Armour
Base Attributes
Name | Description | Tiers |
---|---|---|
Durability | Base durability of the item. |
• Level 0–20: 520–1040 |
Soulbound | Keeps the item upon death in the vault. | • Level 0+: 20% chance |
Living | Upgrades the item to the user’s level upon leaving the vault. | • Level 0+: 2% chance |
Implicits
Name | Description | Tiers |
---|---|---|
Armor | Reduces incoming damage. |
• Level 0: 3–5 |
Lucky Hit Chance | Chance to proc Lucky effects. |
• Level 25: 2%–4% |
Ability Power | Increases ability damage. |
• Level 0: 2.0–6.0 |
Critical Hit Resistance | Reduces crit damage taken. |
• Level 20: 5%–15% |
Mana | Increases maximum mana. |
• Level 20: 20–30 |
Block Chance | Chance to block damage. |
• Level 20: 4%–8% |
Movement Speed | Increases movement speed. |
• Level 20: 2%–6% |
Prefix
Name | Description | Tiers |
---|---|---|
Armor | Adds bonus armor. |
• Level 0: 1–2 |
Health | Adds bonus health. |
• Level 0: 2–3 |
Mana % Increase | Increases total mana by %. |
• Level 41: 10%–20% |
Resistance | Reduces damage taken. |
• Level 17: 4%–6% |
Damage Increase | Increases all outgoing damage. |
• Level 6: 5%–9% |
Ability Power % | Increases ability damage. |
• Level 20: 4%–7% |
Knockback Resistance | Reduces knockback. |
• Level 0: 5%–10% |
Effect Avoidance | Chance to avoid negative effects. |
• Level 0: 10%–15% |
Random Ability | Adds a random ability. | • Level 25: +1-2 |
Suffix
Name | Description | Tiers |
---|---|---|
Durability | Increases item durability. |
• Level 0: 400–800 |
Cooldown Reduction | Reduces ability cooldowns. |
• Level 20: 3%–5% |
Effect Duration | Extends effect durations. |
• Level 20: 3%–5% |
Item Quantity | Increases loot quantity. |
• Level 0: 3%–5% |
Item Rarity | Boosts loot rarity. |
• Level 0: 5%–8% |
Trap Disarming | Chance to disarm traps. |
• Level 10: 5%–8% |
Healing Effectiveness | Enhances healing. |
• Level 12: 5%–10% |
Mana Regen | Increases mana regeneration. |
• Level 0: 0.1–0.2 |
Soul Quantity | Increases soul shards. |
• Level 22: 10%–20% |
Area of Effect | Increases ability/effect radius. |
• Level 0: 3%–7% |
Swords
Base Attributes
Name | Description | Tiers |
---|---|---|
Durability | Base durability. |
• Level 0: 1800–2600 |
Soulbound | Keeps item on death. | • Level 0–100: 20% chance |
Living | Auto-upgrades to user level. | • Level 0–100: 2% chance |
Implicits
Name | Description | Tiers |
---|---|---|
Attack Damage | Base weapon damage. |
• Level 0: 8.0–10.0 |
Attack Speed | Swing speed modifier. |
• Level 0: -2.4 to -2.3 |
Sweeping Hit Damage | Bonus to sweeping attacks. |
• Level 0: 20%–30% |
Prefix
Name | Description | Tiers |
---|---|---|
Heart Frag Chance | Drops heart fragments on hit. |
• Level 0: 4%–8% |
Soul Quantity | Increases soul shards. |
• Level 0: 10%–20% |
Champion Damage | Bonus vs Champions. |
• Level 0: 5%–16% |
Horde Damage | Bonus vs Hordes. |
• Level 0: 5%–16% |
Tank Damage | Bonus vs Tanks. |
• Level 0: 5%–16% |
Dueller Damage | Bonus vs Duellers. |
• Level 0: 5%–16% |
Dungeon Damage | Bonus in Dungeons. |
• Level 0: 5%–16% |
Assassin Damage | Bonus vs Assassins. |
• Level 0: 5%–16% |
Attack Damage | Flat damage increase. |
• Level 0: 2.0–6.0 |
Chaining Attack | Chains to nearby enemies. |
• Level 0: 1–2 hits |
Suffix
Name | Description | Tiers |
---|---|---|
Durability | Increases durability. |
• Level 0: 500–900 |
Healing Cloud | Spawns healing cloud (2% chance). |
• Level 0: Instant Health |
Poison Cloud | Spawns poison cloud (5% chance). |
• Level 0: Poison III |
Fear Cloud | Spawns fear cloud (5% chance). |
• Level 0: 60s repel |
Chilling Cloud | Spawns chilling cloud (5% chance). |
• Level 0: 140s chilled |
Stun Attack Chance | Chance to stun. |
• Level 0: 4%–8% |
Shocking Hit Chance | Chance to shock. |
• Level 0: 4%–8% |
Attack Speed | Increases attack speed. |
