20% | |||
|- | |||
| '''Knockback Resistance''' || Reduces knockback. || | |||
• Level 0: 5%–10%<br>• Level 15: 11%–14%<br>• Level 32: 15%–19%<br>• Level 57: 20%–24%<br>• Level 89: 25%–30% | |||
|- | |||
| '''Effect Avoidance''' || Chance to avoid negative effects. || | |||
• Level 0: 10%–15%<br>• Level 45: 16%–25%<br>• Level 56: 26%–35%<br>• Level 75: 36%–40% | |||
|- | |||
| '''Random Ability''' || Adds a random ability. || • Level 25: +1-2 | |||
|} | |} | ||
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|- | |- | ||
| '''Durability''' || Increases item durability. || | | '''Durability''' || Increases item durability. || | ||
• Level 0: 400–800<br> | • Level 0: 400–800<br>• Level 21: 801–1700<br>• Level 42: 1601–2600<br>• Level 51: 2401–4000<br>• Level 65: 3201–7000<br>• Level 90: 4001–9000 | ||
• Level 21: 801–1700<br> | |||
• Level 42: 1601–2600<br> | |||
• Level 51: 2401–4000<br> | |||
• Level 65: 3201–7000<br> | |||
• Level 90: 4001–9000 | |||
|- | |- | ||
| '''Cooldown Reduction''' || Reduces ability cooldowns. || | | '''Cooldown Reduction''' || Reduces ability cooldowns. || | ||
• Level 20: 3%–5%<br> | • Level 20: 3%–5%<br>• Level 39: 6%–8%<br>• Level 59: 9%–11%<br>• Level 70: 12%–14%<br>• Level 85: 15%–17%<br>• Level 92: 18%–20% | ||
• Level 39: 6%–8%<br> | |- | ||
• Level 59: 9%–11%<br> | | '''Effect Duration''' || Extends effect durations. || | ||
• Level 70: 12%–14%<br> | • Level 20: 3%–5%<br>• Level 39: 6%–8%<br>• Level 59: 9%–11%<br>• Level 70: 12%–14%<br>• Level 85: 15%–17%<br>• Level 92: 18%–20% | ||
• Level 85: 15%–17%<br> | |- | ||
• Level 92: | | '''Item Quantity''' || Increases loot quantity. || | ||
• Level 0: 3%–5%<br>• Level 22: 6%–8%<br>• Level 45: 9%–11%<br>• Level 72: 12%–13%<br>• Level 93: 14%–15% | |||
|- | |||
| '''Item Rarity''' || Boosts loot rarity. || | |||
• Level 0: 5%–8%<br>• Level 25: 9%–13%<br>• Level 51: 14%–19%<br>• Level 78: 20%–25%<br>• Level 95: 26%–30% | |||
|- | |||
| '''Trap Disarming''' || Chance to disarm traps. || | |||
• Level 10: 5%–8%<br>• Level 21: 9%–12%<br>• Level 35: 13%–16%<br>• Level 50: 17%–20% | |||
|- | |||
| '''Healing Effectiveness''' || Enhances healing. || | |||
• Level 12: 5%–10%<br>• Level 25: 11%–18%<br>• Level 46: 19%–26%<br>• Level 66: 27%–32%<br>• Level 82: 33%–37%<br>• Level 98: 38%–42% | |||
|- | |||
| '''Mana Regen''' || Increases mana regeneration. || | |||
• Level 0: 0.1–0.2<br>• Level 23: 0.21–0.3<br>• Level 34: 0.31–0.4<br>• Level 46: 0.41–0.5<br>• Level 55: 0.51–0.6<br>• Level 67: 0.61–0.7<br>• Level 81: 0.71–0.8<br>• Level 92: 0.81–1.0 | |||
|- | |||
| '''Soul Quantity''' || Increases soul shards. || | |||
• Level 22: 10%–20%<br>• Level 44: 21%–30%<br>• Level 66: 31%–40%<br>• Level 87: 41%–50% | |||
|- | |||
| '''Area of Effect''' || Increases ability/effect radius. || | |||
• Level 0: 3%–7%<br>• Level 40: 3%–11%<br>• Level 63: 8%–16%<br>• Level 89: 8%–20% | |||
|} | |} | ||
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|- | |- | ||
| '''Durability''' || Base durability. || | | '''Durability''' || Base durability. || | ||
