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Armour and Weapon Modifications

From Vault Hunters Official Wiki
Revision as of 04:08, 29 June 2025 by Satanmarks (talk | contribs)

Armour

See also: Armour

Base Attributes

Name Description Tiers
Durability Base durability of the item.

• Level 0–20: 520–1040
• Level 21–41: 1041–1560
• Level 42–50: 1561–2200
• Level 51–58: 2201–3380
• Level 59–64: 3381–4420
• Level 65–72: 4421–5200
• Level 73–79: 5201–6500
• Level 80–89: 6501–7800
• Level 90+: 7801–10000

Soulbound Keeps the item upon death in the vault. • Level 0+: 20% chance
Living Upgrades the item to the user’s level upon leaving the vault. • Level 0+: 2% chance

Implicits

Name Description Tiers
Armor Reduces incoming damage.

• Level 0: 3–5
• Level 14: 6–7
• Level 27: 8–10
• Level 40: 11–13
• Level 52: 14–16
• Level 65: 17–20
• Level 74: 17–23
• Level 86: 17–27
• Level 97: 17–30

Lucky Hit Chance Chance to proc Lucky effects.

• Level 25: 2%–4%
• Level 40: 5%–6%

Ability Power Increases ability damage.

• Level 0: 2.0–6.0
• Level 12: 7.0–12.0
• Level 20: 13.0–16.0
• Level 34: 17.0–20.0
• Level 47: 21.0–24.0
• Level 62: 25.0–28.0
• Level 71: 29.0–33.0
• Level 80: 34.0–38.0
• Level 86: 39.0–44.0

Prefix

Name Description Tiers
Armor Adds bonus armor.

• Level 0: 1–2
• Level 16: 3–4
• Level 38: 5–6
• Level 62: 7–8
• Level 88: 9–10

Health Adds bonus health.

• Level 0: 2–3
• Level 25: 4
• Level 50: 5
• Level 65: 6

Suffix

Name Description Tiers
Durability Increases item durability.

• Level 0: 400–800
• Level 21: 801–1700
• Level 42: 1601–2600
• Level 51: 2401–4000
• Level 65: 3201–7000
• Level 90: 4001–9000

Cooldown Reduction Reduces ability cooldowns.

• Level 20: 3%–5%
• Level 39: 6%–8%
• Level 59: 9%–11%
• Level 70: 12%–14%
• Level 85: 15%–17%
• Level 92: 18%–20%

Swords

See also: Weapons

Base Attributes

Name Description Tiers
Durability Base durability.

• Level 0: 1800–2600
• Level 8: 2601–3600
• Level 25: 3601–4700
• Level 50: 4701–6200
• Level 70: 6201–8000

Soulbound Keeps item on death. • Level 0–100: 20% chance
Living Auto-upgrades to user level. • Level 0–100: 2% chance

Implicits

Name Description Tiers
Attack Damage Base weapon damage.

• Level 0: 8.0–10.0
• Level 10: 8.0–12.0
• Level 16: 11.0–14.0
• Level 25: 11.0–18.0
• Level 36: 11.0–21.0
• Level 48: 13.0–24.0
• Level 58: 16.0–27.0
• Level 64: 19.0–30.0
• Level 72: 22.0–33.0
• Level 83: 25.0–36.0
• Level 90: 28.0–39.0
• Level 95: 28.0–42.0
• Level 100: 28.0–50.0

Axes

See also: Weapons

Base Attributes

Name Description Tiers
Double Damage Chance Chance to deal double damage.

• Level 0: 20%–40%
• Level 25: 20%–50%
• Level 40: 20%–60%
• Level 50: 20%–70%
• Level 65: 20%–80%

Wands

See also: Weapons

Implicits

Name Description Tiers
Ability Power Increases spell damage.

• Level 0: 5.0–10.0
• Level 11: 11.0–15.0
• Level 25: 16.0–20.0
• Level 38: 21.0–25.0
• Level 50: 26.0–30.0
• Level 61: 31.0–35.0
• Level 70: 36.0–40.0
• Level 83: 41.0–45.0
• Level 96: 46.0–50.0

Focus (Book)

See also: Weapons

Implicits

Name Description Tiers
Mana Increases maximum mana.

• Level 0: 10–20
• Level 22: 21–40
• Level 52: 41–70
• Level 70: 71–90
• Level 96: 91–100