Armor
Armor is a set of four pieces can be found in ornate Ornate Chest when equipped provides basic armor just like default armor with the exception in Vault Hunters it adds variety of different modifiers.
Vault Armor can be modified using Artisan Station with a combination of Focus to add individual modifiers.
Base Attribute
Name
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Description
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Tiers
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Durability |
Increases how long the item lasts before breaking. |
Level 0–41 520–1040 |
Level 21–50 1041–1560 |
Level 42–58 1561–2200 |
Level 51–72 2201–3380 |
Level 59–79 3381–4420 |
Level 65–85 4421–5200 |
Level 73–100 5201–6500 |
Level 80–100 6501–7800 |
Level 90–100 7801–10000
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Soulbound |
Keeps the item upon death in the vault. |
Level 0-100 20% to appear |
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Living |
Upgrades the equipped living piece to the current user's level upon leaving the vault. |
Level 0-100 2% to appear |
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Implicits
Name
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Description
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Tiers
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Armor |
Reduces incoming damage. |
Level 0 3-5 |
Level 14 6-7 |
Level 27 8-10 |
Level 40 11-13 |
Level 52 14-16 |
Level 65 17-20 |
Level 74 17-23 |
Level 86 17-27 |
Level 97 17-30
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Lucky Hit Chance |
Chance to proc Lucky effects on hit. |
Level 25 2%-4% |
Level 40 5%-6% |
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Ability Power |
Increases ability-based damage. |
Level 0 2.0–6.0 |
Level 12 7.0–12.0 |
Level 20 13.0–16.0 |
Level 34 17.0–20.0 |
Level 47 21.0–24.0 |
Level 62 25.0–28.0 |
Level 71 29.0–33.0 |
Level 80 34.0–38.0 |
Level 86 39.0–44.0
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Critical Hit Resistance |
Reduces damage taken from critical hits. |
Level 20 5%-15% |
Level 40 16%-24% |
Level 65 25%-30% |
Level 79 31%-40% |
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Mana |
Adds to total mana pool. |
Level 20 20–30 |
Level 40 31–40 |
Level 70 41–50 |
Level 95 51–60 |
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Block Chance |
Chance to block incoming damage. |
Level 20 4%–8% |
Level 70 9%–12% |
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Movement Speed |
Increases player movement speed. |
Level 20 2%–6% |
Level 40 7%–10% |
Level 65 11%–14% |
Level 85 15%–20% |
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Prefix
Name
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Description
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Tiers
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Armor |
Adds bonus armor to the gear. |
Level 0 1–2 |
Level 16 3–4 |
Level 38 5–6 |
Level 62 7–8 |
Level 88 9–10 |
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Health |
Adds bonus health (hearts). |
Level 0 2–3 |
Level 25 4 |
Level 50 5 |
Level 65 6 |
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Mana % Increase |
Increases total mana by percentage. |
Level 41 10%–20% |
Level 64 21%–30% |
Level 80 31%–40% |
Level 96 41%–50% |
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Resistance |
Reduces damage taken. |
Level 17 4%–6% |
Level 36 7%–9% |
Level 57 10%–12% |
Level 82 13%–16% |
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Damage Increase |
Increases all outgoing damage. |
Level 6 5%–9% |
Level 21 10%–14% |
Level 44 15%–21% |
Level 73 22%–28% |
Level 90 29%–35% |
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Ability Power % |
Increases ability damage. |
Level 20 4%–7% |
Level 42 8%–11% |
Level 68 12%–15% |
Level 87 16%–20% |
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Knockback Resistance |
Reduces knockback from hits. |
Level 0 5%–10% |
Level 15 11%–14% |
Level 32 15%–19% |
Level 57 20%–24% |
Level 89 25%–30% |
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Effect Avoidance |
Chance to avoid negative effects. |
Level 0 10%–15% |