• Level 0: 1800–2600<br> | • Level 0: 1800–2600<br>• Level 8: 2601–3600<br>• Level 25: 3601–4700<br>• Level 50: 4701–6200<br>• Level 70: 6201–8000 | ||
• Level 8: 2601–3600<br> | |||
• Level 25: 3601–4700<br> | |||
• Level 50: 4701–6200<br> | |||
• Level 70: 6201–8000 | |||
|- | |- | ||
| '''Soulbound''' || Keeps item on death. || • Level 0–100: 20% chance | | '''Soulbound''' || Keeps item on death. || • Level 0–100: 20% chance | ||
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|- | |- | ||
| '''Attack Damage''' || Base weapon damage. || | | '''Attack Damage''' || Base weapon damage. || | ||
• Level 0: 8.0–10.0<br> | • Level 0: 8.0–10.0<br>• Level 10: 8.0–12.0<br>• Level 16: 11.0–14.0<br>• Level 25: 11.0–18.0<br>• Level 36: 11.0–21.0<br>• Level 48: 13.0–24.0<br>• Level 58: 16.0–27.0<br>• Level 64: 19.0–30.0<br>• Level 72: 22.0–33.0<br>• Level 83: 25.0–36.0<br>• Level 90: 28.0–39.0<br>• Level 95: 28.0–42.0<br>• Level 100: 28.0–50.0 | ||
• Level 10: 8.0–12.0<br> | |- | ||
• Level 16: 11.0–14.0<br> | | '''Attack Speed''' || Swing speed modifier. || | ||
• Level 25: 11.0–18.0<br> | • Level 0: -2.4 to -2.3<br>• Level 50: -2.29 to -2.2 | ||
• Level 36: 11.0–21.0<br> | |- | ||
• Level 48: 13.0–24.0<br> | | '''Sweeping Hit Damage''' || Bonus to sweeping attacks. || | ||
• Level 58: 16.0–27.0<br> | • Level 0: 20%–30%<br>• Level 25: 31%–40%<br>• Level 49: 41%–50%<br>• Level 64: 51%–60%<br>• Level 81: 61%–70%<br>• Level 94: 71%–80% | ||
• Level 64: 19.0–30.0<br> | |} | ||
• Level 72: 22.0–33.0<br> | |||
• Level 83: 25.0–36.0<br> | == Prefix == | ||
• Level 90: 28.0–39.0<br> | {| class="wikitable sortable" | ||
• Level 95: 28.0–42.0<br> | ! Name !! Description !! Tiers | ||
• Level 100: 28.0–50.0 | |- | ||
| '''Heart Frag Chance''' || Drops heart fragments on hit. || | |||
• Level 0: 4%–8%<br>• Level 30: 9%–12%<br>• Level 45: 13%–16%<br>• Level 65: 17%–20%<br>• Level 86: 21%–24% | |||
|- | |||
| '''Soul Quantity''' || Increases soul shards. || | |||
• Level 0: 10%–20%<br>• Level 28: 10%–30%<br>• Level 45: 10%–40%<br>• Level 70: 10%–40%<br>• Level 75: 21%–50% | |||
|- | |||
| '''Champion Damage''' || Bonus vs Champions. || | |||
• Level 0: 5%–16%<br>• Level 36: 11%–20%<br>• Level 62: 21%–25%<br>• Level 80: 26%–30% | |||
|- | |||
| '''Horde Damage''' || Bonus vs Hordes. || Same tiers as Champion Damage | |||
|- | |||
| '''Tank Damage''' || Bonus vs Tanks. || Same tiers as Champion Damage | |||
|- | |||
| '''Dueller Damage''' || Bonus vs Duellers. || Same tiers as Champion Damage | |||
|- | |||
| '''Dungeon Damage''' || Bonus in Dungeons. || Same tiers as Champion Damage | |||
|- | |||
| '''Assassin Damage''' || Bonus vs Assassins. || Same tiers as Champion Damage | |||
|- | |||
| '''Attack Damage''' || Flat damage increase. || | |||
• Level 0: 2.0–6.0<br>• Level 22: 7.0–12.0<br>• Level 35: 13.0–18.0<br>• Level 48: 19.0–27.0<br>• Level 59: 28.0–35.0<br>• Level 70: 36.0–42.0<br>• Level 80: 43.0–48.0<br>• Level 87: 49.0–55.0 | |||
|- | |||
| '''Chaining Attack''' || Chains to nearby enemies. || | |||
• Level 0: 1–2 hits<br>• Level 40: 3–4 hits<br>• Level 80: 5–6 hits | |||
|} | |||
== Suffix == | |||
{| class="wikitable sortable" | |||
! Name !! Description !! Tiers | |||