• Level 0: +5%–10% |
Attack Range | Increases attack range. |
• Level 0: +0.1–0.2 |
Axes
Base Attributes
Name | Description | Tiers |
---|---|---|
Durability | Base durability. |
• Level 0: 1800–2600 |
Soulbound | Keeps item on death. | • Level 0–100: 20% chance |
Living | Auto-upgrades to user level. | • Level 0–100: 2% chance |
Double Damage Chance | Chance for double damage. |
• Level 0: 20%–40% |
Implicits
Name | Description | Tiers |
---|---|---|
Attack Damage | Base weapon damage. |
• Level 0: 9.0–12.0 |
Attack Speed | Swing speed modifier. |
• Level 0: -3.0 to -2.9 |
Prefix
Name | Description | Tiers |
---|---|---|
Heart Frag Chance | Drops heart fragments on hit. |
• Level 0: 4%–8% |
Soul Quantity | Increases soul shards. |
• Level 0: 10%–20% |
Champion Damage | Bonus vs Champions. |
• Level 0: 5%–16% |
Horde Damage | Bonus vs Hordes. |
• Level 0: 5%–16% |
Tank Damage | Bonus vs Tanks. |
• Level 0: 5%–16% |
Dueller Damage | Bonus vs Duellers. |
• Level 0: 5%–16% |
Dungeon Damage | Bonus in Dungeons. |
• Level 0: 5%–16% |
Assassin Damage | Bonus vs Assassins. |
• Level 0: 5%–16% |
Attack Damage | Flat damage increase. |
• Level 0: 2.0–6.0 |
Chaining Attack | Chains to nearby enemies. |
• Level 0: 1–2 hits |
Suffix
Name | Description | Tiers |
---|---|---|
Durability | Increases durability. |
• Level 11: 500–900 |
Healing Cloud | Spawns healing cloud (2% chance). |
• Level 0: 80 ticks |
Poison Cloud | Spawns poison cloud (5% chance). |
• Level 0: Poison III |
Fear Cloud | Spawns fear cloud (5% chance). |
• Level 0: 120 ticks |
Chilling Cloud | Spawns chilling cloud (5% chance). |
• Level 0: 140s chilled |
Stun Attack Chance | Chance to stun. |
• Level 0: 4%–8% |
Shocking Hit Chance | Chance to shock. |
• Level 0: 4%–8% |
Attack Speed | Increases attack speed. |
• Level 0: +5%–10% |
Attack Range | Increases attack range. |
• Level 0: +0.1–0.2 |
Lucky Hit Chance | Chance for lucky hits. |
• Level 25: 3%–5% |
Wands
Base Attributes
Name | Description | Tiers |
---|---|---|
Durability | Base durability. |
• Level 0: 400–800 |
Soulbound | Keeps item on death. | • Level 0–100: 20% chance |
Living | Auto-upgrades to user level. | • Level 0–100: 2% chance |
Implicits
Name | Description | Tiers |
---|---|---|
Ability Power | Increases spell damage. |
• Level 0: 5.0–10.0 |
Prefix
Name | Description | Tiers |
---|---|---|
Soul Quantity | Increases soul shards. |
• Level 0: 10%–20% |
Ability Power % | Increases ability power. |
• Level 0: 4%–7% |
Random Ability +1 | Grants +1 to a random ability. | • Level 0: +1 |
Suffix
Name | Description | Tiers |
---|---|---|
Healing Effectiveness | Enhances healing. |
• Level 0: 5%–10% |
Durability | Increases durability. |
• Level 11: 400–800 |
Lucky Hit Chance | Chance for lucky hits. |
• Level 0: 4%–6% |
Effect Duration | Extends effect durations. |
• Level 20: 3%–5% |
Focus (Book)
Base Attributes
Name | Description | Tiers |
---|---|---|
Durability | Base durability. |
• Level 0: 400–800 |
Soulbound | Keeps item on death. | • Level 0–100: 20% chance |
Living | Auto-upgrades to user level. | • Level 0–100: 2% chance |
Implicits
Name | Description | Tiers |
---|---|---|
Mana | Increases maximum mana. |
• Level 0: 10–20 |
Prefix
Name | Description | Tiers |
---|---|---|
Soul Quantity | Increases soul shards. |
• Level 0: 10%–20% |
Random Ability +1 | Grants +1 to a random ability. | • Level 0: +1 |
Suffix
Name | Description | Tiers |
---|---|---|
Mana Regen | Increases mana regeneration. |
• Level 0: 10%–20% |
Healing Effectiveness | Enhances healing. |
• Level 0: 5%–10% |
Lucky Hit Chance | Chance for lucky hits. |
• Level 25: 4%–6% |
Trap Disarming | Chance to disarm traps. |
• Level 0: 4%–6% |
Durability | Increases durability. |
• Level 11: 400–800 |
Cooldown Reduction | Reduces cooldowns. |
• Level 0: 5%–7% |