Level 45 16%–25% |
Level 56 26%–35% |
Level 75 36%–40% |
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Random Ability |
Adds a random ability or specialization for it. |
Level 25 +1-2 |
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Suffix
Name
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Description
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Tiers
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Durability |
Increases gear durability significantly. |
Level 0 400–800 |
Level 21 801–1700 |
Level 42 1601–2600 |
Level 51 2401–4000 |
Level 65 3201–7000 |
Level 90 4001–9000 |
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Cooldown Reduction |
Reduces cooldown of abilities. |
Level 20 3%–5% |
Level 39 6%–8% |
Level 59 9%–11% |
Level 70 12%–14% |
Level 85 15%–17% |
Level 92 18%–20% |
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Effect Duration |
Extends the duration of effects. |
Level 20 3%–5% |
Level 39 6%–8% |
Level 59 9%–11% |
Level 70 12%–14% |
Level 85 15%–17% |
Level 92 18%–20% |
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Item Quantity |
Increases quantity of loot found. |
Level 0 3%–5% |
Level 22 6%–8% |
Level 45 9%–11% |
Level 72 12%–13% |
Level 93 14%–15% |
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Item Rarity |
Boosts rarity of loot. |
Level 0 5%–8% |
Level 25 9%–13% |
Level 51 14%–19% |
Level 78 20%–25% |
Level 95 26%–30% |
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Trap Disarming |
Improves chance to disarm traps. |
Level 10 5%–8% |
Level 21 9%–12% |
Level 35 13%–16% |
Level 50 17%–20% |
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Healing Effectiveness |
Enhances amount healed. |
Level 12 5%–10% |
Level 25 11%–18% |
Level 46 19%–26% |
Level 66 27%–32% |
Level 82 33%–37% |
Level 98 38%–42% |
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Mana Regen |
Increases Mana Regeneration. |
Level 0 0.1–0.2 |
Level 23 0.21–0.3 |
Level 34 0.31–0.4 |
Level 46 0.41–0.5 |
Level 55 0.51–0.6 |
Level 67 0.61–0.7 |
Level 81 0.71–0.8 |
Level 92 0.81–1.0 |
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Soul Quantity |
Increases quantity of soul shards. |
Level 22 10%–20% |
Level 44 21%–30% |
Level 66 31%–40% |
Level 87 41%–50% |
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Area of Effect |
Increases the radius in which your abilities or effects apply. |
Level 0 3%-7% |
Level 40 3%-11% |
Level 63 8%-16% |
Level 89 8%-20% |
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Sword
An offensive weapon known for it's quick hits can be found in Ornate Chest using attack damage as it's main source of damage.
Base Attributes
Name
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Description
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Tiers
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Durability |
Increases how long the item lasts before breaking. |
Level 0 1800–2600 |
Level 8 2601–3600 |
Level 25 3601–4700 |
Level 50 4701–6200 |
Level 70 6201–8000 |
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Soulbound |
Keeps the item upon death in the vault. |
Level 0-100 20% to appear |
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Living |
Upgrades the equipped living piece to the current user's level upon leaving the vault. |
Level 0-100 2% to appear |
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Implicits
Name
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Description
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Tiers
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Attack Damage |
Increases base weapon damage. |
Level 0 8.0–10.0 |
Level 10 8.0–12.0 |
Level 16 11.0–14.0 |
Level 25 11.0–18.0 |
Level 36 11.0–21.0 |
Level 48 13.0–24.0 |
Level 58 16.0–27.0 |
Level 64 19.0–30.0 |
Level 72 22.0–33.0 |
Level 83 25.0–36.0 |
Level 90 28.0–39.0 |
Level 95 28.0–42.0 |
Level 100 28.0–50.0
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Attack Speed |
Increases weapon swing speed. |
Level 0 -2.4 to -2.3 |
Level 50 -2.29 to -2.2 |
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Sweeping Hit Damage |
Increases Damage of S
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