|- | |||
| '''Durability''' || Increases durability. || | |||
• Level 0: 500–900<br>• Level 28: 901–1300<br>• Level 46: 1301–1700<br>• Level 67: 1701–2100<br>• Level 89: 2101–2500 | |||
|- | |||
| '''Healing Cloud''' || Spawns healing cloud (2% chance). || | |||
• Level 0: Instant Health<br>• Level 32: +40 duration<br>• Level 64: +80 duration | |||
|- | |||
| '''Poison Cloud''' || Spawns poison cloud (5% chance). || | |||
• Level 0: Poison III<br>• Level 32: Poison V<br>• Level 64: Poison VII | |||
|- | |||
| '''Fear Cloud''' || Spawns fear cloud (5% chance). || | |||
• Level 0: 60s repel<br>• Level 32: +40 duration<br>• Level 64: +80 duration | |||
|- | |||
| '''Chilling Cloud''' || Spawns chilling cloud (5% chance). || | |||
• Level 0: 140s chilled<br>• Level 32: +40 duration<br>• Level 64: +80 duration | |||
|- | |||
| '''Stun Attack Chance''' || Chance to stun. || | |||
• Level 0: 4%–8%<br>• Level 30: 9%–12%<br>• Level 45: 13%–16%<br>• Level 65: 17%–20%<br>• Level 86: 21%–24% | |||
|- | |||
| '''Shocking Hit Chance''' || Chance to shock. || Same tiers as Stun Attack Chance | |||
|- | |||
| '''Attack Speed''' || Increases attack speed. || | |||
• Level 0: +5%–10%<br>• Level 36: +11%–15%<br>• Level 65: +16%–20%<br>• Level 96: +21%–25% | |||
|- | |||
| '''Attack Range''' || Increases attack range. || | |||
• Level 0: +0.1–0.2<br>• Level 20: +0.21–0.3<br>• Level 45: +0.31–0.4<br>• Level 75: +0.41–0.5 | |||
|} | |} | ||
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! Name !! Description !! Tiers | ! Name !! Description !! Tiers | ||
|- | |- | ||
| '''Double Damage Chance''' || Chance | | '''Durability''' || Base durability. || Same as Swords | ||
• Level 0: 20%–40%<br> | |- | ||
• Level 25: 20%–50%<br> | | '''Soulbound''' || Keeps item on death. || Same as Swords | ||
• Level 40: 20%–60%<br> | |- | ||
• Level 50: 20%–70%<br> | | '''Living''' || Auto-upgrades to user level. || Same as Swords | ||
• Level 65: 20%–80% | |- | ||
| '''Double Damage Chance''' || Chance for double damage. || | |||
• Level 0: 20%–40%<br>• Level 25: 20%–50%<br>• Level 40: 20%–60%<br>• Level 50: 20%–70%<br>• Level 65: 20%–80% | |||
|} | |||
== Implicits == | |||
{| class="wikitable sortable" | |||
! Name !! Description !! Tiers | |||
|- | |||
| '''Attack Damage''' || Base weapon damage. || | |||
• Level 0: 9.0–12.0<br>• Level 10: 13.0–15.0<br>• Level 16: 16.0–18.0<br>• Level 25: 19.0–21.0<br>• Level 36: 22.0–24.0<br>• Level 48: 25.0–28.0<br>• Level 58: 29.0–32.0<br>• Level 64: 33.0–36.0<br>• Level 72: 37.0–40.0<br>• Level 83: 41.0–44.0<br>• Level 90: 45.0–48.0<br>• Level 95: 49.0–52.0<br>• Level 100: 53.0–60.0 | |||
|- | |||
| '''Attack Speed''' || Swing speed modifier. || | |||
• Level 0: -3.0 to -2.9<br>• Level 50: -2.89 to -2.7 | |||
|} | |||
== Prefix == | |||
{| class="wikitable sortable" | |||
! Name !! Description !! Tiers | |||
|- | |||
| '''Heart Frag Chance''' || Same as Swords | |||
|- | |||
| '''Soul Quantity''' || Same as Swords | |||
|- | |||
| '''Champion Damage''' || Same as Swords | |||
|- | |||
| '''Horde Damage''' || Same as Swords | |||
|- | |||
| '''Tank Damage''' || Same as Swords | |||
