Vault Axe: Difference between revisions
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=== Base Attributes === | === Base Attributes === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Name !! Description !! Tiers !! | ! Name !! Description !! Tiers !! Legendary Tiers values | ||
|- | |- | ||
| '''Durability''' || Base durability. || Â | | '''Durability''' || Base durability. || Â | ||
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| '''Soulbound''' || Keeps item on death. || Â | | '''Soulbound''' || Keeps item on death. || Â | ||
* Level 0â100: 20% chance | * Level 0â100: 20% chance | ||
|- | |- | ||
| '''Living''' || Auto-upgrades to user level. || Â | | '''Living''' || Auto-upgrades to user level. || Â | ||
* Level 0â100: 2% chance | * Level 0â100: 2% chance | ||
|- | |- | ||
| '''Double Damage Chance''' || Chance for double damage. || Â | | '''Double Damage Chance''' || Chance for double damage. || Â | ||
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* Level 50: 20%â70% | * Level 50: 20%â70% | ||
* Level 65: 20%â80% | * Level 65: 20%â80% | ||
|} | |} | ||
=== Implicits === | === Implicits === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Name !! Description !! Tiers !! | ! Name !! Description !! Tiers !! Legendary Tiers Values | ||
|- | |- | ||
| '''Attack Damage''' || Base weapon damage. || Â | | '''Attack Damage''' || Base weapon damage. || Â | ||
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* Level 67: 1701â2100 | * Level 67: 1701â2100 | ||
* Level 89: 2101â2500 | * Level 89: 2101â2500 | ||
||Â | ||Â Cannot be legendary | ||
|- | |- | ||
| '''Healing Cloud''' || Creates healing cloud on hit. || Â | | '''Healing Cloud''' || Creates healing cloud on hit. || Â | ||
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* Level 65: 16%â20% | * Level 65: 16%â20% | ||
* Level 96: 21%â25% | * Level 96: 21%â25% | ||
||Â | ||Â Cannot be legendary. | ||
|- | |- | ||
| '''Attack Range''' || Increases attack range. || Â | | '''Attack Range''' || Increases attack range. || Â | ||
Revision as of 10:18, 29 June 2025
Axes
See also: Weapons
Base Attributes
| Name | Description | Tiers | Legendary Tiers values |
|---|---|---|---|
| Durability | Base durability. |
|
No |
| Soulbound | Keeps item on death. |
| |
| Living | Auto-upgrades to user level. |
| |
| Double Damage Chance | Chance for double damage. |
|
Implicits
| Name | Description | Tiers | Legendary Tiers Values |
|---|---|---|---|
| Attack Damage | Base weapon damage. |
| |
| Attack Speed | Swing speed modifier. |
|
| Name | Description | Tiers | Legendary Tiers Values |
|---|---|---|---|
| Heart Frag Chance | Drops heart fragments on hit. |
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| Soul Quantity | Increases soul shards. |
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| Champion Damage | Bonus vs Champions. |
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| Horde Damage | Bonus vs Hordes. |
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| Tank Damage | Bonus vs Tanks. |
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| Dweller Damage | Bonus vs Dwellers. |
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| Dungeon Damage | Bonus in Dungeons. |
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| Assassin Damage | Bonus vs Assassins. |
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| Attack Damage | Flat damage increase. |
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| Chaining Attack | Chains to nearby enemies. |
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| Name | Description | Tiers | Legendary Tier Values |
|---|---|---|---|
| Durability | Increases item durability. |
|
Cannot be legendary |
| Healing Cloud | Creates healing cloud on hit. |
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| Poison Cloud | Creates poison cloud on hit. |
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| Slowness Cloud | Creates slowness cloud on hit. |
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| Fear Cloud | Creates fear cloud on hit. |
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| Chilling Cloud | Creates chilling cloud on hit. |
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| Attack Speed | Increases attack speed. |
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Cannot be legendary. |
| Attack Range | Increases attack range. |
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| Stun Chance | Chance to stun on hit. |
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| Shocking Hit | Chance to shock on hit. |
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| Lucky Hit | Chance for lucky hit. |
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