|- | |||
| '''Dueller Damage''' || Same as Swords | |||
|- | |||
| '''Dungeon Damage''' || Same as Swords | |||
|- | |||
| '''Assassin Damage''' || Same as Swords | |||
|- | |||
| '''Attack Damage''' || Same as Swords | |||
|- | |||
| '''Chaining Attack''' || Same as Swords | |||
|} | |||
== Suffix == | |||
{| class="wikitable sortable" | |||
! Name !! Description !! Tiers | |||
|- | |||
| '''Durability''' || Same as Swords | |||
|- | |||
| '''Healing Cloud''' || | |||
• Level 0: 80 ticks<br>• Level 32: 120 ticks<br>• Level 64: 160 ticks (+1 radius) | |||
|- | |||
| '''Poison Cloud''' || Same as Swords | |||
|- | |||
| '''Fear Cloud''' || | |||
• Level 0: 120 ticks<br>• Level 32: 160 ticks<br>• Level 64: 200 ticks | |||
|- | |||
| '''Chilling Cloud''' || Same as Fear Cloud | |||
|- | |||
| '''Stun Attack Chance''' || Same as Swords | |||
|- | |||
| '''Shocking Hit Chance''' || Same as Swords | |||
|- | |||
| '''Attack Speed''' || Same as Swords | |||
|- | |||
| '''Attack Range''' || Same as Swords | |||
|- | |||
| '''Lucky Hit Chance''' || | |||
• Level 25: 3%–5%<br>• Level 40: 6%–7%<br>• Level 60: 8%–10%<br>• Level 80: 11%–13% | |||
|} | |} | ||
== Wands == | == Wands == | ||
{{See also|Weapons}} | {{See also|Weapons}} | ||
== Base Attributes == | |||
{| class="wikitable sortable" | |||
! Name !! Description !! Tiers | |||
|- | |||
| '''Durability''' || Base durability. || | |||
• Level 0: 400–800<br>• Level 21: 801–1600<br>• Level 60: 1601–2400 | |||
|- | |||
| '''Soulbound''' || Keeps item on death. || • Level 0–100: 20% chance | |||
|- | |||
| '''Living''' || Auto-upgrades to user level. || • Level 0–100: 2% chance | |||
|} | |||
== Implicits == | == Implicits == | ||
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|- | |- | ||
| '''Ability Power''' || Increases spell damage. || | | '''Ability Power''' || Increases spell damage. || | ||
• Level 0: 5.0–10.0<br> | • Level 0: 5.0–10.0<br>• Level 11: 11.0–15.0<br>• Level 25: 16.0–20.0<br>• Level 38: 21.0–25.0<br>• Level 50: 26.0–30.0<br>• Level 61: 31.0–35.0<br>• Level 70: 36.0–40.0<br>• Level 83: 41.0–45.0<br>• Level 96: 46.0–50.0 | ||
• Level 11: 11.0–15.0<br> | |} | ||
• Level 25: 16.0–20.0<br> | |||
• Level 38: 21.0–25.0<br> | == Prefix == | ||
• Level 50: 26.0–30.0<br> | {| class="wikitable sortable" | ||
• Level 61: 31.0–35.0<br> | ! Name !! Description !! Tiers | ||
• Level 70: 36.0–40.0<br> | |- | ||
• Level 83: 41.0–45.0<br> | | '''Soul Quantity''' || Increases soul shards. || | ||
• Level 96: 46.0–50.0 | • Level 0: 10%–20%<br>• Level 28: 21%–30%<br>• Level 45: 31%–40%<br>• Level 75: 41%–50% | ||
|- | |||
| '''Ability Power %''' || Increases ability power. || | |||
• Level 0: 4%–7%<br>• Level 42: 8%–11%<br>• Level 68: 12%–15%<br>• Level 87: 16%–20% | |||
|- | |||
| '''Random Ability +1''' || Grants +1 to a random ability. || • Level 0: +1 | |||
|} | |||
== Suffix == | |||
{| class="wikitable sortable" | |||
! Name !! Description !! Tiers | |||
|- | |||
| '''Healing Effectiveness''' || Enhances healing. || | |||
• Level 0: 5%–10%<br>• Level 25: 11%–18%<br>• Level 46: 19%–26%<br>• Level 66: 27%–32%<br>• Level 82: 33%–37%<br>• Level 98: 38%–42% | |||
|- | |||
| '''Durability''' || Increases durability. || | |||
• Level 11: 400–800<br>• Level 28: 801–1600<br>• Level 46: 1601–2400<br>• Level 67: 2401–3200<br>• Level 89: 3201–4000 | |||
|- | |||
| '''Lucky Hit Chance''' || Chance for lucky hits. || | |||
• Level 0: 4%–6%<br>• Level 50: 7%–8%<br>• Level 75: 9%–10% | |||
|- | |||
| '''Effect Duration''' || Extends effect durations. || | |||
• Level 20: 3%–5%<br>• Level 39: 6%–8%<br>• Level 59: 9%–11%<br>• Level 70: 12%–14%<br>• Level 85: 15%–17%<br>• Level 92: 18%–20% | |||
|} | |} | ||
== Focus (Book) == | == Focus (Book) == | ||
{{See also|Weapons}} | {{See also|Weapons}} | ||
== Base Attributes == | |||
{| class="wikitable sortable" | |||
! Name !! Description !! Tiers | |||
|- | |||
| '''Durability''' || Same as Wands | |||
|- | |||
| '''Soulbound''' || Same as Wands | |||
|- | |||
| '''Living''' || Same as Wands | |||
|} | |||
== Implicits == | == Implicits == | ||
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|- | |- | ||
| '''Mana''' || Increases maximum mana. || | | '''Mana''' || Increases maximum mana. || | ||
• Level 0: 10–20<br> | • Level 0: 10–20<br>• Level 22: 21–40<br>• Level 52: 41–70<br>• Level 70: 71–90<br>• Level 96: 91–100 | ||
• Level 22: 21–40<br> | |} | ||
• Level 52: 41–70<br> | |||
• Level 70: 71–90<br> | == Prefix == | ||
• Level 96: 91–100 | {| class="wikitable sortable" | ||
! Name !! Description !! Tiers | |||
|- | |||
| '''Soul Quantity''' || Same as Wands | |||
|- | |||
| '''Random Ability +1''' || Same as Wands | |||
|} | |||
== Suffix == | |||
{| class="wikitable sortable" | |||
! Name !! Description !! Tiers | |||
|- | |||
| '''Mana Regen''' || Increases mana regeneration. || | |||
• Level 0: 10%–20%<br>• Level 23: 21%–30%<br>• Level 34: 31%–40%<br>• Level 46: 41%–50%<br>• Level 55: 51%–60%<br>• Level 67: 61%–70%<br>• Level 81: 71%–80%<br>• Level 92: 81%–100% | |||
|- | |||
| '''Healing Effectiveness''' || Same as Wands | |||
|- | |||
| '''Lucky Hit Chance''' || Same as Wands | |||
|- | |||
| '''Trap Disarming''' || Chance to disarm traps. || | |||
• Level 0: 4%–6%<br>• Level 36: 7%–9%<br>• Level 50: 10%–12%<br>• Level 80: 13%–15% | |||
|- | |||
| '''Durability''' || Same as Wands | |||
|- | |||
| '''Cooldown Reduction''' || Reduces cooldowns. || | |||
• Level 0: 5%–7%<br>• Level 22: 8%–11%<br>• Level 43: 12%–16%<br>• Level 70: 17%–21%<br>• Level 85: 22%–25%<br>• Level 92: 26%–28% | |||
|} | |} |
Revision as of 04:13, 29 June 2025
Armour
Base Attributes
Name | Description | Tiers |
---|---|---|
Durability | Base durability of the item. |
• Level 0–20: 520–1040 |
Soulbound | Keeps the item upon death in the vault. | • Level 0+: 20% chance |
Living | Upgrades the item to the user’s level upon leaving the vault. | • Level 0+: 2% chance |
Implicits
Name | Description | Tiers |
---|---|---|
Armor | Reduces incoming damage. |
• Level 0: 3–5 |
Lucky Hit Chance | Chance to proc Lucky effects. |
• Level 25: 2%–4% |
Ability Power | Increases ability damage. |
• Level 0: 2.0–6.0 |
Critical Hit Resistance | Reduces crit damage taken. |
• Level 20: 5%–15% |
Mana | Increases maximum mana. |
• Level 20: 20–30 |
Block Chance | Chance to block damage. |
• Level 20: 4%–8% |
Movement Speed | Increases movement speed. |
• Level 20: 2%–6% |
Prefix
Name | Description | Tiers |
---|---|---|
Armor | Adds bonus armor. |
• Level 0: 1–2 |
Health | Adds bonus health. |
• Level 0: 2–3 |
Mana % Increase | Increases total mana by %. |
• Level 41: 10%–20% |
Resistance | Reduces damage taken. |
• Level 17: 4%–6% |
Damage Increase | Increases all outgoing damage. |
• Level 6: 5%–9% |
Ability Power % | Increases ability damage. |
• Level 20: 4%–7% |
Knockback Resistance | Reduces knockback. |
• Level 0: 5%–10% |
Effect Avoidance | Chance to avoid negative effects. |
• Level 0: 10%–15% |
Random Ability | Adds a random ability. | • Level 25: +1-2 |
Suffix
Name | Description | Tiers |
---|---|---|
Durability | Increases item durability. |
• Level 0: 400–800 |
Cooldown Reduction | Reduces ability cooldowns. |
• Level 20: 3%–5% |
Effect Duration | Extends effect durations. |
• Level 20: 3%–5% |
Item Quantity | Increases loot quantity. |
• Level 0: 3%–5% |
Item Rarity | Boosts loot rarity. |
• Level 0: 5%–8% |
Trap Disarming | Chance to disarm traps. |
• Level 10: 5%–8% |
Healing Effectiveness | Enhances healing. |
• Level 12: 5%–10% |
Mana Regen | Increases mana regeneration. |
• Level 0: 0.1–0.2 |
Soul Quantity | Increases soul shards. |
• Level 22: 10%–20% |
Area of Effect | Increases ability/effect radius. |
• Level 0: 3%–7% |
Swords
Base Attributes
Name | Description | Tiers |
---|---|---|
Durability | Base durability. |
• Level 0: 1800–2600 |
Soulbound | Keeps item on death. | • Level 0–100: 20% chance |
Living | Auto-upgrades to user level. | • Level 0–100: 2% chance |
Implicits
Name | Description | Tiers |
---|---|---|
Attack Damage | Base weapon damage. |
• Level 0: 8.0–10.0 |
Attack Speed | Swing speed modifier. |
• Level 0: -2.4 to -2.3 |
Sweeping Hit Damage | Bonus to sweeping attacks. |
• Level 0: 20%–30% |
Prefix
Name | Description | Tiers |
---|---|---|
Heart Frag Chance | Drops heart fragments on hit. |
• Level 0: 4%–8% |
Soul Quantity | Increases soul shards. |
• Level 0: 10%–20% |
Champion Damage | Bonus vs Champions. |
• Level 0: 5%–16% |
Horde Damage | Bonus vs Hordes. | Same tiers as Champion Damage |
Tank Damage | Bonus vs Tanks. | Same tiers as Champion Damage |
Dueller Damage | Bonus vs Duellers. | Same tiers as Champion Damage |
Dungeon Damage | Bonus in Dungeons. | Same tiers as Champion Damage |
Assassin Damage | Bonus vs Assassins. | Same tiers as Champion Damage |
Attack Damage | Flat damage increase. |
• Level 0: 2.0–6.0 |
Chaining Attack | Chains to nearby enemies. |
• Level 0: 1–2 hits |
Suffix
Name | Description | Tiers |
---|---|---|
Durability | Increases durability. |
• Level 0: 500–900 |
Healing Cloud | Spawns healing cloud (2% chance). |
• Level 0: Instant Health |
Poison Cloud | Spawns poison cloud (5% chance). |
• Level 0: Poison III |
Fear Cloud | Spawns fear cloud (5% chance). |
• Level 0: 60s repel |
Chilling Cloud | Spawns chilling cloud (5% chance). |
• Level 0: 140s chilled |
Stun Attack Chance | Chance to stun. |
• Level 0: 4%–8% |
Shocking Hit Chance | Chance to shock. | Same tiers as Stun Attack Chance |
Attack Speed | Increases attack speed. |
• Level 0: +5%–10% |
Attack Range | Increases attack range. |
• Level 0: +0.1–0.2 |
Axes
Base Attributes
Name | Description | Tiers |
---|---|---|
Durability | Base durability. | Same as Swords |
Soulbound | Keeps item on death. | Same as Swords |
Living | Auto-upgrades to user level. | Same as Swords |
Double Damage Chance | Chance for double damage. |
• Level 0: 20%–40% |
Implicits
Name | Description | Tiers |
---|---|---|
Attack Damage | Base weapon damage. |
• Level 0: 9.0–12.0 |
Attack Speed | Swing speed modifier. |
• Level 0: -3.0 to -2.9 |
Prefix
Name | Description | Tiers |
---|---|---|
Heart Frag Chance | Same as Swords | |
Soul Quantity | Same as Swords | |
Champion Damage | Same as Swords | |
Horde Damage | Same as Swords | |
Tank Damage | Same as Swords | |
Dueller Damage | Same as Swords | |
Dungeon Damage | Same as Swords | |
Assassin Damage | Same as Swords | |
Attack Damage | Same as Swords | |
Chaining Attack | Same as Swords |
Suffix
Name | Description | Tiers |
---|---|---|
Durability | Same as Swords | |
Healing Cloud |
• Level 0: 80 ticks | |
Poison Cloud | Same as Swords | |
Fear Cloud |
• Level 0: 120 ticks | |
Chilling Cloud | Same as Fear Cloud | |
Stun Attack Chance | Same as Swords | |
Shocking Hit Chance | Same as Swords | |
Attack Speed | Same as Swords | |
Attack Range | Same as Swords | |
Lucky Hit Chance |
• Level 25: 3%–5% |
Wands
Base Attributes
Name | Description | Tiers |
---|---|---|
Durability | Base durability. |
• Level 0: 400–800 |
Soulbound | Keeps item on death. | • Level 0–100: 20% chance |
Living | Auto-upgrades to user level. | • Level 0–100: 2% chance |
Implicits
Name | Description | Tiers |
---|---|---|
Ability Power | Increases spell damage. |
• Level 0: 5.0–10.0 |
Prefix
Name | Description | Tiers |
---|---|---|
Soul Quantity | Increases soul shards. |
• Level 0: 10%–20% |
Ability Power % | Increases ability power. |
• Level 0: 4%–7% |
Random Ability +1 | Grants +1 to a random ability. | • Level 0: +1 |
Suffix
Name | Description | Tiers |
---|---|---|
Healing Effectiveness | Enhances healing. |
• Level 0: 5%–10% |
Durability | Increases durability. |
• Level 11: 400–800 |
Lucky Hit Chance | Chance for lucky hits. |
• Level 0: 4%–6% |
Effect Duration | Extends effect durations. |
• Level 20: 3%–5% |
Focus (Book)
Base Attributes
Name | Description | Tiers |
---|---|---|
Durability | Same as Wands | |
Soulbound | Same as Wands | |
Living | Same as Wands |
Implicits
Name | Description | Tiers |
---|---|---|
Mana | Increases maximum mana. |
• Level 0: 10–20 |
Prefix
Name | Description | Tiers |
---|---|---|
Soul Quantity | Same as Wands | |
Random Ability +1 | Same as Wands |
Suffix
Name | Description | Tiers |
---|---|---|
Mana Regen | Increases mana regeneration. |
• Level 0: 10%–20% |
Healing Effectiveness | Same as Wands | |
Lucky Hit Chance | Same as Wands | |
Trap Disarming | Chance to disarm traps. |
• Level 0: 4%–6% |
Durability | Same as Wands | |
Cooldown Reduction | Reduces cooldowns. |
• Level 0: 5%–7% |